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So, soldier is next to useless, now?


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#176
Guest_lightsnow13_*

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I think AR will probably slow down enemies on your screen. Everyone else will still be able to move in real time it's just that for you personally enemies are slowed down. It makes sense - and I could definitely see it implemented in multiplayer.

Modifié par lightsnow13, 10 novembre 2011 - 09:46 .


#177
Janus Prospero

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lightsnow13 wrote...

I think AR will probably slow down enemies on your screen. Everyone else will still be able to move in real time it's just that for you personally enemies are slowed down. It makes sense - and I could definitely see it implemented in multiplayer.


A dev already commented that time dilation moves will not slow down time in multiplayer. They've been tweeked to do something else.

#178
capn233

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If it is weight restricted, does Soldier have enough capacity for two Revenants? One in each hand...



(No, don't seriously want two Revi's...)

Modifié par capn233, 10 novembre 2011 - 11:24 .


#179
CptBomBom00

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That is then being overpowered and also being the deadliest son of **** in the galaxy.

#180
hellcat420

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CptBomBom00 wrote...

That is then being overpowered and also being the deadliest son of **** in the galaxy.


soldier doesnt need two revs to  be overpowered

#181
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Janus Prospero wrote...

lightsnow13 wrote...

I think AR will probably slow down enemies on your screen. Everyone else will still be able to move in real time it's just that for you personally enemies are slowed down. It makes sense - and I could definitely see it implemented in multiplayer.


A dev already commented that time dilation moves will not slow down time in multiplayer. They've been tweeked to do something else.


damn. I wonder what it'll do then. it better be worth it because I could easily see a soldier being the most useless class in MP. Everyone is restricted to using 2 weapons.

Modifié par lightsnow13, 11 novembre 2011 - 07:17 .