Jessica Merizan wrote...
iakus wrote...
Il Divo wrote...
Out of curiosity, how long have we known about the co-op having a separate campaign story? For the life of me, I really don't remember hearing anything about it before that Ign article. I thought it was (literally) intended as a Horde mode.
That's what I thought too.
So great, SP is only part of the storyline:(
Again:
Exactly who will we be fighting for? Citadel Defense Forces, Mercenary Groups?
At a high level, Shepard is marshaling the troops on behalf of the Earth Alliance so you are technically fighting for the Earth Alliance. From a story perspective, a lot of these groups have come together as a loose fighting force to stop the reapers therefore they don’t fly the same type of banners that would have existed in pre- reaper invasion days.
If it’s a separate story campaign, are our multiplayer characters playing their part in dialogue scenes or is it more of an environmental storytelling?
While it is separate to the main story they will never be involved in the actual campaign of the main story. It’s more like a side mission to the SP. We don’t want to create situations where MP players have something that SP players couldn’t otherwise see.
http://blog.bioware....-jesse-houston/
MP campaigns and Galaxy at War are a means to show everyone what's happening beyond Shepard's immediate scope. What's going on in the rest of the universe while Shepard's story is progressing? Can't say more or I'll start getting into spoilers. But from a person who doesn't normally play MP, I would caution that you be open-minded until you can try the demo in Jan. or have the game in your hands in March then judge away 
I'm guessing the subtlties of my sig got missed again

While I admit I play SP games far more than multiplayer, and even my multiplayer preferences run more towards Civilization than Gears of War, I have nothing against multiplayer as such. I am, however, deeply suspicious of it in ME3.
I like pizza. I like ice cream. I do not, however, like ice cream in my pizza. Even good ice cream.
Most games with multiplayer I have played in the past keep them totally seperate. No benefits transfer from one to the other. SInce MP in ME3
can affect single player, I am left to wonder how much it can do so. How much it
will do so, even unintentionally. Is that Haagen Dazs on my pepperoni?
And the very idea that one might
have to play the mp campaign to get the full "Mass Effect 3" story" would really take the cake. (Is anyone else starting to get hungry?)
At any rate, I don't doubt Bioware could make a good multiplayer game if they set their mind to it. What bugs me is that ME3 seems to be trying to have it both ways, to be both single and multiplayer in one game. But seperate of course. That's the meaning of my sig. And I doubt any demo can ease that fear.