A while back, I was picked up for a website to write articles containing Character Studies about video game characters. One of the ones that was written was about Anders and his decent into madness, so to speak. Now I am not going to beg people to check out the website just to give it hits, but I was re-reading it in preparation for a new article and I realized something; Why haven't I brought this up to anyone else yet?
Now I have no true psychology degree, so a lot of the information in the article (Linked at the bottom if you care to read it) is from a laymans perspective. But I found the results, and my own feelings on the matter pretty surprising in the fact that it seems like the point of the final act of the game, and of Anders as a character, is not just about the actions of him, but rather the overarching consequences and the stigma it shall receive in the Dragon Age universe, in conjunction with how we, the players, see it as well.
I know not everyone was satisfied with Anders, or the game in general, but I always felt like that ending was the hardest decision I ever had to make in terms of a narrative standpoint since it is so inter-connected to everything else in the Dragon Age universe. It boils down to how we perceive Anders actions basically, an act of full scale rebellion, or a desprate act of terrorism. In the end, the stigma will not go away, and that seems to be the point of everything; that Anders did change Thedas, for better or worse, and how everyone views it will determine how we will symbolically view it.
But I am rambling on a bit here. I am curious to hear from you guys on what your opinion might be on this. If you like to read the article, if not, the basic question then is simple; how do you perceive Anders actions based on what he did in game? Is it an act of terrorism, or the first shot in open rebellion? Is it something entirely different from that?
www.blisteredthumbs.net/2011/09/cwc-anders/1/
Modifié par LinksOcarina, 10 novembre 2011 - 06:26 .





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