TJPags wrote...
dragonflight288 wrote...
If there was a way to sever all people from the Fade in much the way dwarves are, that would be preferable. But if it came down to it, roving templar death squads would work well enough.
I see. And do you have an reasonable justification for Bioware to do this beyond appeasing a minority of gamers? I say minority because most people would be upset over that without logical reasons.
The point, though, is why can't he have that choice?
Whether it's because he doesn't like mages, or because he wants to RP someone who hates mages, or for the lulz, or because that's what he thinks is best for Thedas, why can't tjhat option be there?
Sort of like how I wanted an option to sell Bethany out to the Templars during DA2 . . . would have fit from a pure RP perspective . . . . yet no dice.
There should absolutely be an option to side with the Templars, even if it means setting up a world in which every mage is killed.
Personally, I'd be quite happy to see that as an option, so long as "have templars kill all mages everywhere" or "set up new Tevinter and practice blood magic on everyone" aren't the only options. If those were the extremes, but there was a neutral solution as well as some moderate options. For instance -
-The kill all mages one could come from siding with the indepenant templars, for instance.
-Putting mages back in the Circles could come from siding with the Chantry itself.
-And then there could be two mage options (one more extreme Tevinter-style, and one more moderate).
-And a neutral option, where both Chantry/templars and mages make concessions, like having a Circle controlled by mages, but with templars in case they are needed.