Saphra Deden wrote...
Nothing much larger than the SR2 should be seen on the surface (or in the lower atmosphere) of a planet the size of Earth. Not unless it has a Reaper sized mass effect core. No ships do.
Why is that?
Saphra Deden wrote...
Nothing much larger than the SR2 should be seen on the surface (or in the lower atmosphere) of a planet the size of Earth. Not unless it has a Reaper sized mass effect core. No ships do.
Guest_Saphra Deden_*
Someone With Mass wrote...
Plus, there's absolutely no mention of why a ship that size can't land on a planet.
Guest_Saphra Deden_*
RinpocheSchnozberry wrote...
Saphra Deden wrote...
Nothing much larger than the SR2 should be seen on the surface (or in the lower atmosphere) of a planet the size of Earth. Not unless it has a Reaper sized mass effect core. No ships do.
Why is that?
Guest_Aotearas_*
Blacklash93 wrote...
The ship was always a dreadnought. Jesse even said it was back at E3. People were just assuming it was a cruiser due to some of the lore, which Bioware seems to have forgotten about.
Saphra Deden wrote...
Actually there is. You should read the codex sometime as well as the planet descriptions in ME1.
You also might try reading a book or at least watching a documentary on basic physics.
.RinpocheSchnozberry wrote...
SNascimento wrote...
The major problem is not the question whether dreadnoghts can or cannot enter a planet atmosphere. The major problem is that it makes no sense to have a dreadnought there, in the middle of a city. I mean, the power of that kind of ship comes from it main guns, which are totally useless in the situation from he intro. Because no only it would destroy itself, but it would take a part of the city with it.
.
So you are putting the most important resource of your military in the place it's less effective. How smart.
I think the purpose of putting the best armed, and probably best armored, ship at their disposal in front of the Reapers was to buy time for civilians to escape. The dreadnought coming down into the atmosphere was the equivalent of a soldier protecting civilians by sending them running on one direction while he yelled and screamed and ran in another direction, hoping to get the enemy to follow him. It didn't work out very well for the dreadnought, however.
Saphra Deden wrote...
GRAVITY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Guest_Arcian_*
Oh, but it wouldn't be the BSN without peasants jumping the gun every 1.5 seconds.RinpocheSchnozberry wrote...
bobspoland wrote...
RinpocheSchnozberry wrote...
Not to be a weenie, I mean this as a legit question: When was it said they can't enter an atmosphere? Or was that just inferred from the fact that they can't *land* on a planet? I believe people jumped to the conclusion that the dreadnoughts can't enter an atmosphere... I don't believe it was ever said that they can't enter an atmosphere.
Feel free to link me to an official source saying they can't enter an atmosphere... I'll admit upfront I could be wrong!
http://masseffect.wi...ps#Dreadnoughts
Dreadnoughts can't land on a planet. There's nothing there about them not being able to enter an atmosphere. I think a lot of people jumped to that conclusion.
Saphra Deden wrote...
Someone With Mass wrote...
Plus, there's absolutely no mention of why a ship that size can't land on a planet.
Actually there is. You should read the codex sometime as well as the planet descriptions in ME1. You also might try reading a book or at least watching a documentary on basic physics.
Too late.Neofelis Nebulosa wrote...
BioWare, are you really contradicting the very same lore that made the series enjoyable as it is for me? If I want generic SciFi hogwash, I can look elsewhere, I want stable, coherent universes that work without too much handwaving. Don't destroy that!
SNascimento wrote...
That is a terrible analogy.
.
Dreadnoughts are not soliders. If a soldier dies, it doesn't matter that much. If a dreadnought is destroyed, you suffer a heavy blow to your forces.
.
So, a better analogy is sending an aircraft carrier fully armed to the midle of a storm to save people. No only the carrier will do no good whatsoever, it will also be certainly destroyed.
Arcian wrote...
Oh, but it wouldn't be the BSN without peasants jumping the gun every 1.5 seconds.
Blacklash93 wrote...
Too late.Neofelis Nebulosa wrote...
BioWare, are you really contradicting the very same lore that made the series enjoyable as it is for me? If I want generic SciFi hogwash, I can look elsewhere, I want stable, coherent universes that work without too much handwaving. Don't destroy that!
It appeared the Reaper was firing its main gun so two shots is accurate to take down a dreadnought. Anything lesser would have been cut through like butter.
Arcian wrote...
Oh, but it wouldn't be the BSN without peasants jumping the gun every 1.5 seconds.RinpocheSchnozberry wrote...
bobspoland wrote...
RinpocheSchnozberry wrote...
Not to be a weenie, I mean this as a legit question: When was it said they can't enter an atmosphere? Or was that just inferred from the fact that they can't *land* on a planet? I believe people jumped to the conclusion that the dreadnoughts can't enter an atmosphere... I don't believe it was ever said that they can't enter an atmosphere.
Feel free to link me to an official source saying they can't enter an atmosphere... I'll admit upfront I could be wrong!
http://masseffect.wi...ps#Dreadnoughts
Dreadnoughts can't land on a planet. There's nothing there about them not being able to enter an atmosphere. I think a lot of people jumped to that conclusion.
Saphra Deden wrote...
RinpocheSchnozberry wrote...
Saphra Deden wrote...
Nothing
much larger than the SR2 should be seen on the surface (or in the lower
atmosphere) of a planet the size of Earth. Not unless it has a Reaper
sized mass effect core. No ships do.
Why is that?
GRAVITY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Guest_Saphra Deden_*
RinpocheSchnozberry wrote...
If it's basic, you should be able to explain it to us.
Balek-Vriege wrote...
I'm more concerned with Dreadnoughts and cruisers not being able to use their main guns safely within 10km of a target. Of course, that cruiser/dread may have been using more conventional or was about 10km away when it gets blown up.
.RinpocheSchnozberry wrote...
SNascimento wrote...
That is a terrible analogy.
.
Dreadnoughts are not soliders. If a soldier dies, it doesn't matter that much. If a dreadnought is destroyed, you suffer a heavy blow to your forces.
.
So, a better analogy is sending an aircraft carrier fully armed to the midle of a storm to save people. No only the carrier will do no good whatsoever, it will also be certainly destroyed.
Reapers are not storms. Reapers are a threat to the entire species.
When faced with a "storm" that threatened to wipe out an entire country, I guarantee that any given country *would* send all of its aircraft carriers to evacuate people even if it meant only 1 out of eight escaped.
Guest_Saphra Deden_*
Someone With Mass wrote...
Saphra Deden wrote...
Someone With Mass wrote...
Plus, there's absolutely no mention of why a ship that size can't land on a planet.
Actually there is. You should read the codex sometime as well as the planet descriptions in ME1. You also might try reading a book or at least watching a documentary on basic physics.
>Resorts to petty insults
>Ignoring comment
It depends. That struggle could go on for hours if you wanted it to. But if you hurry to the point where the ship explodes, it'll be two shot as seen in the E3 demo. One for the shields, one to finish it off.Balek-Vriege wrote...
If it is a Dreadnought, we know they can take two Reaper attacks at close range, with the third one being the charm. Better than I thought.
SNascimento wrote...
.RinpocheSchnozberry wrote...
SNascimento wrote...
The major problem is not the question whether dreadnoghts can or cannot enter a planet atmosphere. The major problem is that it makes no sense to have a dreadnought there, in the middle of a city. I mean, the power of that kind of ship comes from it main guns, which are totally useless in the situation from he intro. Because no only it would destroy itself, but it would take a part of the city with it.
.
So you are putting the most important resource of your military in the place it's less effective. How smart.
I think the purpose of putting the best armed, and probably best armored, ship at their disposal in front of the Reapers was to buy time for civilians to escape. The dreadnought coming down into the atmosphere was the equivalent of a soldier protecting civilians by sending them running on one direction while he yelled and screamed and ran in another direction, hoping to get the enemy to follow him. It didn't work out very well for the dreadnought, however.
That is a terrible analogy.
.
Dreadnoughts are not soliders. If a soldier dies, it doesn't matter that much. If a dreadnought is destroyed, you suffer a heavy blow to your forces.
.
So, a better analogy is sending an aircraft carrier fully armed to the midle of a storm to save people. No only the carrier will do no good whatsoever, it will also be certainly destroyed.
Saphra Deden wrote...
Anything with mass is affected by gravity. A Mass Effect Field works against gravity in the Mass Effect universe of games.
The reason Shepard was so shocked to see Sovereign on Eden Prime was because it was enormous and moved very, very quickly.
I think they redesigned the main gun.Anacronian Stryx wrote...
Seriously doubt the reaper was firing it's main gun since..well it was standing on it's large guns and the main main gun is spinal mounted and pointed at the water.

Modifié par Blacklash93, 06 novembre 2011 - 03:47 .
Blacklash93 wrote...
I think they redesigned the main gun.Anacronian Stryx wrote...
Seriously doubt the reaper was firing it's main gun since..well it was standing on it's large guns and the main main gun is spinal mounted and pointed at the water.
I'm not seeing that big cannon on the Reapers in ME3.