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#726
Nohvarr

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Nope. If you bothered to read through my posts in this thread, you'd know that.


Simply trying to understand since you posted that seeing the system wasn’t the problem.

Objection, relevance?


The system I mentioned likely has more of an impact on your playing experience than the system currently under discussion. Bioware likely used that data to decide the size of various characters potential roles within the game, and may have even used it to determine any new LI (Samara/Kelly etc). They also looked at how people played the game and made adjustments. You never saw that system, but its effects are likely to be felt.

The system under discussion is something you are likely to choose never to see, and nothing I have seen or read suggests it’s going to impact how you play the game. However you have decided that this system presents a threat to your gaming experience.

Respones?

#727
Vegos

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1136342t54 wrote...
I've told you the problem in your reasoning but instead of shrugging and not caring you instead complain about it. 


There is no problem with my reasoning as far as I'm concerned. I'm not here to have my reasoning peer-reviewed, it's purely subjective. And the "problem" you see there is superficial at worst, since you're basing your entire argument about why it is a problem at all on the same thing you're allegedly "calling me out on" in the first place.

As for your obnoxiousness, you're doing one hell of a job already. You don't have to be rude to be obnoxious you know.

Modifié par Vegos, 05 novembre 2011 - 11:50 .


#728
ODST 5723

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1136342t54 wrote...

I'm also guessing BSN doesn't know that many games have different modes especially racing and fighting games. They are called Arcade modes.


I remember cursing Edge Master mode for daring to interfere with my button mashing and introducing some extra tidbits of something called... plot.

#729
Nohvarr

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ODST 5723 wrote...

1136342t54 wrote...

I'm also guessing BSN doesn't know that many games have different modes especially racing and fighting games. They are called Arcade modes.


I remember cursing Edge Master mode for daring to interfere with my button mashing and introducing some extra tidbits of something called... plot.


I only play 'Hard Corps: Uprsing" on arcade more when I feel the need to snap a controller in half.

#730
Vegos

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Simply trying to understand since you posted that seeing the system wasn’t the problem.



I'm not going to repeat myself for your sake. If you want to see what I'm on about, find and read the post where I'm going into more detail. Stop being lazy.

The system I mentioned likely has more of an impact on your playing experience than the system currently under discussion. Bioware likely used that data to decide the size of various characters potential roles within the game, and may have even used it to determine any new LI (Samara/Kelly etc). They also looked at how people played the game and made adjustments. You never saw that system, but its effects are likely to be felt.


I still do not see how whether or not I am or was upset with that has any impact on this discussion.

The system under discussion is something you are likely to choose never to see, and nothing I have seen or read suggests it’s going to impact how you play the game. However you have decided that this system presents a threat to your gaming experience.


Really? That's a bold statement, assuming so much about what I've decided while, at first, basically admitting you have no idea what I'm even on about.

Modifié par Vegos, 05 novembre 2011 - 11:50 .


#731
1136342t54_

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Vegos wrote...

1136342t54 wrote...
I've told you the problem in your reasoning but instead of shrugging and not caring you instead complain about it. 


There is no problem with my reasoning as far as I'm concerned. I'm not here to have my reasoning peer-reviewed, it's purely subjective. And the "problem" you see there is superficial at worst, since you're basing your entire argument about why it is a problem a all on the same thing you're allegedly "calling me out on" in the first place.

As for your obnoxiousness, you're doing one hell of a job already. You don't have to be rude to be obnoxious you know.


Then don't stay in here.

Sorry if that is too blunt but I've been attempting to actually discuss what I see as a problem in your reasoning that these different modes actually takes a way a resources from the RPG aspects of the game. Instead of supporting your position you complain about me disagreeing with you and explaining why. 

Either way I'm done with this. If you don't actually want to discuss anything related to the game but complain when I explain why in my opinion your assumption is wrong then I'm done with you.

#732
DragonRageGT

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Darji wrote...

RageGT wrote...

I think they're taking the "Autoplay" feature from "Bard - Savior of Queens" a little too serious. It was an April's fool joke!!!!


oh wow. I have never seen this but thats exactly how it is. great job Bioware. You are now officially the joke of CD Red.


I'm just wondering which of the 3 modes will give us the autoplay feature that will not burden us with anything gameplay-related. So we can just sit back, relax and... enjoy it !!??

I want Insanity Hardcore (like D2 or TW2 have) Mode with full RPG features!!!!

#733
Vegos

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Sorry if that is too blunt but I've been attempting to actually discuss what I see as a problem in your reasoning that these different modes actually takes a way a resources from the RPG aspects of the game. Instead of supporting your position you complain about me disagreeing with you and explaining why.


Resources? Where was I talking about resources in that explanation of mine?  Learn to read. Or better yet, quit making things up. Not only are you obnoious, you're being a hyporcite too.

What am I supposed to discuss if you're talking about something I didn't even say in the first place?

Either way I'm done with this. If you don't actually want to discuss anything related to the game but complain when I explain why in my opinion your assumption is wrong then I'm done with you.


Don't let the door hit you on the way out. Sorry if I proved to be more than you can handle, keyboard warrior.

Modifié par Vegos, 05 novembre 2011 - 11:57 .


#734
bleetman

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And here was me thinking BSN liked toggles.

#735
Icinix

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Did I mention BioWare that this is awesome?

Seriously!

CANNOT WAIT FOR THIS GAME!!!!!!111111

#736
Vegos

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Icinix wrote...

Did I mention BioWare that this is awesome?


Why, yes! Yes, I believe you did!

#737
Xeranx

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Haven't read all 30 pages yet, but I'm going to say this:

I can almost imagine Bioware using metrics (it's the IN thing to do) to figure out which mode most people are using. If enough people use action they're next game may have more automated dialogue.

#738
1136342t54_

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Vegos wrote...

Resources? Where was I talking about resources in that explanation of mine?  Learn to read. Or better yet, quit making things up. Not only are you obnoious, you're being a hyporcite too.

What am I supposed to discuss if you're talking about something I didn't even say in the first place?

I understand that making those options likely doesn't eat up that much time and resources, but between that and an extra easter egg I'll pick the easter egg myself.

Spreading your focus over several categories simply means you can invest less into each individual one. Now, I'm still saying ME3 is not likely to be a complete flop, hell I enjoyed DA2 with all the flaws it has. But, you know, with that bitter aftertaste of "what could have been". 

Yeah you didn't say anything in regards to resources in any of your posts./sarcasm

Don't let the door hit you on the way out. Sorry if I proved to be more than you can handle, keyboard warrior.

So you go from not wanting to argue to 

ITG: I'm more than you can handle keyboard warrior.

Yeah I'm not leaving the thread I'm just ignoring a poster who would rather post an opinion but cry about others disagreeing with you.;)

#739
Vegos

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*yawn* You could try being less predictable, to start with, you're starting to bore me now. Especially with pulling out a post of mine that was part of an entirely different discussion. Saw it coming a mile away.

Also, focus != resources unless you're playing a WoW huntard.

But you know, you're right, this is a waste of time, both mine and yours. I'm willing to leave it as agree to disagree.

Do what you want with that, I'm sticking around for a bit longer myself.

Modifié par Vegos, 06 novembre 2011 - 12:10 .


#740
Icinix

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Vegos wrote...

Icinix wrote...

Did I mention BioWare that this is awesome?


Why, yes! Yes, I believe you did!


HAHA!

Yeah - I guess I did.


This is EXACTLY the kind of thing I was hoping for.

*wipes tear* ME3 just gets more and more betterer and awesomer every single day.

#741
Nohvarr

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I'm not going to repeat myself for your sake. If you want to see what I'm on about, find and read the post where I'm going into more detail. Stop being lazy.

You misunderstand, I was giving you the chance to clarify. I’ve read your post and wanted to give you one more opportunity to expound upon your opinion

I still do not see how whether or not I am or was upset with that has any impact on this discussion.


Because you express disappointment with a system that is unlikely to impact how you play the game.

You have spent a lot of time telling people that you disagree with these modes so let’s take a look at some of the potential reason you gave.

That's not how I would do things".

Okay, but I’m fairly sure there’s a number of things in ME series (which the data tracking system could be apart of) that you wouldn’t do. However you’ve chosen to devout a fair amount of time to arguing this one. Why? What makes an optional system that is unlikely to impact your gameplay so much worse than mandatory system you never saw, impacting your future enjoyment?

"That's not what should be happening in the Mass Effect franchise."

You could say the same thing about the data tracking system. You could argue that the devs should only accept feedback they get from the forums, and even then only from specific people.

"Why those three modes, but no silly mode where everyone is wearing a silly hat, I'd be totally sold on that!"

Why the data track system? Why not just scroll through every forum on the net and determine fan opinions that way?

Really? That's a bold statement, assuming so much about what I've decided while, at first, basically admitting you have no idea what I'm even on about.

Actually your real problem appears to be the idea that Bioware is trying to appeal to a wider audience. Your first sarcastic remarks tend to suggest that. So you attack this system and deride it, even though it’s actual impact on you and your gaming experience appears to be negligible. You do this because it represents Bioware listening to people who don’t share your views of games. The problem is, Bioware’s data tracking system already did that and as far as I can tell you didn’t complain then and that is likely to have more of an impact on the game and future Bioware products than this new system.

#742
OMTING52601

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Balek-Vriege wrote...

My little scenario of how it could work is very likely.  Although it's not exact scripting language, IF/ELSE usage is pretty universal in all game scripting.  I can't really imagine Bioware implementing it in a harder way than what's needed unless their Obsidian Entertainment. Image IPB


I didn't argue the likelihood. I said neither you nor I know for certain how the differing modes came into being. You assume it was an after thought to the original design. I suggest it may have been in the intended design all along. We can both argue that to kingdom come, but unless you actually worked on the game and know something no one else does, it'd be circular and never ending. All I'm saying is you concede either one of us could be right. That's where I'm commenting from, fwiw.

Show me a scenario where scripting of Action Mode would take thousands of hours and a ton of cash to do.  I just don't see it.


I don't need to, since that segues my original comment into a totally unrelated topic. It really doesn't matter if they spent money or time extra at all, not to the bottom level argument that started the whole thread. That argument is that different modes, and the implied pre-set storyline said modes bring into the equation, could very well have a negative impact on the RPG story elements of the rest of the game. 

As for the marketing, news, PR or whatever you want to call it, there's always a chance Developers/Publishers may change something up for good or worse...


Of course there is, but you used 'news' as your rebuttal of how great ME 3 is going to be. I offered that your source is biased. Look, I don't rely on 'news' to form my opinions. I watched the beta vids available. The game looked good (saying the beta is a 'old, unfinished' version of the game is rhetorical - of course it is strictly for PR and marketing reasons, even if the truth is that the beta was in fact of the game as it is at this moment) and the combat/movement was fluid if a bit flashy(I don't know how much I'm going to like side sommersaults all the time, ROFL, cause inevitably I'll be hitting the button for that unintentionally all the time). The dialogue, what small amount of interactive dialogue there is available for viewing, doesn't look much different than ME 2. Not to me, at least. And you're absolutely right, we have to wait for the real demo, and even perhaps initial reviews and sales data, to make our informed, hard buying decisions as consumers.

All of the latter is superfluous to the s*tstorm that's brewing over the core worry: Have the additional modes compromised storytelling? Have they compromised the depth of the RPG? And answers from devs/EA/Bioware that read like their response to MP - Absolutely MP affects SP, it's meant to. But it doesn't affect SP.- that are convoluted don't help to calm rising fears.

That's all I'm sayin',

Edit:  I doubt they're going to cut out dialogue options while improving everything else.
Image IPB


I hope you're right. I sincerely mean that. *no snarky tone or shi**y attitude should be read into any of my comments*

#743
1136342t54_

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Nohvarr wrote...

Actually your real problem appears to be the idea that Bioware is trying to appeal to a wider audience. Your first sarcastic remarks tend to suggest that. So you attack this system and deride it, even though it’s actual impact on you and your gaming experience appears to be negligible. You do this because it represents Bioware listening to people who don’t share your views of games. The problem is, Bioware’s data tracking system already did that and as far as I can tell you didn’t complain then and that is likely to have more of an impact on the game and future Bioware products than this new system.


And they call me obnoxious.

#744
Nohvarr

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I apologze if I'm overly blunt but that is my reading of the poster.

Modifié par Nohvarr, 06 novembre 2011 - 12:30 .


#745
1136342t54_

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Nohvarr wrote...

I apologze if I'm overly blunt but that is my reading of the poster.


Oh no no its not that. Well its the fact your very description of him paints Vegos as a possibly obnoxious person.

#746
cindercatz

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Xeranx wrote...

Haven't read all 30 pages yet, but I'm going to say this:

I can almost imagine Bioware using metrics (it's the IN thing to do) to figure out which mode most people are using. If enough people use action they're next game may have more automated dialogue.


That would be my only concern with this. Otherwise, it's just more gameplay options, which is fine with me.

#747
slimgrin

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cindercatz wrote...

I can almost imagine Bioware using metrics (it's the IN thing to do) to figure out which mode most people are using. If enough people use action they're next game may have more automated dialogue.


That is exactly what I suggested 10 pages back or so. Why make an RPG when the data says everyone wants an action game?

You guys watch. When given the choice, most gamers will skip dialog and story, because they no longer have a fan base that's comprised of RPG fans.

Modifié par slimgrin, 06 novembre 2011 - 12:51 .


#748
OMTING52601

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slimgrin wrote...

cindercatz wrote...

I can almost imagine Bioware using metrics (it's the IN thing to do) to figure out which mode most people are using. If enough people use action they're next game may have more automated dialogue.


That is exaclty what I suggested 10 pages or so. Why make an RPG, when the data says everyone wants an action game?

You guys watch. When given the choice, most gamers will skip dialog and story, because they no longer have a fan base that's comprised of RPG fans.


Well, that would suck. So, are there any hot, new RPG's on the horizon? With mature content? I mean, I liked FF when I was, you know, a teenager. I'm a dozen plus years past that, ROFL!

Also, if the 'data' can be skewed simply by the arrangement of mode choice(ie alphabetically or other, where RPG could potentially be to 'top' placed choice) then we, as consumers, should be aware that any statements by devs/EA/Bioware about 'fans showed up in their choices' would likely be corrrelative and not factual. Hopefully, the core buyer for this IP is still RPG'ers and so RPG or Story mode would be the overwhelming choice made. Hopefully.

#749
Nohvarr

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You guys watch. When given the choice, most gamers will skip dialog and story, because they no longer have a fan base that's comprised of RPG fans.


Ummmm considering that The Old Republic is based off story and dialog taken to a new level in MMO's, I doubt that.

Modifié par Nohvarr, 06 novembre 2011 - 12:45 .


#750
1136342t54_

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This isn't like the first time a game actually dumbed itself down. Multiple games have Arcade modes along with its main campaign or story mode and they don't change the entire genre.