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#1051
The Spamming Troll

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would the mode that doesnt feature the dialogue wheel, still feature alignment?

#1052
Vegos

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Phaedon wrote...

Ah, you bunch of ducking hypocrites.

You tell us that Diablo is a true RPG, although it has no "dialogue wheels" in it whatsoever,e an RPG!".


You just made that up, didn't you? I mean I don't really remember saying anything like that myself.

And no, Diablo is a hack'n'slah.

#1053
Vegos

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dreman9999 wrote...

Ps: You do understand that Diablo fans and pc fans hold it up as an exaple of a greatrpg, right?


Not really, no. A great fantasy game, maybe, but fantasy alone doesn't make it RPG.

#1054
Vegos

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1136342t54 wrote...

This. So ****ing this. I swear it feels like you people change ****ing goal posts whenever you feel like it just to complain about something. I remember when I was on the forums during ME2 and the ****ing and moaning about the gameplay because its to simplified and to dumbed down and it isn't a RPG anymore. Of course they were wrong.

Now you are complaining that you actually get the option to focus more on the gameplay parts and building up your characters and stats? Seriously will the ****ing ever end!?!?



Way to generalize, and just when I started to think you were better than that.

Modifié par Vegos, 06 novembre 2011 - 09:28 .


#1055
Vegos

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jreezy wrote...

What I find really annoying is how people on here pull something out of thin air to complain about.


*grin* Hey I hated Ashley since the first conversation on Normandy. Does that count as complaining too?

On a more serious note, yes I don't get all this about her new look. But that's maybe because she's one of my least favorite character and I wouldn't care if they made her look like Lady Gaga.

#1056
Sylvianus

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I just hope Rpg mode = normal mode until insanity mode for the action + story + all the rps elements. So, everything.

That is all I ask.

Modifié par Sylvianus, 06 novembre 2011 - 09:36 .


#1057
dreman9999

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Vegos wrote...

jreezy wrote...

What I find really annoying is how people on here pull something out of thin air to complain about.


*grin* Hey I hated Ashley since the first conversation on Normandy. Does that count as complaining too?


With you.....Yes.=]

#1058
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Sylvianus wrote...

I just hope Rpg mode = normal mode until insanity mode for the action + story + all the rps elements. So, everything.

That is all I ask.

You haven't read up on any of the modes have you? For the umpteenth time, RPG mode is the Normal Mass Effect experience.

#1059
1136342t54_

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Vegos wrote...

Way to generalize, and just when I started to think you were better than that.


Oh bravo it took a lot of effort ignore the last paragraph in my post in which I basically said it maybe isn't most of you who are complaining for the same things now. (which is likely)

You know what maybe most of you aren't the same ones who complained about ME2 gameplay but even so why complain now? RPGs aren't just about story and choices. Its also about the gameplay, building your character, upgrading weapons, sometimes loot and leveling. Its about the actual combat. The problem I see is that most people can't ever see that at all and seem to forget that RPGs are more than just story.



#1060
Sylvianus

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jreezy wrote...

Sylvianus wrote...

I just hope Rpg mode = normal mode until insanity mode for the action + story + all the rps elements. So, everything.

That is all I ask.

You haven't read up on any of the modes have you? For the umpteenth time, RPG mode is the Normal Mass Effect experience.

Actually, I did. But I wasn't sure why some complained, and if there was something wrong with the rpg mode. That's why I was cautious.

#1061
1136342t54_

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Sylvianus wrote...

Actually, I did. But I wasn't sure why some complained, and if there was something wrong with the rpg mode. That's why I was cautious.


There is nothing wrong with the RPG mode. The argument against it is that the option of a action mode will ruin the PURITY! essence of ME3 and it will show bioware that a lot more people like Action mode instead of RPG mode and will force bioware to make FPS shooters.

Make of that what you will I see as ridiculous.

#1062
Onegrayjedi

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Vegos wrote...

jreezy wrote...

What I find really annoying is how people on here pull something out of thin air to complain about.


*grin* Hey I hated Ashley since the first conversation on Normandy. Does that count as complaining too?

On a more serious note, yes I don't get all this about her new look. But that's maybe because she's one of my least favorite character and I wouldn't care if they made her look like Lady Gaga.


Can't we all be civilized?

.....oh wait

But I believe after reading the many odd so pages of this debate, I think it has resorted to a bash-fest on each side, seriously 

But yes, I do remark that the idea of having different gameplay styles are an interesting move by Bioware/EA. I can see the ramifications of having all three. (Of course, I would be playing the "original" RPG mode)

The point is that people do start to search for other ways to play a single game, people look on different classes, powers etc....But from playing ME and ME2 6 times, with a different class, it do say that the story line and whatnot becomes dull, akin to reading the same book over and over again. This move by Bioware/EA opens up for different interpretations for the game. 

I, for one, became exceeding bored over the games, both ME and ME2, because the variation of the game, was build less or more the same, I wanted to see difference between different dialogue choices and gameplay with the classes. 

Need to see difference in the classes? Action mode

Need to see significant story line differences? Story Mode.

Playing it for the first time, or just wanting the same nostalgia? RPG mode.....

In all seriousness, the "Draining of resources" these different modes is rather funny, cause eliminating parts here and there for story/action modes would probably be a walk in the part for the programers, probably just deriving from the RPG mode...

As for the multiplayer, I really have nothing to say about it, it will simply be there, whether or not I will use it, is like having an optional dessert that came with a meal. If its good or not, we shall see.

Finally, before closing, people will find different things to complain about, it's simply human nature, there's really only one way to get people to shut up in uniform, and that's usually by fear....but I dont see how a game company to install fear as factor in a game, sooooo yeah.....

Rant is over, kk thxbye

#1063
Vegos

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1136342t54 wrote...

Vegos wrote...

Way to generalize, and just when I started to think you were better than that.


Oh bravo it took a lot of effort ignore the last paragraph in my post in which I basically said it maybe isn't most of you who are complaining for the same things now. (which is likely)

You know what maybe most of you aren't the same ones who complained about ME2 gameplay but even so why complain now? RPGs aren't just about story and choices. Its also about the gameplay, building your character, upgrading weapons, sometimes loot and leveling. Its about the actual combat. The problem I see is that most people can't ever see that at all and seem to forget that RPGs are more than just story.




I realize that, but it doesn't help much - that is another generalization again. "Most people can't ever see that" and all. Especially bad since it's basically "Most people can't ever see that the way I see it". I think we established earlier, pretty well, that the "Role playing" component can mean many things. With just upgrading weapons, loot and leveling, that's not role playing, that's a grind.

#1064
Sylvianus

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1136342t54 wrote...

Sylvianus wrote...

Actually, I did. But I wasn't sure why some complained, and if there was something wrong with the rpg mode. That's why I was cautious.


There is nothing wrong with the RPG mode. The argument against it is that the option of a action mode will ruin the PURITY! essence of ME3 and it will show bioware that a lot more people like Action mode instead of RPG mode and will force bioware to make FPS shooters.

Make of that what you will I see as ridiculous.

Wow.. :blink:
Yes, ridiculous, indeed.

I find that even cool,there is an action mode. Because, after 40th playthrough of Mass effect, ( we know the story and we are tired of it ) playing mass effect for fun in combat without too much story is great.

Modifié par Sylvianus, 06 novembre 2011 - 09:53 .


#1065
Vegos

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Need to see difference in the classes? Action mode

Need to see significant story line differences? Story Mode.

Playing it for the first time, or just wanting the same nostalgia? RPG mode.....


I'm not entirely sure how you think that would work. In ME1 and 2 you could just ignore most of the stuff and simply burn through them if you wanted to go for class difference. Really.

RPG only for first timers and nostalgia? That's a bit far-fetched.

But seriously, modes creating better variation and replay value? That's a new one, and I don't see how they would do anything for that. If anything, they take variation out of the game, since they eliminate an aspect of it.

#1066
Phaedon

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Vegos wrote...

Phaedon wrote...

Ah, you bunch of ducking hypocrites.

You tell us that Diablo is a true RPG, although it has no "dialogue wheels" in it whatsoever,e an RPG!".


You just made that up, didn't you? I mean I don't really remember saying anything like that myself.

And no, Diablo is a hack'n'slah.

You are not the only person in this thread, really. Others, have.

And even so, many people claim that the dialogue wheel is not a true RPG element. These are the elitists I am referring to. There you go. You can select any of the two modes that you feel represents a true RPG.

Still, I'd really like to call the "Action Mode" as "RPG Codex Mode" since that's really what it is.
The only RPG feature removed in Action Mode is the dialogue wheel.

Modifié par Phaedon, 06 novembre 2011 - 09:55 .


#1067
111987

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Vegos, just to clarify, is your objection to the modes themselves, or the idea behind the implementation of the modes? Because those are two very different things.

#1068
Vegos

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Phaedon wrote...

You are not the only person in this thread, really. Others, have.


Really? Didn't notice that. At least not enough of it that would warrant calling the entirety of RPG fans "a bunch of ducking hypocrites".

#1069
1136342t54_

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Vegos wrote...

I realize that, but it doesn't help much - that is another generalization again. "Most people can't ever see that" and all. Especially bad since it's basically "Most people can't ever see that the way I see it". I think we established earlier, pretty well, that the "Role playing" component can mean many things. With just upgrading weapons, loot and leveling, that's not role playing, that's a grind.


You again fail at understanding what I've been saying. RPGs are both story and combat. I am not saying one is more important than the other at all you even said it yourself your personal view of RPGs are mostly story based. You know what Bioware knows players like you and have a specific mode set for players like you. Story mode. Personally I rather play RPG mode since it has challenging combat and story. What many posters on these forums complain about usually ranges from Bioware simplifying game mechanics to Bioware simplifying story. 

Now that Bioware actually made THREE differen't modes to appeal to every single group people complain even more simply because someone else gets what they want and because they enjoy it it ruins there very own experience. Sorry but that is annoying as hell and when you've been on these forums since ME1 when some of these changes people actually wanted was implemented but still complained about its difficult not to generalize since no one will read your post anyother way.

#1070
Phaedon

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slimgrin wrote...

Bioware didn't have to gut their story so some 12 yr old can get a boner for action mode. All they had to do was implement a battle arena mode where you fight waves of enemies while leveling up your character. Instead, they chose to make the game a fixed experience for action gamers. People aren't seeing the big picture here, and Bioware's intent on blending genres. That's what this is all about. It's the prospect of more sales influencing game design.

The Bioware Defense Force needs to take a step back and look at things objectively for once, instead of slinging accusations around.

The BioWare Defense Comittee would like to remind you, that it's the Story mode that "dumbs down" what you mostly consider as RPG Elements, slimgring. Not saying that you don't consider roleplaying as an RPG element, but according to you, it's not a big enough element to classify a game as an RPG.

#1071
Phaedon

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Vegos wrote...
Really? Didn't notice that. At least not enough of it that would warrant calling the entirety of RPG fans "a bunch of ducking hypocrites".

Other people from the thread, not in this thread. This thread is massive, I can't search for every single quote that says that. If you don't believe me, Google "BioWare Social Network+RPG"

#1072
Vegos

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111987 wrote...

Vegos, just to clarify, is your objection to the modes themselves, or the idea behind the implementation of the modes? Because those are two very different things.


Well, one implies the other there, at least in one direction. Since my stance is against the modes themselves, there's no implementation I wouldn't have a problem with. And I've talked about the reasons for my stance against them before, but in a nutshell, they are "If I wanted to play a shooter I'd go play a shooter, not ask a RPG to be dumbed down for my convenience."

#1073
Vegos

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1136342t54 wrote...

Now that Bioware actually made THREE differen't modes to appeal to every single group people complain even more simply because someone else gets what they want


...but I am NOT getting what *I* want...

Modifié par Vegos, 06 novembre 2011 - 10:05 .


#1074
Justicar

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I don't mind the addition of these modes. If anything it's great.

I will be using JUST RPG mode, though.

#1075
1136342t54_

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Vegos wrote...
]

...but I am NOT getting what *I* want...


What do you want?