Ofcoursenot wrote...
Honestly, there seems to be very little incentive for anyone to play as a soldier now. All classes can use all weapons, and soldiers have no non-combat powers. Sure, they don't get slowed down when you carry every weapon, but most people only use two or three weapons most of the time, only pulling out others when necessary.
The Omni-blade and grenade are cool, but still not enough reason to go without biotic or tech powers.
People said the same thing when the ME2 class videos were released. "All the other classes get cool powers like Cloak or Charge. The only thing soldiers get is a lame time slowing ability." Flash forward to release day and the solider turns out to be arguably one of the stronger classes on Insanity playthroughs.
To me, Soldiers are
The Mario. Infiltrators are great at range but weak when they get flanked and have to fight up close. Vanguards are deadly up close but completely ineffectual at range. Soldiers are very well rounded, but also with the option to specialize further depending on what weapon you pick from the collector vessel.
I find that most people that complain the game is too easy or boring with a certain class are either not playing it on a high enough difficulty level or not playing aggressively enough. In fact, after friending some BSN people on Xbox Live I find that very few of you have actually beaten the game on Insanity. You know what class is boring? Adept if you play it on Casual.

One of the things I enjoy about playing Mass Effect 2 is tuning my character and playstyle so that I'm a more effective killing machine. As a soldier I play a very high / risk high reward game with the Revenant and constantly ride that fine line between constant red veins and dying, but I still manage to kill everything in the room. What a blast!
Harbinger is kind of the boogeyman of the game, so it is very satisfying to rush him with a Revenant, pop Adrenaline Rush and mow him down.
Modifié par Janus Prospero, 10 novembre 2011 - 01:48 .