ElitePinecone wrote...
I'm sorry, I don't understand you.
For a start, these aren't mine. Bioware made these modes.
They do exist and they'll be in the game.
And they do affect difficulty. It says right there in the demo footage.
Story mode puts the difficulty down to almost minimal so people can wade through enemies without the risk of dying, and so they can get to cutscenes and story content quicker.
I don't understand the point of this thread. ME already has different difficulty settings so what's the point of adding "storymode" when it's already there?
BTW, there are plenty of people who enjoy combat on the easiest difficulty level - they don't use it to get to the next cutscene ASAP like you're suggesting.





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