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Mass Effect 3 Beta/Story Leaks Update (NO SPOILERS)


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#726
Sir Ulrich Von Lichenstien

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IanPolaris wrote...

Someone With Mass wrote...

Niddy' wrote...

How's damage control going?

Obviously not very well; it was cool to see that choices don't really matter and much of the previous story told is going to be retcon.


Oh, FFS. Are people really this dumb?

Slurring out the word "retcon" without a second thought at all?


When it comes to things like Counciler Udina (and many others) retcon is the only word for it.  In DA2 Lelianna's survival was a blatent retcon.  From what I've seen ME3 is full of them.

-Polaris


Because of course you've seen a LOT of ME3 haven't you?

No wait, you can't have. Your just basing it on a barebones outdated leak.

Have you seen any lack of mention as to why Udina is Counciler at start of ME3 even if you picked Anderson? No... oh wait that is because it didn't cover that nor did the actual gameplay footage.

How about you wait till game is released before further putting your foot in your mouth?

#727
NuclearBuddha

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IanPolaris wrote...
If you've read both sets of spoilers then you know exactly what I mean, so don't be cheeky.  Your choice in ME1 doesn't matter at all, and the game LIES to you in ME2.

-Polaris

Niddy' wrote...
And if you let Wrex die, the Krogan fail regardless of what you do. As well with the collector base, and the geth, and genophage, and the quarians.


Also, rough draft from incomplete build.

#728
IanPolaris

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I see '11', so you think bioware can do no wrong then? (Hint: DA2 shows otherwise)

-Polaris

#729
IanPolaris

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NuclearBuddha wrote...

IanPolaris wrote...
If you've read both sets of spoilers then you know exactly what I mean, so don't be cheeky.  Your choice in ME1 doesn't matter at all, and the game LIES to you in ME2.

-Polaris

Niddy' wrote...
And if you let Wrex die, the Krogan fail regardless of what you do. As well with the collector base, and the geth, and genophage, and the quarians.


Also, rough draft from incomplete build.


Actually it's true in the later round of leaks as well.

-Polaris

#730
IanPolaris

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Sir Ulrich Von Lichenstien wrote...

IanPolaris wrote...

Someone With Mass wrote...

Niddy' wrote...

How's damage control going?

Obviously not very well; it was cool to see that choices don't really matter and much of the previous story told is going to be retcon.


Oh, FFS. Are people really this dumb?

Slurring out the word "retcon" without a second thought at all?


When it comes to things like Counciler Udina (and many others) retcon is the only word for it.  In DA2 Lelianna's survival was a blatent retcon.  From what I've seen ME3 is full of them.

-Polaris


Because of course you've seen a LOT of ME3 haven't you?

No wait, you can't have. Your just basing it on a barebones outdated leak.

Have you seen any lack of mention as to why Udina is Counciler at start of ME3 even if you picked Anderson? No... oh wait that is because it didn't cover that nor did the actual gameplay footage.

How about you wait till game is released before further putting your foot in your mouth?


Actually it's been CONFIRMED that Udina is councilor and Anderson is an admiral when ME3 begins, so you might want to rethink that "foot in mouth" comment.

-Polaris

#731
1136342t54_

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IanPolaris wrote...

I see '11', so you think bioware can do no wrong then? (Hint: DA2 shows otherwise)

-Polaris


False.

Thanks for looking at my post as if it was one that totally supported Bioware. Your way of easily seeing what you want to is impressive.

#732
1136342t54_

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NuclearBuddha wrote...

1136342t54 wrote...
This one is months before it and is a old rough draft of the game. Since Bioware ME  team usually change many things in regards to the story usually its not impossible for it to not be a final look at the game.

The "rough draft" appears to be substantially less fleshed-out than (and contradicted in places by) the new leak as well.


Yeah I've been hearing of that. Its not really surprising. Hell just by playing ME2 with a mod to have every character at the beginning you can hear dialogue from early in the game showing you they were supposed to be there.

#733
Sir Ulrich Von Lichenstien

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IanPolaris wrote...

Sir Ulrich Von Lichenstien wrote...

IanPolaris wrote...

Someone With Mass wrote...

Niddy' wrote...

How's damage control going?

Obviously not very well; it was cool to see that choices don't really matter and much of the previous story told is going to be retcon.


Oh, FFS. Are people really this dumb?

Slurring out the word "retcon" without a second thought at all?


When it comes to things like Counciler Udina (and many others) retcon is the only word for it.  In DA2 Lelianna's survival was a blatent retcon.  From what I've seen ME3 is full of them.

-Polaris


Because of course you've seen a LOT of ME3 haven't you?

No wait, you can't have. Your just basing it on a barebones outdated leak.

Have you seen any lack of mention as to why Udina is Counciler at start of ME3 even if you picked Anderson? No... oh wait that is because it didn't cover that nor did the actual gameplay footage.

How about you wait till game is released before further putting your foot in your mouth?


Actually it's been CONFIRMED that Udina is councilor and Anderson is an admiral when ME3 begins, so you might want to rethink that "foot in mouth" comment.

-Polaris


As 11 said... how about YOU rethink and re-read my post.

Here I'll repost the important line just for you since you skipped it last time.


HAVE YOU SEEN ANY LACK OF MENTION AS TO WHY UDINA IS COUNCILOR AT START OF ME3 EVEN IF YOU PICKED ANDERSON? NO... OH WAIT THAT IS BECAUSE IT WASN'T EITHER IN THE LEAKED INFORMATION OR FOOTAGE

I never said he wasn't councilor. But please continue to misread things... your just further proving my point of you putting your foot in your mouth.

#734
Niddy'

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NuclearBuddha wrote...

IanPolaris wrote...
If you've read both sets of spoilers then you know exactly what I mean, so don't be cheeky.  Your choice in ME1 doesn't matter at all, and the game LIES to you in ME2.

-Polaris

Niddy' wrote...
And if you let Wrex die, the Krogan fail regardless of what you do. As well with the collector base, and the geth, and genophage, and the quarians.


Also, rough draft from incomplete build.


You're as helpless as the turian councilor.

#735
shep82

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Someone With Mass wrote...

I like to think that talking about a secret character and talking about dated scripts will be two different things.

That they're not lying all the time.

With a character like this rumored Prothean, they have all the rights to lie about it or throw people off track, so they're not ruining the fun for everyone. There's no harm in playing with people a little about it.

With a dated script, they have no reason to give false information and they're just saying "Hey, some of this might make it into the final game and some of it won't, so we're urging you to not take it all to the heart."

*applauds* Exactly.

#736
Guest_Dinosaur Act_*

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NuclearBuddha wrote...

IanPolaris wrote...
If you've read both sets of spoilers then you know exactly what I mean, so don't be cheeky.  Your choice in ME1 doesn't matter at all, and the game LIES to you in ME2.

-Polaris

Niddy' wrote...
And if you let Wrex die, the Krogan fail regardless of what you do. As well with the collector base, and the geth, and genophage, and the quarians.


Also, rough draft from incomplete build.


Yet, anybody with a semi-intelligent brain can tell what arcs are pernament and what aren't.

#737
shep82

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IanPolaris wrote...

Sir Ulrich Von Lichenstien wrote...

IanPolaris wrote...

Someone With Mass wrote...

Niddy' wrote...

How's damage control going?

Obviously not very well; it was cool to see that choices don't really matter and much of the previous story told is going to be retcon.


Oh, FFS. Are people really this dumb?

Slurring out the word "retcon" without a second thought at all?


When it comes to things like Counciler Udina (and many others) retcon is the only word for it.  In DA2 Lelianna's survival was a blatent retcon.  From what I've seen ME3 is full of them.

-Polaris


Because of course you've seen a LOT of ME3 haven't you?

No wait, you can't have. Your just basing it on a barebones outdated leak.

Have you seen any lack of mention as to why Udina is Counciler at start of ME3 even if you picked Anderson? No... oh wait that is because it didn't cover that nor did the actual gameplay footage.

How about you wait till game is released before further putting your foot in your mouth?


Actually it's been CONFIRMED that Udina is councilor and Anderson is an admiral when ME3 begins, so you might want to rethink that "foot in mouth" comment.

-Polaris

Show me where there is no logical reason why this happend. Also show me proof that importing a save from me2 doesn't change this?

#738
Alex_SM

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NuclearBuddha wrote...

It would be great if BW could make several radically different games, each one catering to a distinct set of choices from previous installments.  But I don't think the market supports it.


You don't need radical different games. 

Look at ME1. It has about 40-50 hours of content. Around 20 of them being the main quest and another 20-30 being side quests.

Both ME1 and ME2 combined have around 5-6 major decisions and lots of minor decisions.

You let minor decisions change details (like some dialogues, some seconds of one custcene here and there, etc...),  there's no problem with that.

Then, with the major decisions you may make a story tree like the following (just an example).

Image IPB

Meaning that "if you choose A, then you have path 3A available but no path 3B. And if you choose B, then you have path 3B available, but not 3A"

With a simple tree like that you can have quite a lot of different paths, depending in the decisions previously made, and (incluiding cutstcenes and all possible variables) I think that would be around 30-35 hours of content (thinking in around 20 for every path), whith a HUGE replayability. 

To make a game like that they'll probably need to sacrifice a lot of sidequests, but I think that would be a minor issue once you have a game wich is able to have a good amount of different paths for the main quest (even when the story remains mostly the same). 

Modifié par Alex_SM, 11 novembre 2011 - 01:29 .


#739
shep82

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Someone With Mass wrote...

If the final game is anywhere near this level of awesomeness, it's GOTY for sure.

Agreed,

#740
Sgt Stryker

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@Alex_SM

Mmm, reminds me of the mission branching in Wing Commander: Prophecy.

#741
Someone With Mass

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EDIT: removed spoiler

Modifié par Jessica Merizan, 12 novembre 2011 - 04:45 .


#742
KingDuncan

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Alex_SM wrote...


Image IPB



Just add a few more lines  on the side and you'll have the plot structure of the Witcher 2

Maybe the polish are stealing ideas from Bioware?

#743
shep82

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EDIT: removed spoiler

Modifié par Jessica Merizan, 12 novembre 2011 - 04:46 .


#744
Alex_SM

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KingDuncan wrote...

Alex_SM wrote...



Just add a few more lines  on the side and you'll have the plot structure of the Witcher 2


That's because making a plotline where decisions matter is extremely easy, you only have to accept that it's impossible to see 100% of the story in a single playtrhough. 

No one read those "choose your own story" books as a kid? It's mostly the same. And those books made it in less than 100 pages. 

Modifié par Alex_SM, 11 novembre 2011 - 01:36 .


#745
shep82

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EDIT: removed spoiler

If that's in the main game I better not be drinking anything when that happens or my tv will be soaked.:o:D

Modifié par Jessica Merizan, 12 novembre 2011 - 04:47 .


#746
KingDuncan

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EDIT: removed spoiler

Modifié par Jessica Merizan, 12 novembre 2011 - 04:47 .


#747
Sir Ulrich Von Lichenstien

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EDIT: REMOVED SPOILER

For some reason your post and Shep82's just reminded me of the http://www.youtube.c...2Vhztc]Summoner'[/url] version of the Dead Ale Wives D&D skit

ME version would most likely have Grunt as the guy out in the Kitchen :lol:

Modifié par Jessica Merizan, 12 novembre 2011 - 04:48 .


#748
Genshie

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We can talk about them but lets avoid actually posting direct spoilers please.

#749
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EDIT: REMOVED SPOILER 

That blows the Chakwas drunk scene out of the water. If all of ME3 is this awesome, then March 6 can't come soon enough.

Modifié par Jessica Merizan, 12 novembre 2011 - 04:49 .


#750
Sgt Stryker

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Alex_SM wrote...

KingDuncan wrote...

Alex_SM wrote...



Just add a few more lines  on the side and you'll have the plot structure of the Witcher 2


That's because making a plotline where decisions matter is extremely easy, you only have to accept that it's impossible to see 100% of the story in a single playtrhough. 

No one read those "choose your own story" books as a kid? It's mostly the same. And those books made it in less than 100 pages. 


I think you may on to something here. Maybe for some unknown reason BioWare is intentionally avoiding that by having linear stories? Do they not realize that a sizable part of their audience plays through the game more than once? I'm not sure why anyone in their right mind would do that, because IMO, doing one playthrough and shelving the game afterwards is just a waste of money.