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So, soldier is next to useless, now?


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#76
Ofcoursenot

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AdmiralCheez wrote...

DiebytheSword wrote...

Tungsten Concussive shot would be . . . odd though.

I imagine it'd be like hitting someone with a cannonball.

I wonder what the point of a Warp CS would be?
Seems more effective to just throw a warp field....

#77
Yuoaman

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Both of those animations look awesome - but I'm still going to play Soldier.

#78
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AdmiralCheez wrote...

iOnlySignIn wrote...

Soldier is best played WITHOUT Adrenaline Rush:



Disclaimer: I did not make that video.

Having Adrenaline Rush and not using it is like buying a racecar and never going faster than 60MPH.  A masterful display of restraint, but it defeats the purpose of having a damn racecar.

But winning without using A Rush is like outracing somebody without going higher than the 2nd gear in your race car. Or beating some one up without using your right hand. It's to prove how you are proverbially superior.

#79
DiebytheSword

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D3MON-SOVER3IGN wrote...

<div style="background-color:#000000;width:520px;"><div style="padding:4px;"><embed src="http://media.mtvnservices.com/mgid:moses:usermovie:gametrailers.com:359386" width="512" height="288" type="application/x-shockwave-flash" allowFullScreen="true" allowScriptAccess="always" base="." flashVars=""></embed><p style="text-align:left;background-color:#FFFFFF;padding:4px;margin-top:4px;margin-bottom:0px;font-family:Arial, Helvetica, sans-serif;font-size:12px;">Get More: <a href='http://www.gametrailers.com'>GameTrailers.com</a>, <a href="http://www.gametrailers.com/user-movie/mass-effect-3-sdcc-2011-demo/359386">oREVANCHISTo - Mass Effect 3 SDCC 2011 Demo</a>, <a href='http://pc.gametrailers.com/'>PC Games</a>, <a href='http://ps3.gametrailers.com/'>PlayStation 3</a>, <a href='http://xbox360.gametrailers.com/'>Xbox 360</a></p></div></div>


That's exactly what I was thinking.

#80
robarcool

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iOnlySignIn wrote...

AdmiralCheez wrote...

iOnlySignIn wrote...

Soldier is best played WITHOUT Adrenaline Rush:



Disclaimer: I did not make that video.

Having Adrenaline Rush and not using it is like buying a racecar and never going faster than 60MPH.  A masterful display of restraint, but it defeats the purpose of having a damn racecar.

But winning without using A Rush is like outracing somebody without going higher than the 2nd gear in your race car. Or beating some one up without using your right hand. It's to prove how you are proverbially superior.

Bragging rights, hmm. That can never hurt!

#81
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DiebytheSword wrote...

D3MON-SOVER3IGN wrote...

<div style="background-color:#000000;width:520px;"><div style="padding:4px;"><embed src="http://media.mtvnservices.com/mgid:moses:usermovie:gametrailers.com:359386" width="512" height="288" type="application/x-shockwave-flash" allowFullScreen="true" allowScriptAccess="always" base="." flashVars=""></embed><p style="text-align:left;background-color:#FFFFFF;padding:4px;margin-top:4px;margin-bottom:0px;font-family:Arial, Helvetica, sans-serif;font-size:12px;">Get More: <a href='http://www.gametrailers.com'>GameTrailers.com</a>, <a href="http://www.gametrailers.com/user-movie/mass-effect-3-sdcc-2011-demo/359386">oREVANCHISTo - Mass Effect 3 SDCC 2011 Demo</a>, <a href='http://pc.gametrailers.com/'>PC Games</a>, <a href='http://ps3.gametrailers.com/'>PlayStation 3</a>, <a href='http://xbox360.gametrailers.com/'>Xbox 360</a></p></div></div>


That's exactly what I was thinking.



Thats me failing at posting links -___-

#82
BlaCKRodjj

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AVPen wrote...

BlaCKRodjj wrote...

Also, concussive shot now carries the effect of your ammo power, so it makes the soldier a guddam beast

Actually, that brings up a question that hasn't yet been asked about Concussive Shot - is the carryover effect from the selected Ammo Power onto CS an automatic effect of the power or does it require an upgraded Rank Evolution first?
(I know for the final 6th Rank of CS, one of the evolutions is called Amplification which sort of sounds like that could be a Ammo Power carryover effect, although no one knows what either of the final 6th Rank evolutions do for sure yet)


It could be, no one is really sure about it. Be it as it may, it gives the soldier a better abillity at taking out shields and armor without riddling a target with bullet holes

#83
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Dark_Caduceus wrote...

Ummm, everyone could use any weapon in ME, and the soldier didn't even have AR then... and it was easily the best class in the game(well, the infiltrator could bet it, but it was only marginally better).

The difference in ME3 though is all classes can probably properly aim every weapon as well. I don't use weapons I'm not trained in in ME1.

#84
Someone With Mass

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jreezy wrote...

Dark_Caduceus wrote...

Ummm, everyone could use any weapon in ME, and the soldier didn't even have AR then... and it was easily the best class in the game(well, the infiltrator could bet it, but it was only marginally better).

The difference in ME3 though is all classes can probably properly aim every weapon as well. I don't use weapons I'm not trained in in ME1.

I tried using assault rifles as a Sentinel once. I couldn't even hit the broadside of the Normandy.

Which I am happy that they fixed in ME2. If you have the weapon, you can use it. Points worth spending somewhere else.

#85
cactusberry

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AdmiralCheez wrote...
(What's this?  A smart, literate person rolls soldier?  Ye gods, is it even possible?)

I play soldier. I find it extremely fun. No, it's not because I'm a fan of FPS; I hate most FPS. I like the soldier because it gives me more of a feel in an RPG. Sure, biotic and tech powers are great, but not for my canon Shepard. I believe my expirience in Mass Effect is greater when Shepard doesn't have any truly out of the ordinary things, like biotics. It gives more of an underdog feel, at least in my opinion. 

I like Adrenaline Rush, contrary to what others might be posting. Why? I don't really know, to be honest. It's simply more satisfying to me than being able to toss someone into the air.

#86
Janus Prospero

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Ofcoursenot wrote...

Honestly, there seems to be very little incentive for anyone to play as a soldier now. All classes can use all weapons, and soldiers have no non-combat powers. Sure, they don't get slowed down when you carry every weapon, but most people only use two or three weapons most of the time, only pulling out others when necessary.
The Omni-blade and grenade are cool, but still not enough reason to go without biotic or tech powers.


People said the same thing when the ME2 class videos were released. "All the other classes get cool powers like Cloak or Charge. The only thing soldiers get is a lame time slowing ability." Flash forward to release day and the solider turns out to be arguably one of the stronger classes on Insanity playthroughs.

To me, Soldiers are The Mario. Infiltrators are great at range but weak when they get flanked and have to fight up close. Vanguards are deadly up close but completely ineffectual at range. Soldiers are very well rounded, but also with the option to specialize further depending on what weapon you pick from the collector vessel.

I find that most people that complain the game is too easy or boring with a certain class are either not playing it on a high enough difficulty level or not playing aggressively enough. In fact, after friending some BSN people on Xbox Live I find that very few of you have actually beaten the game on Insanity. You know what class is boring? Adept if you play it on Casual.
:P

One of the things I enjoy about playing Mass Effect 2 is tuning my character and playstyle so that I'm a more effective killing machine. As a soldier I play a very high / risk high reward game with the Revenant and constantly ride that fine line between constant red veins and dying, but I still manage to kill everything in the room. What a blast!

Harbinger is kind of the boogeyman of the game, so it is very satisfying to rush him with a Revenant, pop Adrenaline Rush and mow him down.

Modifié par Janus Prospero, 10 novembre 2011 - 01:48 .


#87
FluffyScarf

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Slowing down perception of time is hardly an underdog ability. A combat ability like that would be the most practical.

#88
cactusberry

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FluffyScarf wrote...

Slowing down perception of time is hardly an underdog ability. A combat ability like that would be the most practical.

That's not exactly what I meant. I mean story-wise. People with biotic powers are already relatively "up there" in terms of strength or power.

#89
Janus Prospero

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TheDarkRats wrote...

FluffyScarf wrote...

Slowing down perception of time is hardly an underdog ability. A combat ability like that would be the most practical.

That's not exactly what I meant. I mean story-wise. People with biotic powers are already relatively "up there" in terms of strength or power.


I think what TheDarkRats means is Adrenaline Rush is primarily martial in nature. Meaning that it probably took soldier Shep a lot of training to become that bad ass. Whereas a biotic Shep is essentially gifted with magic powers and a techy Shep must just have a huge bankroll to buy all those cool toys.

#90
AdmiralCheez

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iOnlySignIn wrote...

But winning without using A Rush is like outracing somebody without going higher than the 2nd gear in your race car. Or beating some one up without using your right hand. It's to prove how you are proverbially superior.

But intentionally nerfing yourself to prove how badass you are is pompous and boring.  Unless you're doing it to challenge yourself and better your skills, I don't see the point.

#91
FluffyScarf

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Isn't SoldierShep supposed to be the most physically powerful of all the classes anyway?

And are those pokemon characters in your sig? :D

Modifié par FluffyScarf, 10 novembre 2011 - 01:57 .


#92
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AdmiralCheez wrote...

iOnlySignIn wrote...

But winning without using A Rush is like outracing somebody without going higher than the 2nd gear in your race car. Or beating some one up without using your right hand. It's to prove how you are proverbially superior.

But intentionally nerfing yourself to prove how badass you are is pompous and boring.  Unless you're doing it to challenge yourself and better your skills, I don't see the point.

Pompous is a great word to describe that.

#93
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AdmiralCheez wrote...

iOnlySignIn wrote...

But winning without using A Rush is like outracing somebody without going higher than the 2nd gear in your race car. Or beating some one up without using your right hand. It's to prove how you are proverbially superior.

But intentionally nerfing yourself to prove how badass you are is pompous and boring.  Unless you're doing it to challenge yourself and better your skills, I don't see the point.

Perhaps Adrenaline Rush would not be so OP with the new difficulty system in ME3.

In ME2, especially after your first playthrough, Solider and Sentinel are too easy even on Insanity. You have to nerf yourself somehow (no Adrenaline Rush, no upgrades, no armor, use default weapons, I've seen many ways people do that) otherwise it's like beating a dead man. I personally prefer not using Adrenaline Rush as I believe it leads to fast aging.

Modifié par iOnlySignIn, 10 novembre 2011 - 02:17 .


#94
AdmiralCheez

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iOnlySignIn wrote...

Perhaps Adrenaline Rush would not be so OP with the new difficulty system in ME3.

In ME2, especially after your first playthrough, Solider and Sentinel are too easy even on Insanity. You have to nerf yourself somehow otherwise it's like beating a dead man.

Define "too easy."

Because I seem to recall dying enough for it not to be easy.

Not all of us are hardcore, master gamers here.  I am still in possession of a healthy amount of suck, and thus I was able to fight and win as a soldier and still feel accomplished.

Of course, at some point, I take the training wheels off and give 'er.  That's usually pretty embarrassing for all parties involved.  Hathur, FeralEwok, and Dieby can confirm this.

#95
FeralEwok

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Its true she's awful

#96
AdmiralCheez

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FeralEwok wrote...

Its true she's awful

Running the hell away is a perfectly viable tactic.

#97
Ofcoursenot

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AdmiralCheez wrote...

FeralEwok wrote...

Its true she's awful

Running the hell away is a perfectly viable tactic.

I cannot speak for Cheez' skillz, but I fully endorse this statement.

#98
FeralEwok

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You mean a tatical advance in the opposite direction right?

#99
1136342t54_

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FeralEwok wrote...

You mean a tatical advance in the opposite direction right?


Turian strategy.

#100
DiebytheSword

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AdmiralCheez wrote...

FeralEwok wrote...

Its true she's awful

Running the hell away is a perfectly viable tactic.


I promised I'm not going to mention Chora's Den's staffing irregularities on insanity anymore.  So there.  But you did leave Garrus to handle it on his own, so you didn't totally run away.Posted Image