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#451
Balek-Vriege

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Darji wrote...

Yeah thats definetly the case.

Here I even have more ideas. Why not make it so that you can see the outcome of each answer and action you do.


Doesn't serve a purpose save for spoilers.  Watch a youtube video/walkthrough.

Or even better. I dont like the combat. Why not implement a button that lets you skip the combat completely. Than this farce would be at least over in under 2 hours.
 


First how does this relate to the first idea?  Also you're making a false insinuation it seems that auto dialogue *option* is equal to removing the entire story all together.  That is not true.  Especially since you don't have to choose the option for Action Mode.  Which means  it has no effect on you.   Lastly casual difficulty pretty much serves the same purpose.

Image IPB

Seriously Bioware. If you dotn want to make RPGs anymore, then just say it. And everyone will be quiet. But doing it like this with the goal of killing this genre. its not going to help your cause.


Seriously, Mass Effect 3 is an *Action* RPG still.  All the content making it an RPG is there plus more.  What they have done it seems is offend you because you think ME3 should only be played by a certain group of people.  Offended you because they have tried to make the Mass Effect series "bigger" by attempting to improve all aspects so RPG lovers can enjoy it and combat/shooter lovers can enjoy it and they can make money off both.

What is so genre killing about adding an autopick dialogue option to the game?  How is it going to effect your playthrough personally?  Do you actually see yourself picking the option or do you not like the image of less enthusiastic RPG fans playing Mass Effect?

I could see the anger being justified if they completely gutted the dialogue wheel and forced action mode, but
it's really a simple option which allows people to play the way they want.  Games will all be heading in this direction, espeically RPGs.  Even though I believe heavily that story and player options define an RPG, I wouldn't deny that JRPGs belong to this group.

You could say playing Mass Effect 3 in action mode will be like playing an Final Fantasy game.  I'm not going to do it, but I really don't care if someone else plays in action, or story mode for that matter.

Modifié par Balek-Vriege, 05 novembre 2011 - 04:40 .


#452
Candidate 88766

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What is so wrong about Bioware letting players enjoy the game the way they want? If an RPG really is about choice then why shouldn't you be able to choose how you experience it? You can select difficulty, so being able to select automatic dialogue isn't a big change - in ME1 and ME2 you can press 'x' to select dialogue automatically apart from the actual decisions, so I don't know why people are getting worked up.

#453
Darji

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Il Divo wrote...

Darji wrote...

People wanted an RPG not this. An RG should not offer you such a decision. And RPG should immerse you in the World through its characters and enganging story and your decisions (In West RPGS)  and not about how lazy you want to be while playing this game.


So don't use action mode. See how easy that was? There's your engaging story and decisions.

ME never had that to begin with. Thats why they should focus on that first. In new Bioware games most of its players only ask the question which character you can have sex with. And Bioware is totally aware of this.

And I am sorry but if you really believe that you can satisfy an Action game fan and a RPG fan than you are totally wrong. You should just focus on one to make a great game.  Dont forget "reccent" Bioware phrases like "People dont want to read or have long dialogues"


And I take this even a step further by saying that the  so called RPG mode will be very shallow compared to the action oriented combat.  For example stats wont really matter in combat but rather your aimig skill.

#454
xentar

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Hmm, if they are so intent on satisfying everyone, maybe they should consider adding a turn-based combat mode as well? And don't forget first person view.

Modifié par xentar, 05 novembre 2011 - 04:42 .


#455
Shepard the Leper

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Darji wrote...

People wanted an RPG not this. An RG should not offer you such a decision. And RPG should immerse you in the World through its characters and enganging story and your decisions (In West RPGS)  and not about how lazy you want to be while playing this game.


People want to have a good time playing games. Apparently you only enjoy (your interpretation of) rpg features, others might enjoy the combat, and some weirdo's - like me - enjoy both. Please stop claiming you have the authority to say "what people want".

#456
slimgrin

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xentar wrote...

Hmm, if they are so intent on satisfying everyone, maybe they should consider adding a turn-based combat mode as well? And don't forget first person view.


+100

Brilliant.

Modifié par slimgrin, 05 novembre 2011 - 04:43 .


#457
Darji

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xentar wrote...

Hmm, if they are so intent on satisfying everyone, maybe they should consider adding a turn-based combat mode as well? And don't forget first person view.


And a tactical  and stealth mode. Or  make a point and click adventure and dont forget an RTS mode. Oh How could I forget a minigame mode with motion control.

Modifié par Darji, 05 novembre 2011 - 04:45 .


#458
Ianamus

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I have no problem with these mods's really, as long as Bioware don't find that 95% of all players choose action and subsequently remove dialogue from their games, but I seriously doubt that would happen.

But I do wonder how action mode, or rather, the "predetermined dialogue choices" toggle will handle actual decisions on which races to help, save or choose. Will it always choose a "good" option, or let the player make those important decisions?

Also, does this mean that LI's are not available on Action mode?

#459
Pepper4

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I'm going to stick to RPG mode, but this is a fantastic idea!
This system will help lots of people

#460
ElitePinecone

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Specious arguments are specious. It's the same game with all three modes. The snark is ridiculous.

#461
Olwydd

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While I don't have an issue with the Action Mode option per se, I'm not sure I like the implications. The Mass Effect series was touted as a story that would emphasize player choice. To provide a toggle to completely ignore such choice seems, I don't know, somewhat perverse? Especially considering the obvious work by writers and programmers that goes into creating multi-layer conversations and branching narratives that would be completely overlooked. ...Unless dialogue options and optional encounters have been further slimmed down and railroaded, and I REALLY hope that's not the case.

But I guess that what is right for one may not be right for some.

Modifié par Olwydd, 05 novembre 2011 - 04:51 .


#462
DragonRageGT

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I think they're taking the "Autoplay" feature from "Bard - Savior of Queens" a little too serious. It was an April's fool joke!!!!

#463
Darji

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ElitePinecone wrote...

Specious arguments are specious. It's the same game with all three modes. The snark is ridiculous.

better complain now than experience the same **** we had to with Dragon Age 2.

#464
slimgrin

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The best part will be when Origin reports that 90% of gamers stuck with action mode.

#465
xentar

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Darji wrote...

And a tactical  and stealth mode. Or  make a point and click adventure and dont forget an RTS mode. Oh How could I forget a minigame mode with motion control.


Well there was a thread here about integrating 4x turn-based strategy on a galactic scale into ME3. Who noone took seriously, of course. But then again there was this other thread about whether we need dialogue wheel anymore by PoliteAssasin that probably wasn't even meant to be taken seriously, at least literally. And look what happened.

Modifié par xentar, 05 novembre 2011 - 04:56 .


#466
Nohvarr

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Darji wrote...

ElitePinecone wrote...

Specious arguments are specious. It's the same game with all three modes. The snark is ridiculous.

better complain now than experience the same **** we had to with Dragon Age 2.


Yet you're complaining about something that so far appears to have no impact on your gaming expierence.

The best part will be when Origin reports that 90% of gamers stuck with action mode.


You think that will happen because.....?

Modifié par Nohvarr, 05 novembre 2011 - 04:57 .


#467
Gabey5

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so rpg mode is the usual?

i will stick to that

lol @ automated responses

#468
Darji

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RageGT wrote...

I think they're taking the "Autoplay" feature from "Bard - Savior of Queens" a little too serious. It was an April's fool joke!!!!

oh wow. I have never seen this but thats exactly how it is. great job Bioware. You are now officially the joke of CD Red.

#469
Il Divo

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Darji wrote...


ME never had that to begin with. Thats why they should focus on that first. In new Bioware games most of its players only ask the question which character you can have sex with. And Bioware is totally aware of this.

And I am sorry but if you really believe that you can satisfy an Action game fan and a RPG fan than you are totally wrong. You should just focus on one to make a great game.  Dont forget "reccent" Bioware phrases like "People dont want to read or have long dialogues"


Irrelevant. You don't have to use the feature, ergo all these arguments are invalid. How does this make the game not an RPG? You can play Mass Effect 3 in the exact same style of ME1 and ME2.

And I take this even a step further by saying that the  so called RPG mode will be very shallow compared to the action oriented combat.  For example stats wont really matter in combat but rather your aimig skill.


So turn up the difficulty in RPG mode. Now you can have more difficult combat in the RPG mode.

#470
Blooddrunk1004

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May i ask why is Bioware doing this?
Because it sounds like waste of time, i can't believe they are so eager to please everyone. This is the reason why most genres suck nowadays. Cause they aim to please everyone except those who love the genre. This makes me realy worried for ME3 and direction they will take with new games.

#471
tonnactus

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Balek-Vriege wrote...
Games will all be heading in this direction, espeically RPGs. .


Name only one example that isnt a Bioware game.

Something like the Action Mode is something that i would expect from Epic if they  make Rpg game on consoles/and/or Pcs.
To keep/attract their main audience.

Most Shooter players still wouldnt play Mass Effect 3 anyway (and those who did and do dont wont the same in Mass Effect as in Gears). Even if its automatic, its still to many talking and to many cutscenes. And without the multiplayer modes(like deathmeatch)  they actually like. This is an epic fail and nothing else.

#472
Darji

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Blooddrunk1004 wrote...

May i ask why is Bioware doing this?
Because it sounds like waste of time, i can't believe they are so eager to please everyone. This is the reason why most genres suck nowadays. Cause they aim to please everyone except those who love the genre. This makes me realy worried for ME3 and direction they will take with new games.

Exactly. Finally someone who has an ME avatar and even understand this situation.

#473
Nohvarr

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Blooddrunk1004 wrote...

May i ask why is Bioware doing this?


To give gamers the option to play the game in the manner they want to play the game.

#474
Darji

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tonnactus wrote...

Balek-Vriege wrote...
Games will all be heading in this direction, espeically RPGs. .


Name only one example that isnt a Bioware game.

Something like the Action Mode is something that i would expect from Epic if they  make Rpg game on consoles/and/or Pcs.
To keep/attract their main audience.

Most Shooter players still wouldnt play Mass Effect 3 anyway (and those who did and do dont wont the same in Mass Effect as in Gears). Even if its automatic, its still to many talking and to many cutscenes. And without the multiplayer modes(like deathmeatch)  they actually like. This is an epic fail and nothing else.

It has MP horde mode so they could get gears of war players with that.

#475
Nohvarr

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tonnactus wrote...

This is an epic fail and nothing else.


Explain how an optional feature is an epic fail?

Modifié par Nohvarr, 05 novembre 2011 - 05:04 .