Did the paragon choice ever make you feel bad?
#126
Posté 09 novembre 2011 - 05:31
#127
Posté 09 novembre 2011 - 06:13
sure, the Geth thing is problematic, but if it either destroy or rewrite, and the Reapers are at the edge of the galaxy, I'll need all the troops I can get.
I do, however, expect to see some of them come back and bite me in the ass in ME3.
#128
Posté 09 novembre 2011 - 06:19
Some of the dialogue on Mordin's mission is quite harsh, (seems to work on the assumption that a paragon hold life sacrosanct), and I can understand someone who are appaled by someone sterilizes their enemy to win a war, even if I agree Mordin's arguments make sense.
I never feel bad for letting Elnora go, if you talk with her she seems to genuinely clueless girl that just realized merc life isn't as cracked up as she imagined. Also people seems to miss that the Volus she killed knowingly sold Eclipse harmful drugs. Renshep have killed many for less.
Anyway paragon is almost never head in the cloud idealistic, it's mostly common sense to try to avoid violence and being polite to strangers, even those you don't care for.
Contrast this to the renegade path that is rude against people for no reason as a rule. And fairly often resort to hilariously excessive use of force with a dr. evil joke for teh lulz on top
#129
Posté 09 novembre 2011 - 07:33
Prior to whispering seductive words in their collective ears, Sovereign altered a low level rounding convention in what became the "Heretic Geth", which caused them/it to evaluate things differently than they normally would. Pretty much the equivalent of deliberately introducing a hormone imbalance in a human.
Our rewriting simply restores that one conditional to its original state. The Heretic cluster still remembers all that has happened and is given an opportunity to reevaluate the situation, now that it has "sobered up". For all we know; with the diverging experiences the Heretics have had during their separation from the geth supercluster at large, they could still reach the same conclusion/consenus as they did before, even with the correction.
#130
Posté 09 novembre 2011 - 07:40
I might not feel they were right, and they can easily go into over-the-top platitudes, but hey.
#131
Posté 09 novembre 2011 - 07:50
knightnblu wrote...
If one examines the Citadel policy regarding weapons restrictions and the wondrous effect it had on reducing crime and increasing clearance rates for crime, you also arrive at the same conclusion and draw the inference that such a policy must be fiction given that real weapons restrictions have actually increased violent crime wherever they have been implemented anywhere in the world. It would seem that criminals love a public that cannot defend itself against them.
That's false, but whatever helps you sleep at night.
#132
Posté 09 novembre 2011 - 07:55
Vegos wrote...
111987 wrote...
If you listen to the some of the dialogue on Samara's recruitment, you learn that every Eclipse mercenary has to make a kill before getting their uniform. So even if Elnora didn't kill the Volus, she is still a murderer. My Shepard just wouldn't let someone like that walk away.
Zaeed sums it up pretty nicely if he's present: "Isn't that an Eclipse uniform? Turn around and face the wall."
Really? Never seen that one, funny.
#133
Posté 09 novembre 2011 - 07:58
#134
Posté 09 novembre 2011 - 08:53
Gabey5 wrote...
Bad King wrote...
BluSoldier wrote...
AdmiralCheez wrote...
Rewriting the geth. Mass murder and mass mind control are both ugly, and every time, I'm not sure I'm doing the right thing.
This might be the only thing in the game I go renegade for. Blowing them up always seemd like the most moral thing to me. I would rather be killed then brain-raped.
I'm quite certain BioWare screwed up with this one. Renshep throughout the mission justifies re-writing while parashep has doubts about re-writing. And yet suddenly at the end, the renegade and paragon options reflect the opposite to what the renegade or paragon had been saying throughout the mission.
would you rather be killed or given a different personality/name/viewpoint etc?
You would still be alive, living the same standard of living as you do now but with a change.
Paragons tend to preserve life
Except all the way through the mission the paragon was against re-writing the heretics while the renegade was not.
#135
Posté 09 novembre 2011 - 08:56
_purifico_ wrote...
3 words: The House Devided. The paragon choice for that misison just sucks. Then again so does renegade
Both choices should have had renegade points. Or failing that just not have a morality score attatched to it.
Morality in ME games suck when tied to game mechanics.
#136
Posté 09 novembre 2011 - 09:02
Bad King wrote...
Gabey5 wrote...
Bad King wrote...
BluSoldier wrote...
AdmiralCheez wrote...
Rewriting the geth. Mass murder and mass mind control are both ugly, and every time, I'm not sure I'm doing the right thing.
This might be the only thing in the game I go renegade for. Blowing them up always seemd like the most moral thing to me. I would rather be killed then brain-raped.
I'm quite certain BioWare screwed up with this one. Renshep throughout the mission justifies re-writing while parashep has doubts about re-writing. And yet suddenly at the end, the renegade and paragon options reflect the opposite to what the renegade or paragon had been saying throughout the mission.
would you rather be killed or given a different personality/name/viewpoint etc?
You would still be alive, living the same standard of living as you do now but with a change.
Paragons tend to preserve life
Except all the way through the mission the paragon was against re-writing the heretics while the renegade was not.
Don't forget its not just changing a perspective, its brainwashing. You are FORCING the heretics to accept the geth's logic by changing how they think.
Its like this. One day without any warning something big happens to you. You are either killed entirely, or you are brainwashed to accept someone elses point of view. That point of view could be anything. Maybe its a society where everyone accepts slavery as normal like the batarrians, maybe the logic is that you have to kill the person closest to you, maybe the logic is to fight against your very own gods.
No you don't have a choice, someone chooses FOR YOU. It doesn't matter what you prefer, it doesnt matter if you don't like it, someone chooses to either kill you and your people or to change how you think to something that ISN'T YOU.
No matter what happens at the end of the choice, you are gone. Gaby5 no longer exists. Admiral Cheeze no longer exists. Blusoldier no longer exists. Nashiktal no longer exists. You are either dead, or someone else. Hell legion explains that in geth terms perspectives are sacred and that he/they wouldn't even be considering this if not for the stakes at hand.
It is one of the few points of ME2 that fit into ME1's theme. Free will and choice, and the heretics get neither.
Modifié par Nashiktal, 09 novembre 2011 - 09:03 .
#137
Posté 10 novembre 2011 - 12:38
#138
Posté 10 novembre 2011 - 12:49
#139
Posté 10 novembre 2011 - 02:45
The Hostage Dialogue from Lair/Shadow Broker always read as: I'm saying I will do this thing that is so unlike me so that you won't look behind you to see that my companion is REALLY going to sock it to you.
House Divided: I based my final decision on What Legion's processes vote: 2 more favor re-writing over destruction. Maybe this is just the Geth not liking to wipe out part of themselves, but there you have it.
I tend to play full paragons, personally. But I also alter things between characters. Some of my Shepards think nothing about activating a power wrench and sticking it into someone's unsuspecting back, while others would find that abhorrent.
I DO tend to go mostly Renegade during the opening parts of Grunt's LM (at the shaman), however. Wrex does say to put on a show, so that's what I do. I also don't make the most critical choices in that mission (Join Urdnot, accepting Uvenk's "offer"), since Grunt will live far longer than Shepard.
#140
Posté 10 novembre 2011 - 04:31
However, remembering the conversations I had with Wrex and reading the Fridge page of Mass Effect on TV Tropes: tvtropes.org/pmwiki/pmwiki.php/Fridge/MassEffect I understand just how bad the Genophage was for the Krogen.
I still tend to choose the neutral options tho, while still being a little antagonistic toward the good doctor.
#141
Posté 10 novembre 2011 - 04:43
So yeah, the paragon angel of humanity sometimes gets his hands dirty, thats just part of the job discription. At least I don't go around punching jerk reporters in the face. I destroy them with logic.
#142
Posté 10 novembre 2011 - 07:42
I don't see the problem of using my enemy's weapon against himself, whatever the weapon.Nashiktal wrote...
Don't forget its not just changing a perspective, its brainwashing. You are FORCING the heretics to accept the geth's logic by changing how they think.
Its like this. One day without any warning something big happens to you. You are either killed entirely, or you are brainwashed to accept someone elses point of view. That point of view could be anything. Maybe its a society where everyone accepts slavery as normal like the batarrians, maybe the logic is that you have to kill the person closest to you, maybe the logic is to fight against your very own gods.
No you don't have a choice, someone chooses FOR YOU. It doesn't matter what you prefer, it doesnt matter if you don't like it, someone chooses to either kill you and your people or to change how you think to something that ISN'T YOU.
No matter what happens at the end of the choice, you are gone. Gaby5 no longer exists. Admiral Cheeze no longer exists. Blusoldier no longer exists. Nashiktal no longer exists. You are either dead, or someone else. Hell legion explains that in geth terms perspectives are sacred and that he/they wouldn't even be considering this if not for the stakes at hand.
It is one of the few points of ME2 that fit into ME1's theme. Free will and choice, and the heretics get neither.
If you don't want a weapon to be used against you, then you should not create it to begins with, the heretics just get what they deserved.
#143
Guest_Saphra Deden_*
Posté 10 novembre 2011 - 07:46
Guest_Saphra Deden_*
#144
Posté 10 novembre 2011 - 07:50
Bioware did not screwed up. Renegade option is the pragmatic one: don't give the geth more soldiers. It's actually exacly the same choice as the Rachni queen (aka eliminating possible threat). That makes the other possible choice Parangon by default.Bad King wrote...
I'm quite certain BioWare screwed up with this one. Renshep throughout the mission justifies re-writing while parashep has doubts about re-writing. And yet suddenly at the end, the renegade and paragon options reflect the opposite to what the renegade or paragon had been saying throughout the mission.
#145
Posté 10 novembre 2011 - 09:24
EternalAmbiguity wrote...
With Mordin. In fact, I couldn't make myself do it. I took the neutral option; Shep's just too harsh.
As much as I like Mordin and share some of his concern regarding Krogan, I disagree with the Salrian meddling with the Krogan. In many ways, while the Paragon options seem a bit harsh, they are correctly the Paragon path when taking everything into consideration regarding the Genophage, and I first must stay true to my character's beliefs as a character.
Yes, it stung a bit at first, and even seemed a bit harsh at times, but if you pay attention to Mordin, he does a lot of soul searching because of his actions regarding the modified Genophage. In the end, to me anyway, getting Mordin to see beyond the number crunching helps him as a character far more than being gentle, and pays off very well in the grand scheme of things, and I hope it carries over well in ME 3.
#146
Posté 10 novembre 2011 - 09:28
^This, A bit harsh but it had to be doneSelene Moonsong wrote...
EternalAmbiguity wrote...
With Mordin. In fact, I couldn't make myself do it. I took the neutral option; Shep's just too harsh.
As much as I like Mordin and share some of his concern regarding Krogan, I disagree with the Salrian meddling with the Krogan. In many ways, while the Paragon options seem a bit harsh, they are correctly the Paragon path when taking everything into consideration regarding the Genophage, and I first must stay true to my character's beliefs as a character.
Yes, it stung a bit at first, and even seemed a bit harsh at times, but if you pay attention to Mordin, he does a lot of soul searching because of his actions regarding the modified Genophage. In the end, to me anyway, getting Mordin to see beyond the number crunching helps him as a character far more than being gentle, and pays off very well in the grand scheme of things, and I hope it carries over well in ME 3.
Modifié par Drone223, 10 novembre 2011 - 09:34 .
#147
Guest_Saphra Deden_*
Posté 10 novembre 2011 - 09:29
Guest_Saphra Deden_*
#148
Posté 10 novembre 2011 - 09:34
Saphra Deden wrote...
Do you think the salarians were wrong to apply the genophage (and modify it) or wrong to uplift the krogan in the first place?
Probably the latter. Had the Salarians not uplifted the Krogan then the Krogan Rebellions would've never happened.
#149
Guest_Saphra Deden_*
Posté 10 novembre 2011 - 09:38
Guest_Saphra Deden_*
Paragon Shepard just being a holier-than-though ****** as I see it.
#150
Posté 10 novembre 2011 - 09:39
That is the big issues ... "whats" and "ifs" and "maybes" ...





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