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Shepard Auto Responses [With Video]


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#201
Fiery Phoenix

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AdmiralCheez wrote...

To be fair, the auto-responses were well-written, well-timed, and well-spoken. The broments with Anderson were especially win, and a dialogue wheel may have disrupted the flow of the intro.

I do hope, however, that this much auto-dialogue will not be the norm.

This is the single best response in the whole thread.

Moving on.

#202
InvincibleHero

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PoliteAssasin wrote...

InvincibleHero wrote...

Proof of what exactly? BW has always decided what our characters could say and limited our actual choices to a menu of where and when and what we could discuss/say/how to respond ie kill NPC. We never had true choice but only what Bw thought fitted the story and made for an entertaining experience. They are obviously not going to take all the choice away


Never said they would take it all away, but they have severely limited it since ME2.

-Polite


Based on a leaked demo/into sequence. If ME3 indeed turns out to be a largely linear story with few choices then I will join your crusade after I played through the actual game once.

#203
Phaedon

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PoliteAssasin wrote...
Whats not finished is the gameplay, textures, and audio. You really think that they're going to have selectable dialogue for the intro sequence in that video? When the DA demo came rolling around, people said it wasn't going to be the final game. While yes I know that the textures, audio, and gameplay in this beta isn't going to be in the final build, but the auto dialogue is because it's something that Bioware has established since ME2.

-Polite

Yeah, that's very believable.

Not what you post.
The fact that you believe what you posted is supposed to be believable?

Like, you want me to take you seriously?

You missed the fact that the responses are mixed paragon and renegade ones. Okay, I'll accept that, you are not observant enough.

You missed the fact that the intro is extremely butchered. And how did you do that? By "forgetting" the facts that, as the Known Features thread states, the intro will:

1. Start by showing several Earth cities before the attack,
2. Will have a hearing during which the admirals don't believe you initially,
3. During which you'll be able to defend some of your actions.

(Not to mention that this has been recently discussed in the Leak thread, in which you have posted as well)

I know that you have read the KF thread at least once or twice, as you have posted in it. And you want me to believe that you think that the intro is not butchered at all?

One would think that you'd like to research a bit more into this stuff, seeing as this is the third or fourth thread on the exact same subject of yours in the last couple of months.

Unless that's not what you are aiming at, at all, which is actually believable.

Modifié par Phaedon, 06 novembre 2011 - 08:09 .


#204
GodWood

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I just don't care anymore.

#205
Inquisitor Recon

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GodWood wrote...
I just don't care anymore.


^

#206
Phaedon

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GodWood wrote...

I just don't care anymore.

You care just enough to take the time to post that you don't care anymore, apparently.

#207
GodWood

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Phaedon wrote...

GodWood wrote...
I just don't care anymore.

You care just enough to take the time to post that you don't care anymore, apparently.

Indeed.

But I no longer really care about what direction Bioware takes the franchise.
It's clear me and Bioware no longer share the same vision for the ME series or RPGs in general, so I'm just going to pick the game up (eventually), finish the story, enjoy some of the companion's dialogue, ponder the moral quandaries and leave the franchise at that.

As for future Bioware games? I dunno, maybe pick them up when they're in the bargain bin.

#208
Torhagen

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GodWood wrote...

Phaedon wrote...

GodWood wrote...
I just don't care anymore.

You care just enough to take the time to post that you don't care anymore, apparently.

Indeed.

But I no longer really care about what direction Bioware takes the franchise.
It's clear me and Bioware no longer share the same vision for the ME series or RPGs in general, so I'm just going to pick the game up (eventually), finish the story, enjoy some of the companion's dialogue, ponder the moral quandaries and leave the franchise at that.

As for future Bioware games? I dunno, maybe pick them up when they're in the bargain bin.


Sad but true

#209
Obadiah

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Torhagen wrote...

GodWood wrote...

Phaedon wrote...

GodWood wrote...
I just don't care anymore.

You care just enough to take the time to post that you don't care anymore, apparently.

Indeed.

But I no longer really care about what direction Bioware takes the franchise.
It's clear me and Bioware no longer share the same vision for the ME series or RPGs in general, so I'm just going to pick the game up (eventually), finish the story, enjoy some of the companion's dialogue, ponder the moral quandaries and leave the franchise at that.

As for future Bioware games? I dunno, maybe pick them up when they're in the bargain bin.


Sad but true

So very...

#210
Yuoaman

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Well, have fun with that - I'll just sit back and enjoy some quality games all by my lonesome then.

#211
wright1978

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After finally caving in and watching it i have to say i really hope that the intro is unfinished in terms of dialogue. Impressive yes but there's far too much auto dialogue.

#212
Eckswhyzee

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GodWood wrote...

Phaedon wrote...

GodWood wrote...
I just don't care anymore.

You care just enough to take the time to post that you don't care anymore, apparently.

Indeed.

But I no longer really care about what direction Bioware takes the franchise.
It's clear me and Bioware no longer share the same vision for the ME series or RPGs in general, so I'm just going to pick the game up (eventually), finish the story, enjoy some of the companion's dialogue, ponder the moral quandaries and leave the franchise at that.

As for future Bioware games? I dunno, maybe pick them up when they're in the bargain bin.


I respect this post despite agreeing with nothing you say. Because you are NOT getting supremely butthurt, nor flaming everyone nor posting any troll threads, I give you +100 internets.

#213
D.Kain

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When you push ''Start game'' button something awesome has to happen! ''Start game'' => Awesome.

#214
Guest_Trust_*

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GodWood wrote...

Phaedon wrote...

GodWood wrote...
I just don't care anymore.

You care just enough to take the time to post that you don't care anymore, apparently.

Indeed.

But I no longer really care about what direction Bioware takes the franchise.
It's clear me and Bioware no longer share the same vision for the ME series or RPGs in general, so I'm just going to pick the game up (eventually), finish the story, enjoy some of the companion's dialogue, ponder the moral quandaries and leave the franchise at that.

As for future Bioware games? I dunno, maybe pick them up when they're in the bargain bin.

Same with me...

*sigh*

Modifié par AwesomeEffect2, 06 novembre 2011 - 12:04 .


#215
Metalrocks

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well, at least we have a little view of the game. nice to see you can choose what mode you want but i still think they should just make it a action RPG like part 1. but as i said, it is a nice idea. just hope that there will be a difference between them all.

#216
Wulfram

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AdmiralCheez wrote...

To be fair, the auto-responses were well-written, well-timed, and well-spoken. The broments with Anderson were especially win, and a dialogue wheel may have disrupted the flow of the intro.


A lot of them seemed extremely derpy to me.  Though, to be fair, Shepard's always been forced to sound like a total idiot when talking about the reapers to people in authority.

#217
KainrycKarr

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Obadiah wrote...

KainrycKarr wrote...

Obadiah wrote...

I'd have to agree. ME2 did reduce the Shep roleplaying aspect, and this demo only proves the trend. This isn't an organic player made mod, that dialog and the choices in the intro are locked down. It's not going to change.


Hello.


@CaseyDHudsonCasey HudsonWe're transitioning into an "editing" stage on #[/s]ME3[/b] where we look at how story elements are working and add or rewrite key lines or scenes.

They may very well be editing the scenes, but they're not add choices.


And you know this because...?

#218
BatmanPWNS

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Wulfram wrote...

AdmiralCheez wrote...

To be fair, the auto-responses were well-written, well-timed, and well-spoken. The broments with Anderson were especially win, and a dialogue wheel may have disrupted the flow of the intro.


A lot of them seemed extremely derpy to me.  Though, to be fair, Shepard's always been forced to sound like a total idiot when talking about the reapers to people in authority.


I agree with this, Shepard needs a larger brain.

#219
Obadiah

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KainrycKarr wrote...

Obadiah wrote...

KainrycKarr wrote...

Obadiah wrote...

I'd have to agree. ME2 did reduce the Shep roleplaying aspect, and this demo only proves the trend. This isn't an organic player made mod, that dialog and the choices in the intro are locked down. It's not going to change.


Hello.


@CaseyDHudsonCasey HudsonWe're transitioning into an "editing" stage on #[/s]ME3[/b] where we look at how story elements are working and add or rewrite key lines or scenes.

They may very well be editing the scenes, but they're not add choices.


And you know this because...?

Because the devs already know all of the choices they want to put in the conversations, and if there were going to be any in there, we would have seen placeholders in the unfinished demo.

Modifié par Obadiah, 06 novembre 2011 - 11:59 .


#220
Guest_Paars_*

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If this is the way it's going to be, I won't buy Mass Effect 3. I'll wait until the game is out before making any rash judgements, however.

#221
MatronAdena

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so the awkward pauses, conversation that skipped and did not make sense as if responding to something unsaid is not a little odd. An example is shep and anderson talking just before Anderson moves up a short set of stairs. Shep states something, then there is a very noticeable pop and anderson responds with something that does not make any sense to what shep said....you know like " something was missing there" given that they also " stop to chat" at that moment really screams ( there is going to be a longer pause here for a conversation/dialog wheel ) feel.

Trust me even in animation we dont always put placeholders in for everything all the time. half the time scenes might have them, or we do a " rough cut" and basically stitch two scenes together for preview reasons and insert the missing piece as it's ready. I've been in the animation buisness for the last 17 years, and it's never really changed in workflow.

so really I personally can't say " nothing will be there" because the seams say otherwise...but there IS a chance they may not add anything, it's just too rough of a cut to really say anything for sure just yet.

best option is wait till the demo is finished and out...bare in mind evena finished demo, and a final product can and does differ useually...but by then you should be able to know more clearly.

Modifié par MatronAdena, 06 novembre 2011 - 12:09 .


#222
whywhywhywhy

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Someone With Mass wrote...

Yeah, it's not like they're going to add sounds later to certain parts of the game like the completely silent scenes or the placeholder voices or perhaps replace/remove entire parts of them.

I also adore how BSN refuses to accept any sort of logic, just because there's ONE thing you guys don't like, which is completely optional.

Now it's all: Butthurt, rage, whining about the oh so dangerous mainstream based on a beta which doesn't even contain the whole game and thinking that you're intellectually superior to other people just because you're playing a damn video game.

Wow.

That is a whole new level of pathetic, right there.

It's more pathetic to lash out at others for expressing their opinions towards something while you do the very thing you claim they're doing.  You and your henchman blast everything rants and rational observations alike and that is truly pathetic on EVERY level.

Modifié par whywhywhywhy, 06 novembre 2011 - 12:06 .


#223
Phaedon

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GodWood wrote...

Phaedon wrote...

GodWood wrote...
I just don't care anymore.

You care just enough to take the time to post that you don't care anymore, apparently.

Indeed.

But I no longer really care about what direction Bioware takes the franchise.
It's clear me and Bioware no longer share the same vision for the ME series or RPGs in general, so I'm just going to pick the game up (eventually), finish the story, enjoy some of the companion's dialogue, ponder the moral quandaries and leave the franchise at that.

As for future Bioware games? I dunno, maybe pick them up when they're in the bargain bin.

It seems as if you didn't notice the tone of disbelief my post was supposed to carry.

You don't care anymore?
Surely, if so, you wouldn't participate in the discussion at all. The fact that you did, claiming that, in other words, you couldn't give a darn about the game, shows obvious discontent.

I'll also assume that "anymore" stands for the last few weeks or months, since your perserverance on making ironic comments on squadmate outfits well over one year after ME2 was released, shows otherwise.

That discontent is further depicted in your second post. Whether you buy the game or not, and whether you'll be talking about it on the forums later or not doesn't affect me at all. But the next time you want to criticize something, do it without shielding it behind a: a) sarcastic comment, B) a supposed statement of you "not giving a sh*t".

If your criticism or opinion is to be worth the server space, it ought to be able to be defended or analyzed in an intelligent discussion.

Just a friendly word of advice.

#224
Candidate 88766

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1. Not all the dialogue has been written yet.
2. That wasn't the entire introduction.
3. The demo hasn't been finished, so all the dialogue that'll ben in the final demo may not be there yet.
4. There are only so many ways you can say 'the Reapers are here'. You don't need lots of dialogue choice in that scene, it works well without.
5. Watch the start of the Sur Kesh demo - there are many more dialogue options in that part of the demo.


Also:

AdmiralCheez wrote...

To be fair, the auto-responses were well-written, well-timed, and well-spoken. The broments with Anderson were especially win, and a dialogue wheel may have disrupted the flow of the intro.

I do hope, however, that this much auto-dialogue will not be the norm.



#225
Guest_Catch This Fade_*

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D.Kain wrote...

When you push ''Start game'' button something awesome has to happen! ''Start game'' => Awesome.

Indeed it does. judging by the leaked footage, indeed it will.