Ariella wrote...
Oy vey, it was made clear a few years back that Dragon Age was about Thedas in the Dragon Age, not just a single character.
I have to agree with this notion. I like the idea of Thedas as a setting in its entirety, not just the backdrop for a single hero's story. In my opinion, the "little things" that happen all around the player character during his journey in both DA:O as well as DA2 are an integral part of the world as a whole and help shape the stage by giving it more life, making it more believable and atmospheric.
That said, I would also consider the Blight/Darkspawn/Warden arc to be a pretty major aspect of the overall theme (as it was an event of importance to the entirety of Thedas) and as such I believe it should at least appear in further games, even if it's not the focus. This could range from legends and rumours amidst the peasantry to companions who have fought at the Warden's side in the final battle right up to a cameo appearance.
Bioware seems to like for its players to import old saves to sequels to help shape details of the background, so that cameo appearance could easily be a Warden that looks just like your player character from DA:O. And for people who don't have a save (or the game as a whole) on their HD, it will simply be a person in armour wearing a helmet, thus being somewhat anonymous (gender could then be decided in a dialogue option beforehand just like it worked for Revan in KotOR2). The only important thing would be to keep that cameo suitably vague as to not hint at a personality running counter to what the player originally had in mind. Maybe a speech or a formal meeting with some feudal lord where you just happen to catch a quick glimpse at the Warden before he/she slips out of sight ...