The PLC wrote...
I don't get it.
So Action mode is the game with less dialogue.
story mode is the game with less action.
RPG mode is what?! Both of them at the same time?
Pretty much. RPG mode is what you've been getting already from ME1 and ME2.
The PLC wrote...
I don't get it.
So Action mode is the game with less dialogue.
story mode is the game with less action.
RPG mode is what?! Both of them at the same time?
Guest_The PLC_*
Modifié par FluffyScarf, 05 novembre 2011 - 08:55 .
Modifié par xIxDarkWolfxIx, 05 novembre 2011 - 08:59 .
Guest_The PLC_*
Modifié par Matt VT Schlo, 05 novembre 2011 - 09:01 .
Modifié par FluffyScarf, 05 novembre 2011 - 09:03 .
javierabegazo wrote...
The hard thing in life is to accept that something that is wonderful and worth the time for you, isn't the same thing for someone else.
The PLC wrote...
It seems kinda weird that Action mode is at the top though..
xIxDarkWolfxIx wrote...
EDIT: If RPG mode is what ME1 and ME2 is then I shall use that one, but this idea does seem kind of silly, unless it is only unlocked once the game has been completed first time. That could make some sence.
Guest_The PLC_*
*facepalm.jpg*jeweledleah wrote...
The PLC wrote...
It seems kinda weird that Action mode is at the top though..
not really. its there for people who click through defaults without thinking, because they are too impatient to explore (which would also be the reason why in ME1 sheploo earthborn sole survivor soldier was the most popular one).
Modifié par The PLC, 05 novembre 2011 - 09:10 .
xIxDarkWolfxIx wrote...
Why can't we, I don't know, play with all them? I like the ME action, I love the story and I love RPG elements.
I want a full experience every playthrough not a 1/3rd of an experience.
Modifié par twincast, 05 novembre 2011 - 09:15 .
OMTING52601 wrote...
Like I said, I don't think the option itself is a bad thing. I do have a question, though. Someone equated the story mode as an easy setting. But from the explanations I've seen that doesn't quite make sense. I mean, yeah if the combat is easier to get through, it makes sense. But the way they've been explained, that doesn't seem to be precisely the definition. I guess what I'm getting at is, and since this was a leaked beta I understand there may be no answer forthcoming at this point, if I choose to play RPG mode will there be a further difficulty setting? You know, if RPG mode is like 'normal' setting, well... what about the people who play on the "HAHAHAHAHAHAHA this is so hard you'll get carpal tunnel from ten minutes of play" setting for the other two games? I'm guessing there will be lots of people super irked if the hardest setting is the action setting and in order to nightmare it(or whatever) they have to quit the RPG aspect of the game.
The PLC wrote...
It seems kinda weird that Action mode is at the top though..
'RPG' allows for adjustible difficulty and keeps control over dialogue choices.
Modifié par FluffyScarf, 05 novembre 2011 - 09:20 .
ElitePinecone wrote...
OMTING52601 wrote...
Like I said, I don't think the option itself is a bad thing. I do have a question, though. Someone equated the story mode as an easy setting. But from the explanations I've seen that doesn't quite make sense. I mean, yeah if the combat is easier to get through, it makes sense. But the way they've been explained, that doesn't seem to be precisely the definition. I guess what I'm getting at is, and since this was a leaked beta I understand there may be no answer forthcoming at this point, if I choose to play RPG mode will there be a further difficulty setting? You know, if RPG mode is like 'normal' setting, well... what about the people who play on the "HAHAHAHAHAHAHA this is so hard you'll get carpal tunnel from ten minutes of play" setting for the other two games? I'm guessing there will be lots of people super irked if the hardest setting is the action setting and in order to nightmare it(or whatever) they have to quit the RPG aspect of the game.
Difficulty is a separate option in the menu.
'RPG' is basically 'Default' - you can adjust the difficulty setting as you wish.
Story just changes the difficulty to 'Super Casual' (I think they called it Narrative)
Presumably if you chose RPG then made the difficulty 'Narrative', it'd be like choosing Story.
OMTING52601 wrote...
Like I said, I don't think the option itself is a bad thing. I do have a question, though. Someone equated the story mode as an easy setting. But from the explanations I've seen that doesn't quite make sense. I mean, yeah if the combat is easier to get through, it makes sense. But the way they've been explained, that doesn't seem to be precisely the definition. I guess what I'm getting at is, and since this was a leaked beta I understand there may be no answer forthcoming at this point, if I choose to play RPG mode will there be a further difficulty setting? You know, if RPG mode is like 'normal' setting, well... what about the people who play on the "HAHAHAHAHAHAHA this is so hard you'll get carpal tunnel from ten minutes of play" setting for the other two games? I'm guessing there will be lots of people super irked if the hardest setting is the action setting and in order to nightmare it(or whatever) they have to quit the RPG aspect of the game.