No they dont listen to their fans. I clearly remmebr all the rant after the demo release and even before and all these people said was wait till you see the full game bla bla bla. They never listened to anyone. And after the game was released Bioware employess even insulted fans who were complainging about this games's mechnics and weak story etc.dreman9999 wrote...
1.What? Bw always list to their fans. Also, origins is a hard core rpg. It turth, the problem is that so many people have different ideas of what should be a rpg. Witcher 2's dev just did everything the hardcore rpg elitist wanted. No way could just anyone play Witcher 2.Darji wrote...
Nohvarr wrote...
Darji wrote...
Yes the witcher 2 was streamlined but all these dcsions did not take anything away from the RPG elements and experience.
And what evidance do you have that the same is the case here? I just watched a video clip of a character I had the option of saving in ME 1, showing up during a mission in ME 3.Skyrim:; I havent played this game yet but Bethesda is in the same category but here its different because they dont focus on a story but more about an open world with huge focus on exploring. MAss Effect never had such a thing and never will have it.
Yet you can skip that big open world if you want, despite it being a major portion of the game. In fact during a speed run it was beaten in two hours.DEH is first of all no RPG. and secondly its much much deeper and more complex than any Bioware game in teh last 10 years. Yes even Origin included. They really listened to the fans and they never tried to satisfy two or more different audiences.
Bull, they tried to appease shooter fans with boss fights, and the cover based combat system. It was still a good game but a lot of the changes they made were an attempt to fit in with mainstream gamers. Or shall I go into detail about the riot that happened on heir forum when they annouced recharging health?
1. Just look at the reccent history and games from Bioware. They tried to streamline RPGs since KOTOR and they failed and failed and failed. They only succeed with origins becasue they bought alot of RPG features back the older and now newer games were missing. CD RED was listening to their fans and they delivered a fantastic RPG Experience while Bioware was ignoring and even insulting fans about their rants during the DA2 developement and look what they got for this.
2. Elder scrolls game are about the exploration and huge world if you want to skip that you probably should skip the whole game. And yes the game was beaten in 2 hours by people who know where to go and what to do. a normal player can beat ME2 easily in 8 hours even without knowing what to do.
3. These changes were made becasue it was the new direction shooter games went. It was not to please the casual crowed like Bioware tries to do. All the mechanics Deus EX had would never work 10 years later. They were jsut outdated, The philosophy behind this game however never really changed.
3. The changes was put in place to let more people play the game. And it's put ina way that it does not effect current fans in a bit. If we can play the game the way we want to then it's fine that everyone else can play the game they want to.
The changes were mostly made becasue the old mechanics didnt work anymore and the team always and clearly said that they will focus on the core audience the people who loved the first game. And they reeally succeeded to bring this game back to live after the terrible second part.
And Yes I have seen alot of the demo but I am not stupid to rate the game according to a 30 minutes demo. I am just ranting becasue I know what direction Bioware went and how dangerous these "options" can be for this game and further Bioware games. Again better rant and complain now instead of letting it happen.





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