TrumpetzGuy55 wrote...
I'm sick and tired of this hate being spread because people read an early outline of a story without music, cinematic, or even the whole plot..if I were to read to you the entire ME2 plot without context, without the interaction between characters it would sound silly. but with all of the elements together it is a beautifully crafted game. The experience is what is going to really matter. You guys hate bioware stuff so damn quickly it makes me wonder why you ever signed up for these forums. Stop spreading hate, stop telling lies, and stop blatantly bashing a game that hasn't even been released yet.
You say all of this as if we are not allowed to have complaints. It's human nature to form an opinion of things. You can not stop an opinion from being formed, you can not prevent dreams from being shattered by sub par writing. The context is enough, and it's horrid. Deleviery, that's an entirely different story. I'm sure bioware could deliver this awful story in an amazing way that will distract from the story elements. Presentation counts for a lot, it truly does. Avatar is a great example. It's a story retold hundreds of times of a man going native and abandoning the technologically advanced society to join the native, close to earth society. It was an old story, told again with fantastic presentation.
However, presentation does have its limits. You see, even though Avatar was nice, it was only breathe taking for me my first time in IMAX 3d. Removed from such a brilliant presentation coupled with my virgin knowledge being wisked away, it was bland and predictable. Mass Effect 3, as far as I know, could suffer from this same problem. After the first playthrough, it may lose it's flairs, exposing the less than desireable skeleton of the story, exposing all the flaws and lack of decision meaning (you'll have to see the spoilers yourself to know what I'm refering to when I say decisions count for nothing).
I wonder, just how Bioware can get away with an ending that essentially makes the goal of the Collectors and the entire plot of Mass Effect 2, pointless. I wonder how much creative freedom EA actually took from the development team in order to create a game that "appeals to a wider audience". Some of you may need to get a grip. If you do not demand quality, then companies will not produce it. It's the basics of Capitalism. Buy quality, and quality will be produced. The same can be said for the other end of the spectrum.
Read the spoilers for yourselves, or wait for the disappointment in March. It's your choice. It's also your choice to experience a bland story and portray the utmost talent in mental gymnastics to defend a poorly executed story, or to face the facts and say "Hey, this trilogy started out with a great story, and it should have ended with one as well. I think apologies are in order."
It's our right to form an opinion, sir. We can like what we see, or dislike what we see. I dislike what I see due to lazy writing, cliche story elements, and an anticlimactic set of endings. Hopefully, the presentation will be good enough to justify actually spending money on this game (Maybe Bioware should throw us a demo come Janurary so we can test drive the car before we buy it).
Well, that's all for now, toodle loo.




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