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Who the hell let the dragon age 2 team touch Mass effect 3?


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#101
Sircaptainking

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KiddDaBeauty wrote...

BSN is wonderful...

Hamburger Helper mentions in an interview she'd like some mode with less fighting in it, since these games contain so much non-combat greatness that a lot of potential unskilled players are likely missing out on. Of course, she gets ranted at - combat is oh-so-important.

Then when BioWare puts a mode that emphasises combat (this awesome thing that mustn't get skipped since without it, the game is apparently not a "game" any more, as much of BSN decreed), completely optional at that, BSN complains that playing these games for the combat is missing the point.

BioWare just can't win. Here I thought enabling multiple ways of enjoying a game was a good idea. Apparently the combat should be unskippable and important, yet not too fun to play. If it's actually fun on its own two legs that just may lead people who find the gameplay more interesting than listening to talking heads to play the game. Perish the thought!


fixed that for you mang. you got the name wrong

#102
Guest_greengoron89_*

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Sircaptainking wrote...
It's pretty obvious mang, crafting a carefully balanced action RPG shooter withheavy emphasis on the story, and its core mechanics such as branching dialog and choice. This was all set up by ME1. Nobody said change is bad but bad design decisions are. Creating an an action mode for players diminishes emphasis on story and can lead to what may be lazy writing. "If a certain demographic of players are just going to skip it we wont try as hard" or vice a versa " they want to hear a story so we wont put as much emphasis on enemy encounters".

Specifically labeling a mode called RPG mode is pretty much a slap in the face of Mass effect fans and long time bioware fans who know they can write good stories and integrate them seamlessly into one experience.

Seperating the elements into specifically labeled modes tells me alot about the future design direction of Bioware games.

This isnt anything new, people have been concerned over ME3's quality since the blunder of the century that was DA2.


No, it is not obvious - and you didn't answer my question, you just repeated the argument over again without adding anything new.

I asked you to tell me, point-by-point, what the "design philosophy" is. Do that.

EDIT: In addition to telling us about the "design philosophy", I want you to also tell us point-by-point how Bioware has violated said philosophy.

Modifié par greengoron89, 07 novembre 2011 - 06:15 .


#103
Medhia Nox

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@DTKT: If you're assumptions are correct - I'd actually like that I think (depending on how well they balance it).

CRPGs have way too many useless combat obstacle courses - and they're too long. The ME series is as bad as any.

Too bad story mode won't ADD story at the expense of combat... but, I'd take truncated combat and be happy. ((Though, I would prefer shorter battles to diminished enemies)).

==========

And Action Mode could be a boon in the replay value when you already know all the dialogue options. *shrugs*

Modifié par Medhia Nox, 07 novembre 2011 - 06:15 .


#104
FFinfinity1

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Darkeus wrote...

Would love the chance to see your face if co-op ruins the game and integrates itself way to deep into the single player game.

The multiplayer things is far from over and no one got "served" lol...


I saw the leaked co-op footage and even though it is unpolished and was still in the beta form, it looked really fun with all the different powers you could have, even though only humans class and power were available

#105
Sircaptainking

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greengoron89 wrote...

Sircaptainking wrote...
It's pretty obvious mang, crafting a carefully balanced action RPG shooter withheavy emphasis on the story, and its core mechanics such as branching dialog and choice. This was all set up by ME1. Nobody said change is bad but bad design decisions are. Creating an an action mode for players diminishes emphasis on story and can lead to what may be lazy writing. "If a certain demographic of players are just going to skip it we wont try as hard" or vice a versa " they want to hear a story so we wont put as much emphasis on enemy encounters".

Specifically labeling a mode called RPG mode is pretty much a slap in the face of Mass effect fans and long time bioware fans who know they can write good stories and integrate them seamlessly into one experience.

Seperating the elements into specifically labeled modes tells me alot about the future design direction of Bioware games.

This isnt anything new, people have been concerned over ME3's quality since the blunder of the century that was DA2.


No, it is not obvious - and you didn't answer my question, you just repeated the argument over again without adding anything new.

I asked you to tell me, point-by-point, what the "design philosophy" is. Do that.

Hold on ill bold it for you.

There brah here ya go.

#106
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That's not a "design philosophy", it's a subjective assessment of a videogame, and a presumption of the "future direction" of that developer's games based on said assessment.

You have once again failed to answer my question.

Modifié par greengoron89, 07 novembre 2011 - 06:23 .


#107
staindgrey

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Sircaptainking, I can see the point you're trying to make, but you aren't making it very well.

By the majority of your posts, you sound kinda like this:

Customer: Yeah, I'd like a chesseburger without the onions or mustard...
You: What?? WHAT? Why would you not want onions and mustard? It's part of the full experience!
Customer: Huh? I just... don't like onions... or mustard, really...
You: So? Then why are you even eating here? Go someplace else that caters to people like you who don't appreciate the full burger this place offers. Go on. Shoo. You're corrupting my experience by not ordering exactly what I order. I bet they'll start making ALL the burgers without onions and mustard, ALL BECAUSE OF YOU.


...can you seehow ridiculous that argument is? :?

Modifié par staindgrey, 07 novembre 2011 - 06:21 .


#108
Zanallen

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Could we try and not be needlessly insulting to Jennifer Hepler?

#109
Xerxes52

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While I'll probably stick with only RPG mode, I think I'll hold off on judging the other two modes until I actually get my hands on the game (or the demo).

#110
Kidd

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staindgrey wrote...

Customer: Yeah, I'd like a chesseburger without the onions or mustard...
You: What?? WHAT? Why would you not want onions and mustard? It's part of the full experience!
Customer: Huh? I just... don't like onions... or mustard, really...
You: So? Then why are you even eating here? Go someplace else that caters to people like you who don't appreciate the full burger this place offers. Go on. Shoo. You're corrupting my experience by not ordering exactly what I order. I bet they'll start making ALL the burgers without onions and mustard, ALL BECAUSE OF YOU.

I believe this is where I'm supposed to ask you to get away from BSN. You're way too level-headed =)


Zanallen wrote...

Could we try and not be needlessly insulting to Jennifer Hepler?

I... hope that wasn't targeted at me, cause I have nothing but respect for her ^^;

#111
Sircaptainking

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KiddDaBeauty wrote...

staindgrey wrote...

Customer: Yeah, I'd like a chesseburger without the onions or mustard...
You: What?? WHAT? Why would you not want onions and mustard? It's part of the full experience!
Customer: Huh? I just... don't like onions... or mustard, really...
You: So? Then why are you even eating here? Go someplace else that caters to people like you who don't appreciate the full burger this place offers. Go on. Shoo. You're corrupting my experience by not ordering exactly what I order. I bet they'll start making ALL the burgers without onions and mustard, ALL BECAUSE OF YOU.

I believe this is where I'm supposed to ask you to get away from BSN. You're way too level-headed =)


Zanallen wrote...

Could we try and not be needlessly insulting to Jennifer Hepler?

I... hope that wasn't targeted at me, cause I have nothing but respect for her ^^;


You have respect for an objectively bad writer?

really?
http://www.goodreads...139643.M_I_T_H_
http://dragonage.bio...ries/anders.pdf

#112
Zanallen

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KiddDaBeauty wrote...

staindgrey wrote...

Customer: Yeah, I'd like a chesseburger without the onions or mustard...
You: What?? WHAT? Why would you not want onions and mustard? It's part of the full experience!
Customer: Huh? I just... don't like onions... or mustard, really...
You: So? Then why are you even eating here? Go someplace else that caters to people like you who don't appreciate the full burger this place offers. Go on. Shoo. You're corrupting my experience by not ordering exactly what I order. I bet they'll start making ALL the burgers without onions and mustard, ALL BECAUSE OF YOU.

I believe this is where I'm supposed to ask you to get away from BSN. You're way too level-headed =)


Zanallen wrote...

Could we try and not be needlessly insulting to Jennifer Hepler?

I... hope that wasn't targeted at me, cause I have nothing but respect for her ^^;


No, that was for SirCaptainSuchandSuch.

#113
Guest_Puddi III_*

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I sure hope people aren't dredging up that old Jennifer Hepler quote to rail against these new modes when the only thing actually added by these new modes goes in the exact opposite direction of what she was advocating.

#114
Zanallen

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Filament wrote...

I sure hope people aren't dredging up that old Jennifer Hepler quote to rail against these new modes when the only thing actually added by these new modes goes in the exact opposite direction of what she was advocating.


This is the BSN, of course they are. Evidently she is responsible for the "OMG So Horrible!" story mode while the "Call of Duty Kiddies" are responsible for the "Pew-Pew" action mode.

#115
Guest_greengoron89_*

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Sircaptainking wrote...
You have respect for an objectively bad writer?

really?
http://www.goodreads...139643.M_I_T_H_
http://dragonage.bio...ries/anders.pdf


That "objectively" bad writer also wrote several parts of Dragon Age: Origins, which is obviously a game you greatly enjoyed.

You seem to have a knack for not thinking things through before you say them - it's a habit you'd do well to break, so as to not make a complete fool of yourself before hundreds of people.

EDIT: I'm still waiting for a point-by-point explanation of what the "design philosophy" actually is and how Bioware has violated it.

Modifié par greengoron89, 07 novembre 2011 - 06:41 .


#116
Crackseed

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Seboist wrote...

Yeah, thanks to EA Bioware is dumbing down their games to the LCD. Choosing between an "action mode" vs an "RPG" one in a supposed RPG? Seriously? What next a combat racing mode in Gran Turismo?


And how the hell does it hurt you at all?

Guess what - you can play your RPG mode all day w/o ever worrying about the modes. Someone else? They can play RPG mode and decide, hey, I want to try a new build w/o having to slog through every single cutscene with choices - voila, action mode!

Or god forbid, someone wants to enjoy just the STORY w/o the combat bogging it down and picks story mode.

Holy crap. Choices! And you know what's even better? None of them affect how YOU want to play the game. You want the pure experience? Pick RPG mode. Those other 2 options don't hurt you in any way.

So what exactly were you grumbling about again? Lowest Common Denominator? Please. Bioware just threw you a bone and also gave a wider swath of players their choice in how they want to play and you're acting like it's a bad thing?

It's almost criminal how self-entitled we've all become when a developer adds more options for people to play how they want and it gets them griped at instead of thanked. And before you use the "They wasted resources on this!" - think about how simple it is to add in modifiers that either auto-pick responses [Action] or lessen combat/negate certain sequences.

TL;DR - stop griping about it. You've been given the choice to play how you want while also giving others the choices to play how they want. Everyone wins. No one loses.

#117
llandwynwyn

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Bioware, how dare you give players options?!

#118
Genshie

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Genshie wrote...

Sircaptainking wrote...

Genshie wrote...

Cthulhu42 wrote...

Dinosaur Act wrote...

IEatWhatIPoo wrote...

Like a mode? Play that mode.

Don't like the other modes? Don't play those modes.

Complaining seems pretty stupid.


If BioWare deems elements unimportant (like dialogue) enough to skip...then they generally dumbed down their writing. Which is what people are upset about.

I thought they weren't skipping it, just automating it.

 They aren't skipping it the automatatic responses are the default responses. Example being if you only chose the non-blue/red options in ME2. They aren't skipping anything.


One of the driving selling points of the game is choice. How the **** do you automate that and not lose what the point of the game is?

 The fact that you have the option to choose this setting is a choice. And you play the RPG mode then if you want "THE FULL MASS EFFECT EXPERIENCE". The option to play MP-Co op is also a choice. Choices are every where in this game even out side the story. They are not losing the point by adding a mode in that skips that since they have mode that has everything in it.

Quoting myself for emphasis since you clearly didn't read this post.

#119
Darkeus

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FFinfinity1 wrote...

Darkeus wrote...

Would love the chance to see your face if co-op ruins the game and integrates itself way to deep into the single player game.

The multiplayer things is far from over and no one got "served" lol...


I saw the leaked co-op footage and even though it is unpolished and was still in the beta form, it looked really fun with all the different powers you could have, even though only humans class and power were available


Fair enough.  But looking good and being fun are way different than intruding on the Single player.  Co-op could be fun, it could fall on its face. 

I am guessing it will be a mode that is decent on its own merits but will be diminished by the Single player and kind of throwaway.  At least I hope.  I don't want it messing with the Single player more than it already is.

But the beta didn't give many people hope and I can understand that.

#120
Guest_Puddi III_*

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Zanallen wrote...

Filament wrote...

I sure hope people aren't dredging up that old Jennifer Hepler quote to rail against these new modes when the only thing actually added by these new modes goes in the exact opposite direction of what she was advocating.


This is the BSN, of course they are. Evidently she is responsible for the "OMG So Horrible!" story mode while the "Call of Duty Kiddies" are responsible for the "Pew-Pew" action mode.


I suppose, to be fair, there may be something to say about the presentation of it all. I mean, with DA2, I remember making a lot of the same 'rational' arguments about how various changes really don't amount to a huge difference at the core of the matter. But the way it's presented can rub people the wrong way pretty easily, even if there's no rational basis for it. So even though "story mode" is just the way it is now on "easy" and "combat mode" is just the way it is now with an automatic dialog option, people see implications in the labeling that have an effect on their impression of the game as a whole well beyond the modes' actual effects on the game.

Modifié par Filament, 07 novembre 2011 - 06:55 .


#121
Crackseed

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I think the difference Filament is that DA2 was the same game no matter how you played it - so for those who expected more RPG, less hack-n-slash, there was no option to do that. With ME3 and these game options, people can fine-tune the experience they want out of the game w/o being caught by surprised that their anticipated game "dumbed things down w/o giving them a choice" :)

#122
Genshie

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Darkeus wrote...

FFinfinity1 wrote...

Darkeus wrote...

Would love the chance to see your face if co-op ruins the game and integrates itself way to deep into the single player game.

The multiplayer things is far from over and no one got "served" lol...


I saw the leaked co-op footage and even though it is unpolished and was still in the beta form, it looked really fun with all the different powers you could have, even though only humans class and power were available



But the beta didn't give many people hope and I can understand that.

 What...? You know the exact opposite can be said right? Infact many people here due to the leaked demo have changed their tunes. Have you been reading any of the forums at all? Alot of people are now going to give it a chance.

#123
Annarl

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Filament wrote...

I sure hope people aren't dredging up that old Jennifer Hepler quote to rail against these new modes when the only thing actually added by these new modes goes in the exact opposite direction of what she was advocating.


Especially since it was 5 (or so) years ago when she said it.

#124
Darkeus

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Genshie wrote...

Darkeus wrote...

FFinfinity1 wrote...

Darkeus wrote...

Would love the chance to see your face if co-op ruins the game and integrates itself way to deep into the single player game.

The multiplayer things is far from over and no one got "served" lol...


I saw the leaked co-op footage and even though it is unpolished and was still in the beta form, it looked really fun with all the different powers you could have, even though only humans class and power were available



But the beta didn't give many people hope and I can understand that.

 What...? You know the exact opposite can be said right? Infact many people here due to the leaked demo have changed their tunes. Have you been reading any of the forums at all? Alot of people are now going to give it a chance.


And I never said otherwise.  Where did you get the idea that I did?

I have read the forums and I see a good ol 50/50 split.  I say some people are still not happy about it and some people will trust BioWare until it blows up in their faces.

I would say neither side is really winning here.  It is still arguments based on PR spin and Conjecture.

#125
BlaCKRodjj

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Complistic wrote...

IEatWhatIPoo wrote...

Like a mode? Play that mode.

Don't like the other modes? Don't play those modes.

Complaining seems pretty stupid.


Regardless, Bioware obviously feels some elements of the game are unimportant to enjoying the game as a whole. 


And you know this how? There's a lot of people who found ME2 to be pretty difficult even on the lower levels, so story mode would be just what they need. Action and RPG mode are JUST THE SAME, except that in the first one the dialog choices are automatic. It's not that the elements are uninmportant, it's that they're trying to appease most people.

Sircaptainking wrote...

Shad Croly wrote...
*snip*


using the argument that IF YOU DONT LIKE THE MODE DONT PLAY IT because it doesnt alter the stance that a company shouldn't be trying to appeal to a huge audience this late in the franchise.


Oh FFS. This again? You obviously aren't an economist or a businessman. God forbid that a company try to make more money by expanding their customer base.