KiddDaBeauty wrote...
BSN is wonderful...
Hamburger Helper mentions in an interview she'd like some mode with less fighting in it, since these games contain so much non-combat greatness that a lot of potential unskilled players are likely missing out on. Of course, she gets ranted at - combat is oh-so-important.
Then when BioWare puts a mode that emphasises combat (this awesome thing that mustn't get skipped since without it, the game is apparently not a "game" any more, as much of BSN decreed), completely optional at that, BSN complains that playing these games for the combat is missing the point.
BioWare just can't win. Here I thought enabling multiple ways of enjoying a game was a good idea. Apparently the combat should be unskippable and important, yet not too fun to play. If it's actually fun on its own two legs that just may lead people who find the gameplay more interesting than listening to talking heads to play the game. Perish the thought!
fixed that for you mang. you got the name wrong




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