Well, at the very least my stories are coherent and make sense from my previous writings. I never force a reader or even as an editor force a writer to compromise my/his/her plot settings or characters in the name of mass print.Yuoaman wrote...
As someone who revels in story creation and creative writing, who holds two degree's in the field and has attended the Clarion University of science fiction and fantasy writing at UCSD, I can safely say that the story is a jumbled mess of pretenses and linearity that provides little to no player choice from the previous two games.
*Spoiler*
The Rachni Queen is somehow still alive, because "LOL indoctrination." Really?
And of course that makes you the only one who knows how to properly tell this story. Obviously.
*SPOILER*
And there could have been other unhatched queens floating around in space - it's not that big of a stretch really.
And yes, it is that big of a stretch when the exact words in Mass Effect were "This is the last of her speices, we can't just condem her." Being that all other Rachni were under indoctrination or insane from being away from the queen. To just have a magical queen float out of nowhere would be a slap in the face to the fans who killed her off in the first game, making their choice mean effectivly, nothing.
That is good writing, making the story coherent and canocle.




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