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If the reapers are beaten, whats going to be the next threat?


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#26
Eudaemonium

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A galactic war can't help but leave a massive galactic power vacuum, with the major (and minor) species losing a vast amount of their military and cultural resources in the conflict. This naturally leads to an instability that allows the formation of new alliances, the creation of new conflicts, etcetera. These are ripe territory for further exploration of the ME universe without the need for a 'big bad'. A lot of where the franchise goes will also depend on how long Bioware is willing to set any continuation after the climax of ME3, since they will either have to impose a canon or set it so long after that our choices no longer have any major discernable effect. If you are deciding the fate of whole species in ME3 then they will need to do one or the other in order to explain the presence of species X or Y. This is particularly true if they create an MMO.

#27
DCarter

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Ohei wrote...

I think a MMORPG is kind of unavoidable at some point in the future.

Before that, though, there is room for more single-player plots. Technological advancements may allow characters to expand across the universe, discovering new galaxies with their own new threats. We're not just dealing with the Milky Way here, folks.

The universe is Mass Effect's playground. If executed properly, many new challenges (maybe not as big as the Reapers, but it really is all about context) can be applied to the franchise.

Don't think we need to go to new galaxies to find challenges. Imagine the state the galaxy will be in after the reapers their plenty of stories you could tell from that without having to escalate the scale of Mass Effect and risk losing consistency. 

#28
Slashice

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Maybe each Galaxy has it's "own Reaper fleet", and we will have to contact these Galaxies and help them (using the Citadell relay to travel between galaxies) out. Maybe, don't know :)

#29
Ohei

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DCarter wrote...

Ohei wrote...

I think a MMORPG is kind of unavoidable at some point in the future.

Before that, though, there is room for more single-player plots. Technological advancements may allow characters to expand across the universe, discovering new galaxies with their own new threats. We're not just dealing with the Milky Way here, folks.

The universe is Mass Effect's playground. If executed properly, many new challenges (maybe not as big as the Reapers, but it really is all about context) can be applied to the franchise.

Don't think we need to go to new galaxies to find challenges. Imagine the state the galaxy will be in after the reapers their plenty of stories you could tell from that without having to escalate the scale of Mass Effect and risk losing consistency. 


Exactly, which is what I intended to trigger with my post. There are infinite stories to be told.

#30
DarkDragon777

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Hopefully ME3 ends the series.

#31
Ohei

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DarkDragon777 wrote...

Hopefully ME3 ends the series.


It has been stated by the devs that ME3 ends Shepard's story, but not the ME series.

#32
outmane

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Species war isthe next big thing to come in the MEverse. Cause the REapers were the only thing forcing ppl to work together (and we saw how well this is going in ME1 and ME2...)

After the Reapers will be time for a huge rebalance of powers for the species that survive.

Maybe theyll make a mmo out of that.

#33
Reptillius

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Shepards Story Ends.

But they've put together the groundwork for a lot of different ideas... Shooter games. strategy games. RPG's... all in their own world. By the lore we haven't even explored half the galaxies even though that's not entirely reflected in the galaxy map. So we got a ways to go just in our own Galaxy. We could do various kinds of exploration stuff without really needing a reaper sized plot to make them interesting and excellent. From finding new things. Hunting out old lore... Or even play it from the perspective of a new race just emerging into space faring and the good and the bad that they run into and maybe shape a whole new civilizations entry into the universe.

An MMO might even be the direction eventually taking some of what they learn from the ToR project and such to help shape it. Game 3 definitely has some starting points for these ideas just in the co-op alone with the branching out to be able to play different races and such.

Maybe we could even get a kind of DA:O in space out of it of a few systems in our galaxy somehow linked but not through the citadel and they finally join the Citadel and large community when they take down their mini-demonic overlord and gain control of the relays for themselves. And make it that you could be a few different races with origions on a few different planets across say 3 or 4 systems and have to move back and forth between them gathering help to overthrow the menace and end the game with them going through the gate and running into the Alliance or the Asari...

#34
Last Vizard

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DCarter wrote...

Ohei wrote...

I think a MMORPG is kind of unavoidable at some point in the future.

Before that, though, there is room for more single-player plots. Technological advancements may allow characters to expand across the universe, discovering new galaxies with their own new threats. We're not just dealing with the Milky Way here, folks.

The universe is Mass Effect's playground. If executed properly, many new challenges (maybe not as big as the Reapers, but it really is all about context) can be applied to the franchise.

Don't think we need to go to new galaxies to find challenges. Imagine the state the galaxy will be in after the reapers their plenty of stories you could tell from that without having to escalate the scale of Mass Effect and risk losing consistency. 


ME species are nowhere near ready to leave this galaxy, not a single dyson sphere or ring world. ME tech is primitive considering how old some of these spacefaring species are (Asari, Salarians and Turians), I was thoroughly dissapointed in citadel tech.
 
Figured it was one of those things where you couldn't "play" a game when nano machines disassemble ground based assets while beams are fired at an enemies sun to increase sunspot activity to cause their planet to warm until it will only support basic life forms.....

So yeah, they suck too much to even think about attracting the attention of beings that will most likely be more advanced... why did we send voyager outside of our solar system? wouldn't our existance be pointless right now if in say; 100 or 1000 years from now Humanity is exterminated or worse because we ASSUMED all advanced life forms will be peaceful?

#35
Last Vizard

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[quote]Reptillius wrote...

Shepards Story Ends.

 strategy games. quote]

strategy games are the best and second is RPG, I'd prefer abouther RPG trilogy set 60 years after reaper invasion that is all about a galactic war... A strategy ME galactic warfare game would be better though.

Modifié par Last Vizard, 08 novembre 2011 - 06:07 .


#36
Guest_AwesomeName_*

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Nothing I hope. I wouldn't mind them doing spin-off games, but if ME basically turned into the gaming equivalent of a sci-fi tv show where it's just another formulaic threat each week, I'd be really put off. :/

Imho, a single epic trilogy > series that drags on forever

#37
Gabey5

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you don't need a major threat

you could just play a spectre chasing dangerous people across the galaxy

#38
Barbarossa2010

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The ME universe is so wide open, that any number of threats, both large and small, could emerge. I mean, the Milky Way contains billions of stars. A civilization that is very technologically advanced and is aggressively imperialistic (with a huge population) could still be lying in wait outside of any access to Mass Relays. Perhaps the Reapers never discovered this civilization and they've been allowed to evolve for several extinction cycles.

Perhaps, the intergalactic community has to deal with internal threats or resolve old conflicts that re-ignite now that the bigger conflict is resolved. To me, there is still a helluva lot of Galaxy to explore and that could amount to any number of threats coming about.

#39
Dean_the_Young

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Eudaemonium wrote...

A galactic war can't help but leave a massive galactic power vacuum, with the major (and minor) species losing a vast amount of their military and cultural resources in the conflict. This naturally leads to an instability that allows the formation of new alliances, the creation of new conflicts, etcetera. These are ripe territory for further exploration of the ME universe without the need for a 'big bad'. A lot of where the franchise goes will also depend on how long Bioware is willing to set any continuation after the climax of ME3, since they will either have to impose a canon or set it so long after that our choices no longer have any major discernable effect. If you are deciding the fate of whole species in ME3 then they will need to do one or the other in order to explain the presence of species X or Y. This is particularly true if they create an MMO.

This to the nth degree.

Any default MMO setting would also be an excellent place for the aftermath of the Reaper war, as everyone triest to salvage/reverse engineer the Reaper tech to their own advantage. Then there are potential plotlines like the Cerberus held Klendagon canon, the fate of the post-war Shadow Broker network, those pesky Batarians, and always the Terminus.

#40
Gabey5

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the aftermath of the reaper invasion could be great.

with all the major powers crippled to varying degrees

a new species could emerge

i hope it is like the ds9 dominion

as in a powerhouse with different hierachries and great power

Modifié par Gabey5, 08 novembre 2011 - 06:17 .


#41
RamirezWolfen

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I hope a new threat would be a sort of intergalactic empire looking to add the galaxy to it's territory.

#42
Belisarius09

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instability in the aftermath of the reaper war. maybe a new aggressive species rises to the galactic stage and starts causing troubles. (aka Black fleet crisis)

or

council races seek to rebuild the galaxy repairing the damage done by the reaper war. repairs are costly resulting in high taxes on all species. some species decide they'd rather be independent and secede, this is viewed as a rebellion. (basically copy off of sw eu post-Yuuzhan Vong invasion)

either way the next threat ought to be internal.  reapers served the role of intergalactic threat already, next threat should be intragalactic. it wouldn't make sense to have 2 intergalactic threats. that implies the reapers and this other unknown outside force co-existed. and diminishes how menacing the reapers are

Modifié par Belisarius09, 08 novembre 2011 - 06:29 .


#43
The Ultimate Jawbreaker

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Guys, its obvious that the new threat will be the reapers greatest fear, the entire reason they have been attempting to build up there forces...... Unicron is coming!!!!!!!

#44
mulder1199

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galactic instability

#45
robarcool

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To OP:
Thou shall know in ME4 (if one ever gets made!)

#46
Air36723

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MMORPG, would be interesting to see a Shepard NPC (although the discussion on male or fem shep probably wouldnt be fun) to interact with and get missions from.

#47
Nizzemancer

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IanPolaris wrote...

armass wrote...

Reapers make great villains in ME universe. But the problem is if they are finally beaten in ME3 who or what is going to take their place as this great big villain for the rest of the coming games? Who can match the reapers, or should their menace be temporarily stopped but not ended entirely?


I don't think there is one.  I think ME3 ends the franchise.

-Polaris


They changed that statement quite a while ago to "ME3 is the end of Shepards story"

OP: The reapers while great villains will get watered down the more they are used, any continuation of the franchise would need new blood in the villain-department, stagnation is best left to the Call of Duty franchise..

#48
Nizzemancer

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The Ultimate Jawbreaker wrote...

Guys, its obvious that the new threat will be the reapers greatest fear, the entire reason they have been attempting to build up there forces...... Unicron is coming!!!!!!!


Robot Unicorn? Attack?

#49
jamesp81

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StarcloudSWG wrote...

You don't NEED a "big galaxy shaking evil threat" to have a satisfying science fiction setting. I hope that when they drive the Reapers off (or even destroy them) that the Reapers are NOT replaced by something as big or bigger.


This

#50
Alamar2078

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I think the known races of the galaxy would likely be their own worst enemies in the aftermath of galactic warfare with the Reapers. You should be able to get at least one more series out of that.

While MMORPGs and similar are mentioned I would like a 4x strategy game in the ME Universe. I think it could be cool ...