

It's a bit small, but if you look closely at the upper part of the second image you might see what looks like the side of the "bridge" I've been using. That's because the texture isn't showing up on the bottom of the model, since it's supposed to be under the player rather than above.
Which leads me to my question: Is there a way to rotate a placeable upside-down in the toolset, or am I going to need placeables that specifically use upside-down models?
Modifié par jackkel dragon, 10 novembre 2011 - 05:10 .





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