- Melissan: predictable, abysmal final villain to finish off your tale with (don't even get me started).
- Sarevok epilogue cop-out: redemption has zero impact on ending (and his epilogue also needlessly canonizes the fact that his woman is dead no matter what your personal experience is, too). It's only a wall of text, it would have required one minute of extra pay to write an additional ending for him (seeing as I'm guessing that it took all of 1 min to write what actually made into the game).
- Party members epilogues the same regardless of your final choice (only romance effects endings at all).
Imoen said she would travel with me when I stayed mortal (as did Sarevok). Fickle loyalty, eh? How unsatisfying/anti-climatic. It's just walls of text, it would have required 1 minute of extra pay per character to write an additional ending for each of them. Nothing but lack of care.
My mind is blown
Son, I am Disappoint





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