Alliance Dreadnoughts *spoilers*
#1
Posté 06 novembre 2011 - 03:05
It seems to me if the dreadnought is the most powerful ship in the fleet why does it take only one reaper to bring it down. You would think if there going "toe 2 toe" with each other the dreadnought would have caused serious damage to the reaper?
I would have though it would take at least 2 or 3 reapers to take down one.
I've been reading the codex and it says this "Dreadnoughts are so large that it is impossible to safely land them on a planet, and must discharge their drive cores into the magnetic field of a planet while in orbit"
what do you guys think?
#2
Posté 06 novembre 2011 - 03:08
Modifié par Blacklash93, 06 novembre 2011 - 03:08 .
#3
Posté 06 novembre 2011 - 03:09
Also you would notice that the dreadnought wasn't landed but hovering over the water..why it was there nobody knows except Bioware probably wanted to blow one up.
#4
Posté 06 novembre 2011 - 03:09
Though throwing away one of humanity's 8 Dreadnoughts by engaging a reaper in the atmosphere seems pretty stupid.
#5
Posté 06 novembre 2011 - 03:10
Blacklash93 wrote...
The ship was always a dreadnought. Jesse even said it was back at E3. People were just assuming it was a cruiser due to some of the lore, which Bioware seems to have forgotten about.
More likely people assumed it was a cruiser because they look exactly the same from a distance.
#6
Posté 06 novembre 2011 - 03:10
#7
Posté 06 novembre 2011 - 03:11
#8
Posté 06 novembre 2011 - 03:12
#9
Guest_Saphra Deden_*
Posté 06 novembre 2011 - 03:12
Guest_Saphra Deden_*
#10
Posté 06 novembre 2011 - 03:13
.
Anyway, in close combat the reapers will tear apart any ship... the only way a group of dreadnoghts could take one down is from distance and using their main gun, which was not used in the demo.
#11
Posté 06 novembre 2011 - 03:14
Wulfram wrote...
I'd expect Reapers to easily destroy even Dreadnoughts.
Though throwing away one of humanity's 8 Dreadnoughts by engaging a reaper in the atmosphere seems pretty stupid.
7 now...i wonder which one gets destroyed
Modifié par bobspoland, 06 novembre 2011 - 03:15 .
#12
Posté 06 novembre 2011 - 03:16
It doesn't have to be anything other than what Bioware wants. They wanted to blow up a dreadnought so they went against all lore and logic to put it there.SNascimento wrote...
Well, if it is indeed a dreadnought, it's a huge shame. It has to be a cruiser there, for a numeber of reasons.
#13
Posté 06 novembre 2011 - 03:17
Feel free to link me to an official source saying they can't enter an atmosphere... I'll admit upfront I could be wrong!
#14
Posté 06 novembre 2011 - 03:20
Wulfram wrote...
I'd expect Reapers to easily destroy even Dreadnoughts.
Though throwing away one of humanity's 8 Dreadnoughts by engaging a reaper in the atmosphere seems pretty stupid.
I think the Alliance will have more than 8 Dreadnoughts by the time ME3 rolls around. I know that's not long after ME2, but I don't think that'll stop them.
Anacronian Stryx wrote...
Blacklash93 wrote...
The
ship was always a dreadnought. Jesse even said it was back at
E3. People were just assuming it was a cruiser due to some of the lore,
which Bioware seems to have forgotten about.
More likely people assumed it was a cruiser because they look exactly the same from a distance.
Yes, otherwise there'd be at least two dozen dreadnoughts in the opening of ME3 alone.
Saphra Deden wrote...
Since when can human dreadnoughts
enter atmosphere like that? The fact that Sovereign could do it was made
it stand out. Human ships of that size (or of any other race) aren't
supposed to be able to do that. It'd fall like a rock.
Maybe the Alliance has started building smaller dreadnoughts. If the Normandy can be big for a Frigate, that unfortunate ship over Seacouver could be small for a Dreadnought.
#15
Posté 06 novembre 2011 - 03:22
RinpocheSchnozberry wrote...
Not to be a weenie, I mean this as a legit question: When was it said they can't enter an atmosphere? Or was that just inferred from the fact that they can't *land* on a planet? I believe people jumped to the conclusion that the dreadnoughts can't enter an atmosphere... I don't believe it was ever said that they can't enter an atmosphere.
Feel free to link me to an official source saying they can't enter an atmosphere... I'll admit upfront I could be wrong!
http://masseffect.wi...ps#Dreadnoughts you are right
Modifié par bobspoland, 06 novembre 2011 - 03:23 .
#16
Posté 06 novembre 2011 - 03:25
.
So you are putting the most important resource of your military in the place it's less effective. How smart.
#17
Posté 06 novembre 2011 - 03:26
bobspoland wrote...
RinpocheSchnozberry wrote...
Not to be a weenie, I mean this as a legit question: When was it said they can't enter an atmosphere? Or was that just inferred from the fact that they can't *land* on a planet? I believe people jumped to the conclusion that the dreadnoughts can't enter an atmosphere... I don't believe it was ever said that they can't enter an atmosphere.
Feel free to link me to an official source saying they can't enter an atmosphere... I'll admit upfront I could be wrong!
http://masseffect.wi...ps#Dreadnoughts
Dreadnoughts can't land on a planet. There's nothing there about them not being able to enter an atmosphere. I think a lot of people jumped to that conclusion.
#18
Posté 06 novembre 2011 - 03:26
Without the drones and cruismissiles, right?CaptainZaysh wrote...
Reapers are much more powerful than Alliance dreadnoughts. Reaper versus dreadnought is like a modern US destroyer going up against the Bismarck.
#19
Posté 06 novembre 2011 - 03:27
Blacklash93 wrote...
It doesn't have to be anything other than what Bioware wants. They wanted to blow up a dreadnought so they went against all lore and logic to put it there.SNascimento wrote...
Well, if it is indeed a dreadnought, it's a huge shame. It has to be a cruiser there, for a numeber of reasons.
I think I might as well be stubborn and consider the ship that got blown up a cruiser, rather than a dreadnaught.
Regardless of what one of the devs claims. It makes no sense for a dreadnaught to be this close to a planet. They are, after all, only usefull for long range bombarding. Putting it there makes it defenseless. Don't know why someone at BioWare insists on making the Alliance look like suicidal idiots by putting a multi billion credits ship (one of only 8 in the alliance) there but I'm being stubborn and I'm not buying it. It was a cruiser:P
#20
Posté 06 novembre 2011 - 03:27
RinpocheSchnozberry wrote...
bobspoland wrote...
RinpocheSchnozberry wrote...
Not to be a weenie, I mean this as a legit question: When was it said they can't enter an atmosphere? Or was that just inferred from the fact that they can't *land* on a planet? I believe people jumped to the conclusion that the dreadnoughts can't enter an atmosphere... I don't believe it was ever said that they can't enter an atmosphere.
Feel free to link me to an official source saying they can't enter an atmosphere... I'll admit upfront I could be wrong!
http://masseffect.wi...ps#Dreadnoughts
Dreadnoughts can't land on a planet. There's nothing there about them not being able to enter an atmosphere. I think a lot of people jumped to that conclusion.
i know you are right. i went back to change my quote.
#21
Posté 06 novembre 2011 - 03:29
SNascimento wrote...
The major problem is not the question whether dreadnoghts can or cannot enter a planet atmosphere. The major problem is that it makes no sense to have a dreadnought there, in the middle of a city. I mean, the power of that kind of ship comes from it main guns, which are totally useless in the situation from he intro. Because no only it would destroy itself, but it would take a part of the city with it.
.
So you are putting the most important resource of your military in the place it's less effective. How smart.
I think the purpose of putting the best armed, and probably best armored, ship at their disposal in front of the Reapers was to buy time for civilians to escape. The dreadnought coming down into the atmosphere was the equivalent of a soldier protecting civilians by sending them running on one direction while he yelled and screamed and ran in another direction, hoping to get the enemy to follow him. It didn't work out very well for the dreadnought, however.
#22
Posté 06 novembre 2011 - 03:29
bobspoland wrote...
i know you are right. i went back to change my quote.
Didn't see it until just now. Cheers!
#23
Guest_Saphra Deden_*
Posté 06 novembre 2011 - 03:30
Guest_Saphra Deden_*
Shinannigan wrote...
Maybe the Alliance has started building smaller dreadnoughts. If the Normandy can be big for a Frigate, that unfortunate ship over Seacouver could be small for a Dreadnought.
Nothing much larger than the SR2 should be seen on the surface (or in the lower atmosphere) of a planet the size of Earth. Not unless it has a Reaper sized mass effect core. No ships do.
#24
Posté 06 novembre 2011 - 03:30
Blacklash93 wrote...
The ship was always a dreadnought. Jesse even said it was back at E3. People were just assuming it was a cruiser due to some of the lore, which Bioware seems to have forgotten about.
What lore?
That a dreadnought can't land on a planet? Or that it's supposed to take part in long range bombardment?
It could've been a dreadnought that was stationed in Earth's orbit and it decided to hide under the clouds to not get violated by the Reapers in space.
Plus, there's absolutely no mention of why a ship that size can't land on a planet.
And I'm pretty sure that there's a law that dreadnoughts are forbidden to fire upon a target if a planet like Earth is in the background.
#25
Guest_Saphra Deden_*
Posté 06 novembre 2011 - 03:31
Guest_Saphra Deden_*
RinpocheSchnozberry wrote...
Dreadnoughts can't land on a planet. There's nothing there about them not being able to enter an atmosphere. I think a lot of people jumped to that conclusion.
Landing or being just a few hundred feet (or even a few miles) above the surface might as well be the same thing. The power requirements to keep the ship from falling like a rock are staggering.




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