Blooddrunk1004 wrote...
Because it sounds like waste of time,
It would take.... barely any resources to do this.
It's just programming difficulty changes and dialogue.
Blooddrunk1004 wrote...
Because it sounds like waste of time,
Darji wrote...
It has MP horde mode so they could get gears of war players with that.
Nohvarr wrote...
tonnactus wrote...
This is an epic fail and nothing else.
Explain how an optional feature is an epic fail?
tonnactus wrote...
Name only one example that isnt a Bioware game.
Did you even read the rest of my post? That's exactly the problem they want to please everyone, rather then people who love the Mass Effect series.Nohvarr wrote...
Blooddrunk1004 wrote...
May i ask why is Bioware doing this?
To give gamers the option to play the game in the manner they want to play the game.
Nohvarr wrote...
Explain how an optional feature is an epic fail?
Darji wrote...
/snip
...And I am sorry but if you really believe that you can satisfy an Action game fan and a RPG fan than you are totally wrong...
/snip
And I take this even a step further by saying that the so called RPG mode will be very shallow compared to the action oriented combat. For example stats wont really matter in combat but rather your aimig skill.
Modifié par Balek-Vriege, 05 novembre 2011 - 05:12 .
Il Divo wrote...
Nohvarr wrote...
tonnactus wrote...
This is an epic fail and nothing else.
Explain how an optional feature is an epic fail?
Well, even an optional feature can be an epic fail. It's just that, by virtue of being optional, we have the option of avoiding that epic fail.
This feature has a purpose that wouldnt be fullfilled and in the end only wasted development time and money.
Modifié par Nohvarr, 05 novembre 2011 - 05:14 .
Blooddrunk1004 wrote...
Did you even read the rest of my post? That's exactly the problem they want to please everyone, rather then people who love the Mass Effect series.
Nohvarr wrote...
I feel to be classified as an Epic fail it has to do more than bother people on a philosophical level.
Modifié par Il Divo, 05 novembre 2011 - 05:14 .
Yes the witcher 2 was streamlined but all these decsions did not take anything away from the RPG elements and experience.Nohvarr wrote...
tonnactus wrote...
Name only one example that isnt a Bioware game.
Well as far as streamlining in general
Witcher 2 cut down significantly on the character tree as opposed to the first game.
Skyrim has been streamlined from the usual Elder Scrolls sequels and as always it’s easy to bypass a lot of the game if you don’t want to bother with it.
Deus Ex: Human revolution was also streamlined and again you could skip a fair amount of dialogue and side quest if you didn’t want to bother with them.
Modifié par Darji, 05 novembre 2011 - 05:15 .
Darji wrote...
DEH is first of all no RPG. and secondly its much much deeper and more complex than any Bioware game in teh last 10 years. Yes even Origin included. They really listened to the fans and they never tried to satisfy two or more different audiences.
Nohvarr wrote...
Deus Ex: Human revolution was also streamlined and again you could skip a fair amount of dialogue and side quest if you didn’t want to bother with them.
Modifié par tonnactus, 05 novembre 2011 - 05:16 .
Or maybe you havent played Deus Ex 1 at all. DEH was even better than the first game because it had great controls and a great stealth system. You really had the choice what to do while in ME2 they always try to make you believe you have a choice but in reallity you dont.Il Divo wrote...
Darji wrote...
DEH is first of all no RPG. and secondly its much much deeper and more complex than any Bioware game in teh last 10 years. Yes even Origin included. They really listened to the fans and they never tried to satisfy two or more different audiences.
Obviously we must have played two entirely different versions of Human Revolution...
tonnactus wrote...
Nohvarr wrote...
Explain how an optional feature is an epic fail?
This feature has a purpose that wouldnt be fullfilled and in the end only wasted development time and money.
Darji wrote...
Yes the witcher 2 was streamlined but all these dcsions did not take anything away from the RPG elements and experience.
Skyrim:; I havent played this game yet but Bethesda is in the same category but here its different because they dont focus on a story but more about an open world with huge focus on exploring. MAss Effect never had such a thing and never will have it.
DEH is first of all no RPG. and secondly its much much deeper and more complex than any Bioware game in teh last 10 years. Yes even Origin included. They really listened to the fans and they never tried to satisfy two or more different audiences.
Darji wrote...
Or maybe you havent played Deus Ex 1 at all. DEH was even better than the first game because it had great controls and a great stealth system. You really had the choice what to do while in ME2 they always try to make you believe you have a choice but in reallity you dont.Il Divo wrote...
Darji wrote...
DEH is first of all no RPG. and secondly its much much deeper and more complex than any Bioware game in teh last 10 years. Yes even Origin included. They really listened to the fans and they never tried to satisfy two or more different audiences.
Obviously we must have played two entirely different versions of Human Revolution...
tonnactus wrote...
Nohvarr wrote...
Explain how an optional feature is an epic fail?
This feature has a purpose that wouldnt be fullfilled and in the end only wasted development time and money.
tonnactus wrote...
Nohvarr wrote...
Deus Ex: Human revolution was also streamlined and again you could skip a fair amount of dialogue and side quest if you didn’t want to bother with them.
That is bull****. I could skip dialogue and ignore Sidequests in Dragon Age Origins and also both Kotors,but this doesnt make it streamlined. Those options were always there. And in Deus Ex, players actually loose significant experience points by loosing the speech challenges.
Modifié par Nohvarr, 05 novembre 2011 - 05:23 .
It never was a RPG. Deus EX 1 wasnt a RPG either.Merci357 wrote...
Darji wrote...
Or maybe you havent played Deus Ex 1 at all. DEH was even better than the first game because it had great controls and a great stealth system. You really had the choice what to do while in ME2 they always try to make you believe you have a choice but in reallity you dont.Il Divo wrote...
Darji wrote...
DEH is first of all no RPG. and secondly its much much deeper and more complex than any Bioware game in teh last 10 years. Yes even Origin included. They really listened to the fans and they never tried to satisfy two or more different audiences.
Obviously we must have played two entirely different versions of Human Revolution...
So it had great choice, great controls, and was even better then the first game, but you decided it's no longer a RPG? Yeah, right.
Merci357 wrote...
So it had great choice, great controls, and was even better then the first game, but you decided it's no longer a RPG? Yeah, right.
If you believe that and never read any interviews...Nohvarr wrote...
The purpose is to allow people to play the way they want to play.
Nohvarr wrote...
Yup but the option still exists, and here by using these modes you lose out on the expierence of doing it yourself, but the option still exists.