I still think ME3 will be a fantastic game. But its definitely not what ME1 promised. No spoilers.
#1
Posté 07 novembre 2011 - 01:32
Assuming the Info is still true. (Could be they scrapped those ideas a long time ago)........
Its pretty bad.
I still think the game will be phenomenal....as a sort of stand alone game, gameplay wise. The story and characters are still a continuation, and I can't wait to see what happens to them, and experience the story with the excellent voicing and visuals.
But the things that ME1 promised; the choices with big effects, the personalized character, the "change the galaxy", the "its your story".....those things might as well be dead.
I still look forward to playing as Shepard, the defined character, and completing the defined story. I can still choose my appearance and class, and romance, at the very least. And at least one choice does matter, Virmire, as everyone knows.
It just requires some new expectations. In that sense, the leak is a good thing.
#2
Posté 07 novembre 2011 - 02:34
I hate to say I told you so...
...ha! Who am I kidding?
I TOLD YOU SO
#3
Posté 07 novembre 2011 - 02:39
#4
Posté 07 novembre 2011 - 02:40
I am confident that ME3 going to be fantastic, no doubt about that.
But at the same time I can see that a lot of what was envisioned for this trilogy was perhaps much too ambitious, and just not possible to create it in the way they (BW) had initially planned - in my interpretation. Unfortunate, but not the end of the world.
Even ME1 itself was subject to this, the way it turned out compared to what we had been shown in the trailers and concepts - understandable due to xbox360 limitations at the time.
Anyway, the idea behind these games is commendable, and for all the shortcomings they are still a great success.
Hopefully in the future it will be possible to achieve a similar vision in a more complete way.
#5
Posté 07 novembre 2011 - 02:42
#6
Posté 07 novembre 2011 - 02:42
BlaCKRodjj wrote...
I haven't read the spoilers list, but as usual, BSN is splintered. Still, I can't possibly fathom how people can judge a whole story just by reading the plot points of a beta leak of a demo. It's just not right.
It's more hilarious how people comment on how cheesy and bad the writing is when they forget that the doc is just a rushed translation from Russian to English through some usage of Google Translate. :happy:
Modifié par Savber100, 07 novembre 2011 - 02:46 .
#7
Posté 07 novembre 2011 - 02:43
#8
Posté 07 novembre 2011 - 02:57
#9
Posté 07 novembre 2011 - 03:04
BlaCKRodjj wrote...
I haven't read the spoilers list, but as usual, BSN is splintered. Still, I can't possibly fathom how people can judge a whole story just by reading the plot points of a beta leak of a demo. It's just not right.
Not to mention that it's incomplete and out of date...
#10
Posté 07 novembre 2011 - 03:11
#11
Posté 07 novembre 2011 - 03:12
#12
Posté 07 novembre 2011 - 03:14
#13
Posté 07 novembre 2011 - 03:27
And it looks that it only follows the storyline of the "default" Shep that people used in the beta. Also, some stuff of the leak lacks of context and if you read something without context it usually looks like crap.Jade Elf wrote...
BlaCKRodjj wrote...
I haven't read the spoilers list, but as usual, BSN is splintered. Still, I can't possibly fathom how people can judge a whole story just by reading the plot points of a beta leak of a demo. It's just not right.
Not to mention that it's incomplete and out of date...
Modifié par El_Chala_Legalizado, 07 novembre 2011 - 03:29 .
#14
Posté 07 novembre 2011 - 03:49
Savber100 wrote...
BlaCKRodjj wrote...
I haven't read the spoilers list, but as usual, BSN is splintered. Still, I can't possibly fathom how people can judge a whole story just by reading the plot points of a beta leak of a demo. It's just not right.
It's more hilarious how people comment on how cheesy and bad the writing is when they forget that the doc is just a rushed translation from Russian to English through some usage of Google Translate. :happy:
Well, that's something one would omit to make a point valid. I take it you read it then? no spoilers plz:)
edit: misspelled a word <
Modifié par BlaCKRodjj, 07 novembre 2011 - 03:53 .
#15
Posté 07 novembre 2011 - 04:02
StowyMcStowstow wrote...
Wait, what? What is happening? Did the final script of the game get leaked onto the internet? Or are morons making assumptions on practically nothing again?
With the accidental leak by Microsoft of the Mass Effect 3 Internal Beta, it also had the script or outline of the game (I avoided the spoilers so I am not 100% sure what was released).
#16
Posté 07 novembre 2011 - 04:03
-I mean, the Reapers have the **** no matter what you decided, which makes absolutely zero sense. And if you want to **** them again, it's at the cost of ****'s life? For what? They can't help you now, no time! You're just losing ****!
-**** is an ****?! What the hell? Even if **** was ****?!
-Betrayal by ****, then immediate choice between saving them or ****? Not cool, BW, may not be my fandom, but they don't deserve that BS, not now.
-THE ENTIRE **** being indoctrinated by the Reapers? WTF?!
HNNNG. Stuff like that.
#17
Guest_Cthulhu42_*
Posté 07 novembre 2011 - 04:05
Guest_Cthulhu42_*
And don't forget what goes down between **** and ****. And having to choose between **** and ****.DoNotIngest wrote...
Just some of what happens is completely illogical. I'm not even sure if some can be explained satisfactorily in the game.
-I mean, the Reapers have the **** no matter what you decided, which makes absolutely zero sense. And if you want to **** them again, it's at the cost of ****'s life? For what? They can't help you now, no time! You're just losing ****!
-**** is an ****?! What the hell? Even if **** was ****?!
-Betrayal by ****, then immediate choice between saving them or ****? Not cool, BW, may not be my fandom, but they don't deserve that BS, not now.
-THE ENTIRE **** being indoctrinated by the Reapers? WTF?!
HNNNG. Stuff like that.
#18
Posté 07 novembre 2011 - 04:17
#19
Posté 07 novembre 2011 - 04:49
#20
Posté 07 novembre 2011 - 05:03
StowyMcStowstow wrote...
Wait, what? What is happening? Did the final script of the game get leaked onto the internet? Or are morons making assumptions on practically nothing again?
The second one. It is the BSN
What was leaked has no real context and there's no way to tell if plot points are only one possible outcome or one of several, not to mention it being old draft scripts.
Modifié par IRMcGhee, 07 novembre 2011 - 05:18 .
#21
Posté 07 novembre 2011 - 05:07
#22
Posté 07 novembre 2011 - 05:24
importantlyidle wrote...
GMagnum is the only reason I still read these forums.
Oh, there are some other community members that make me come back here, but yeah, this guy is hilarious!
#23
Posté 07 novembre 2011 - 05:28
Modifié par armass, 07 novembre 2011 - 05:29 .
#24
Posté 07 novembre 2011 - 05:44
moneycashgeorge wrote...
But the things that ME1 promised; the choices with big effects, the personalized character, the "change the galaxy", the "its your story".....those things might as well be dead.
I still look forward to playing as Shepard, the defined character, and completing the defined story. I can still choose my appearance and class, and romance, at the very least. And at least one choice does matter, Virmire, as everyone knows.
Removed large portions of your post for the very essence I'd like to talk about.
The main reason why the entire decisions-thing doesn't work is lack of resources. There are two resources BW needs to check for: time and money. Both is not infinite, both is given by EA. And EA isn't known for patience and if they think a project is no longer profitable, they'll cut it. They don't care really about their fans, all they want is to sell games and profits. No problem with that.
Lets do the math:
Say we have two big decisions in ME that will have major influence on ME2 (and indirectly on ME3), something like this is going to happen:
ME-base-storyline ----> major decision (Virmire survivor)
Virmire survivor Ashley ----> major decision (Council lives) ----> ME2
Virmire survivor Ashley ----> major decision (Council dies) ----> ME2
Virmire survivor Kaidan ----> major decision (Council lives) ----> ME2
Virmire survivor Kaidan ----> major decision (Council dies) ----> ME2
We'll have four outcomes. Even if all of those for outcomes lead to the same starting point in ME2, they're still 4 different storylines as soon as their influence starts to work.
The more big decisions you have, the more parallel story arcs you'll get. Even if you have only two major decisions in ME2 you'll end up with 16 outcomes for ME2-story in worst case. Worst case means that every single storyline is so different from the others you can't reuse parts of it or bring them together again to a "keypoint".
ANY of those possible storylines need to be written down, you need dialogues for each storyline, need scripts, CGI-movies and whatever you want. Resulting in (worst case) 16 different storylines and every single one cost as much as an entire game.
See the problem? As long as you have to develop every potential reality in ME, as long it's not possible. It COULD be possible if you reduce the main story to just a couple of keypoints and let the computer develop the connecting ways instead of doing them by hand. But currently there's no engine known being able to do that without looking cheap (random generated missions) compared to the manmade missions.
Just think of those assignments in ME. Compared to the main story they're quite cheap. Kill everyone in warehouse ABC on planet DEF in system XYZ. Obtain object X in warehous XYZ on planet ABC in system DEF. I'm sure only a few players want to go down that road.
Right now it's not possible to have a fully developed storyline in an universe you can change by your decisions. Maybe some day, maybe that's the day when BW decides to reboot the ME franchise to do exactly that. But that's a day I don't see come within next 10 years.
Enough wall of text. :innocent:
#25
Posté 07 novembre 2011 - 05:46




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