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Alliance Dreadnoughts *spoilers*


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#26
RinpocheSchnozberry

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Saphra Deden wrote...

Nothing much larger than the SR2 should be seen on the surface (or in the lower atmosphere) of a planet the size of Earth. Not unless it has a Reaper sized mass effect core. No ships do.


Why is that?  

#27
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Someone With Mass wrote...

Plus, there's absolutely no mention of why a ship that size can't land on a planet.


Actually there is. You should read the codex sometime as well as the planet descriptions in ME1. You also might try reading a book or at least watching a documentary on basic physics.

#28
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RinpocheSchnozberry wrote...

Saphra Deden wrote...

Nothing much larger than the SR2 should be seen on the surface (or in the lower atmosphere) of a planet the size of Earth. Not unless it has a Reaper sized mass effect core. No ships do.


Why is that?  


GRAVITY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

#29
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Blacklash93 wrote...

The ship was always a dreadnought. Jesse even said it was back at E3. People were just assuming it was a cruiser due to some of the lore, which Bioware seems to have forgotten about.


Hmm, I have to check again, was it that Dreadnoughts could just not land on planets or was it entirely grounded from entired its atmosphere!?

But seeing how it hovered in mid air without any percievable motion (iirc), landing on the surface shouldn't pose problems, so it has to be a cruiser, because if a Dreadnought can simply hover in midair on a 1G world, why shouldn't it be able to land?


BioWare, are you really contradicting the very same lore that made the series enjoyable as it is for me? If I want generic SciFi hogwash, I can look elsewhere, I want stable, coherent universes that work without too much handwaving. Don't destroy that!

#30
RinpocheSchnozberry

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Saphra Deden wrote...

Actually there is. You should read the codex sometime as well as the planet descriptions in ME1.


Link, or you're confused.  :)


You also might try reading a book or at least watching a documentary on basic physics.


If it's basic, you should be able to explain it to us.  :)

#31
SNascimento

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RinpocheSchnozberry wrote...

SNascimento wrote...

The major problem is not the question whether dreadnoghts can or cannot enter a planet atmosphere. The major problem is that it makes no sense to have a dreadnought there, in the middle of a city. I mean, the power of that kind of ship comes from it main guns, which are totally useless in the situation from he intro. Because no only it would destroy itself, but it would take a part of the city with it.
.
So you are putting the most important resource of your military in the place it's less effective. How smart.


I think the purpose of putting the best armed, and probably best armored, ship at their disposal in front of the Reapers was to buy time for civilians to escape.  The dreadnought coming down into the atmosphere was the equivalent of a soldier protecting civilians by sending them running on one direction while he yelled and screamed and ran in another direction, hoping to get the enemy to follow him.  It didn't work out very well for the dreadnought, however.

.
That is a terrible analogy.
.
Dreadnoughts are not soliders. If a soldier dies, it doesn't matter that much. If a dreadnought is destroyed, you suffer a heavy blow to your forces.
.
So, a better analogy is sending an aircraft carrier fully armed to the midle of a storm to save people. No only the carrier will do no good whatsoever, it will also be certainly destroyed. 

#32
RinpocheSchnozberry

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Saphra Deden wrote...

GRAVITY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


The dreadnought generates a mass effect field that lets them counter act gravity, just like how a small Commander Shepard can generate a field that lifts a couple vastly heavier Krogan up into the air and then flings them around.

Simple!

#33
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RinpocheSchnozberry wrote...

bobspoland wrote...

RinpocheSchnozberry wrote...

Not to be a weenie, I mean this as a legit question: When was it said they can't enter an atmosphere? Or was that just inferred from the fact that they can't *land* on a planet? I believe people jumped to the conclusion that the dreadnoughts can't enter an atmosphere... I don't believe it was ever said that they can't enter an atmosphere.

Feel free to link me to an official source saying they can't enter an atmosphere... I'll admit upfront I could be wrong!


http://masseffect.wi...ps#Dreadnoughts



Dreadnoughts can't land on a planet.  There's nothing there about them not being able to enter an atmosphere.  I think a lot of people jumped to that conclusion.

Oh, but it wouldn't be the BSN without peasants jumping the gun every 1.5 seconds.

#34
Someone With Mass

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Saphra Deden wrote...

Someone With Mass wrote...

Plus, there's absolutely no mention of why a ship that size can't land on a planet.


Actually there is. You should read the codex sometime as well as the planet descriptions in ME1. You also might try reading a book or at least watching a documentary on basic physics.


>Resorts to petty insults
>Ignoring comment


#35
Blacklash93

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Neofelis Nebulosa wrote...
BioWare, are you really contradicting the very same lore that made the series enjoyable as it is for me? If I want generic SciFi hogwash, I can look elsewhere, I want stable, coherent universes that work without too much handwaving. Don't destroy that!

Too late.

It appeared the Reaper was firing its main gun so two shots is accurate to take down a dreadnought. Anything lesser would have been cut through like butter.

#36
RinpocheSchnozberry

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SNascimento wrote...

That is a terrible analogy.
.
Dreadnoughts are not soliders. If a soldier dies, it doesn't matter that much. If a dreadnought is destroyed, you suffer a heavy blow to your forces.
.
So, a better analogy is sending an aircraft carrier fully armed to the midle of a storm to save people. No only the carrier will do no good whatsoever, it will also be certainly destroyed. 


Reapers are not storms.  Reapers are a threat to the entire species. 

When faced with a "storm" that threatened to wipe out an entire country, I guarantee that any given country *would* send all of its aircraft carriers to evacuate people even if it meant only 1 out of eight escaped.

#37
RinpocheSchnozberry

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Arcian wrote...

Oh, but it wouldn't be the BSN without peasants jumping the gun every 1.5 seconds.


No one has become enraged at simple questions yet, anyways.  T-10, 9, 8....

#38
Balek-Vriege

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Like others have mentioned Dreadnoughts can't land on the surface, but there's nothing saying they can't enter the atmosphere after discharging their core in orbit.

I'm more concerned with Dreadnoughts and cruisers not being able to use their main guns safely within 10km of a target. Of course, that cruiser/dread may have been using more conventional or was about 10km away when it gets blown up.

If it is a Dreadnought, we know they can take two Reaper attacks at close range, with the third one being the charm. Better than I thought. :)

#39
Anacronian Stryx

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Blacklash93 wrote...

Neofelis Nebulosa wrote...
BioWare, are you really contradicting the very same lore that made the series enjoyable as it is for me? If I want generic SciFi hogwash, I can look elsewhere, I want stable, coherent universes that work without too much handwaving. Don't destroy that!

Too late.

It appeared the Reaper was firing its main gun so two shots is accurate to take down a dreadnought. Anything lesser would have been cut through like butter.


Seriously doubt the reaper was firing it's main gun since..well it was standing on it's large guns and the main main gun is spinal mounted and pointed at the water.

#40
Shinannigan

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Arcian wrote...

RinpocheSchnozberry wrote...

bobspoland wrote...

RinpocheSchnozberry wrote...

Not to be a weenie, I mean this as a legit question: When was it said they can't enter an atmosphere? Or was that just inferred from the fact that they can't *land* on a planet? I believe people jumped to the conclusion that the dreadnoughts can't enter an atmosphere... I don't believe it was ever said that they can't enter an atmosphere.

Feel free to link me to an official source saying they can't enter an atmosphere... I'll admit upfront I could be wrong!


http://masseffect.wi...ps#Dreadnoughts



Dreadnoughts can't land on a planet.  There's nothing there about them not being able to enter an atmosphere.  I think a lot of people jumped to that conclusion.

Oh, but it wouldn't be the BSN without peasants jumping the gun every 1.5 seconds.


Hey, give the BSN some credit! No one has made a topic yet about the intro text stating that the Reapers wipe out all organic life every 50.000 years... or maybe I've missed the thread title reading "OMFG, Bioware's all a bunch of creationists!!!!!111oneoneeleventyone".

Saphra Deden wrote...

RinpocheSchnozberry wrote...

Saphra Deden wrote...

Nothing
much larger than the SR2 should be seen on the surface (or in the lower
atmosphere) of a planet the size of Earth. Not unless it has a Reaper
sized mass effect core. No ships do.


Why is that?  


GRAVITY!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!


So as stated above, scientific accuracy seems to be a lower priority than badass special effects.

#41
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RinpocheSchnozberry wrote...
If it's basic, you should be able to explain it to us.  :)


I'm not your teacher but since you asked I will.

Anything with mass is affected by gravity. The more mass the stronger the gravitational pull. Earth has a lot of mass and thus produces a very strong gravitational pull. A dreadnought also has a lot of mass (though not as much as a planet, obviously). This means that a dreadnought is affected very strongly by gravity. For an object to fly or stand upright or otherwise move in a direction opposite the pull of gravity (which is generally considered 'down') it must utilize a lot of energy. Planes fly by being aerodynamic and having powerful engines that allow them to counter and surpass the pull of gravity.

Dreadnoughts are built in space and are not intended for atmospheric flight. As such a very heavy dreadnought close to a planet would have a hard time not crashing to the ground. Firstly as I said they are't shaped for atmospheric flight so the only thing keeping them in the air is whatever energy propels them.

The reason Shepard was so shocked to see Sovereign on Eden Prime was because a ship that large should not have been able to land on a planet. This implies that human ships of similar size are not designed for planetary landings.

#42
RinpocheSchnozberry

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Balek-Vriege wrote...

I'm more concerned with Dreadnoughts and cruisers not being able to use their main guns safely within 10km of a target. Of course, that cruiser/dread may have been using more conventional or was about 10km away when it gets blown up.


That's interesting!  Maybe they can dial down the power of a shot to increase the "safety bubble" to the appropriate level?

#43
SNascimento

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RinpocheSchnozberry wrote...

SNascimento wrote...

That is a terrible analogy.
.
Dreadnoughts are not soliders. If a soldier dies, it doesn't matter that much. If a dreadnought is destroyed, you suffer a heavy blow to your forces.
.
So, a better analogy is sending an aircraft carrier fully armed to the midle of a storm to save people. No only the carrier will do no good whatsoever, it will also be certainly destroyed. 


Reapers are not storms.  Reapers are a threat to the entire species. 

When faced with a "storm" that threatened to wipe out an entire country, I guarantee that any given country *would* send all of its aircraft carriers to evacuate people even if it meant only 1 out of eight escaped.

.
That would be valid if the storm was the only threat.. but what if there was an enemy army invading your country? What would you do with your carriers? Use them to fight the enemy or to evacuate civilizans from a place being destroyed by the storm (where it's all but certain that it will be destroyed without doing anything)? Sending a dreadnought to the middle of a city under siege by the reapers is choosing the latter option, which doesn't make sense.
.
My guess from the intro is that the Alliance fleet run away as soon as they saw the reapers. But this is another story. 

#44
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Someone With Mass wrote...

Saphra Deden wrote...

Someone With Mass wrote...

Plus, there's absolutely no mention of why a ship that size can't land on a planet.


Actually there is. You should read the codex sometime as well as the planet descriptions in ME1. You also might try reading a book or at least watching a documentary on basic physics.


>Resorts to petty insults
>Ignoring comment



You should not greentext outside of 4chan.

#45
Blacklash93

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Balek-Vriege wrote...
If it is a Dreadnought, we know they can take two Reaper attacks at close range, with the third one being the charm. Better than I thought. :)

It depends. That struggle could go on for hours if you wanted it to. But if you hurry to the point where the ship explodes, it'll be two shot as seen in the E3 demo. One for the shields, one to finish it off.

#46
Shinannigan

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SNascimento wrote...

RinpocheSchnozberry wrote...

SNascimento wrote...

The major problem is not the question whether dreadnoghts can or cannot enter a planet atmosphere. The major problem is that it makes no sense to have a dreadnought there, in the middle of a city. I mean, the power of that kind of ship comes from it main guns, which are totally useless in the situation from he intro. Because no only it would destroy itself, but it would take a part of the city with it.
.
So you are putting the most important resource of your military in the place it's less effective. How smart.


I think the purpose of putting the best armed, and probably best armored, ship at their disposal in front of the Reapers was to buy time for civilians to escape.  The dreadnought coming down into the atmosphere was the equivalent of a soldier protecting civilians by sending them running on one direction while he yelled and screamed and ran in another direction, hoping to get the enemy to follow him.  It didn't work out very well for the dreadnought, however.

.
That is a terrible analogy.
.
Dreadnoughts are not soliders. If a soldier dies, it doesn't matter that much. If a dreadnought is destroyed, you suffer a heavy blow to your forces.
.
So, a better analogy is sending an aircraft carrier fully armed to the midle of a storm to save people. No only the carrier will do no good whatsoever, it will also be certainly destroyed. 


Also, if a soldier dies and happens to fall on a civilian he was trying to protect, the civilian might have a couple of black spots but can get up and keep running.
If a Dreadnought gets shot down over a Metropolis and does not implode (as "lucklily" it did in this case), it will leave a crater where Downtown used to be.

#47
SNascimento

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Btw, cruisers can land on a low gravity planet... and that dreadnought ( :( ) is almost equal to a cruiser. So...

#48
RinpocheSchnozberry

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Saphra Deden wrote...

Anything with mass is affected by gravity. A Mass Effect Field works against gravity in the Mass Effect universe of games. 


The reason Shepard was so shocked to see Sovereign on Eden Prime was because it was enormous and moved very, very quickly.


Fixes underlined.  I don't mean these to insult you.  I just think you're trying to apply real physics to a game that is named after the effect that cancels your real physics.  :)

#49
Blacklash93

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Anacronian Stryx wrote...
Seriously doubt the reaper was firing it's main gun since..well it was standing on it's large guns and the main main gun is spinal mounted and pointed at the water.

I think they redesigned the main gun.

Posted Image

I'm not seeing that big cannon on the Reapers in ME3. I couldn't even see it on Sovy in some ME1 scenes.

Modifié par Blacklash93, 06 novembre 2011 - 03:47 .


#50
Anacronian Stryx

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Blacklash93 wrote...

Anacronian Stryx wrote...
Seriously doubt the reaper was firing it's main gun since..well it was standing on it's large guns and the main main gun is spinal mounted and pointed at the water.

I think they redesigned the main gun.

Posted Image

I'm not seeing that big cannon on the Reapers in ME3.


Didn't see it in ME 1 either..perhaps it's extendable.