Does AC become completely irrelevant in tob? This could influence my decision quite a bit. I remember once playing a swashy in tob, but it was years ago and I can't remember how well AC worked in preventing damage.
A swashbuckler could reasonably attain...
-2 base AC from armor
-6 from DEX
-16 at level cap from class
-18 from Ring of Gaxx
-19 with Vhailor's Helm (which I'd use anyway for imp.haste/timestop fun)
-20 with Cloak of Sewers
-21 with Ring of Earth Control
-23 from Hell Trial
-29 with Improved Evasion (however this goes above the cap I think, but can allow different cloak/ring)
What was the AC cap in BG2 anyway? Iirc I remember getting something like -24 or -25 AC with my years-ago swashbuckler (using improved evasion). What's the actual hard cap? Does AC below -20 even have any "effect"?
Let's assume the cap is -24 AC, would this be enough to actually use swashbuckler as a front line tank in TOB? For example, Firkraag has -12 thac0 if I'm not mistaken, so an AC of -24 would be, in essence, 60% damage reduction. Do monsters in ToB have MUCH higher thac0s (like -20)?
Whereas a Stalker would get backstab, critical strike, 5 APR default, and most importantly...
-40% dmg reduction from Hardiness
-65% dmg reduction with Armor of Faith
-85% dmg reduction with Defender of Easthaven (if needed)
Which basically makes for an immortal tank, as far as physical damage is concerned.
Modifié par The Cow King, 07 novembre 2011 - 03:31 .





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