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Well, so much for being optional...


127 réponses à ce sujet

#51
DrFumb1ezX

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iakus wrote...

Il Divo wrote...

Out of curiosity, how long have we known about the co-op having a separate campaign story? For the life of me, I really don't remember hearing anything about it before that Ign article. I thought it was (literally) intended as a Horde mode.


That's what I thought too.

So great, SP is only part of the storyline:(


I think they meant that the storyline is you helping Shepard and the other races gain resources to fight the Reapers.
Y'know, paper-thin, and all that ****.

Honestly, I keep wondering why people care about whether or not people play the MP. If you will, awesome, see you on the front lines. If you don't, kudos to you.:D

Modifié par soccerchick, 10 novembre 2011 - 09:54 .


#52
Destroy Raiden_

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No one is forcing you to play co op and I don't see any problem in having them work different missions from single player. I find it dull as hell to have co op in the same places doing the same missions as I'd do solo in single player talk about no surprises or excitement. I could care less if new people, guns, or armor show in co-op to help but not in single player.

#53
Lunatic LK47

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soccerchick wrote...

Honestly, I keep wondering why people care about whether or not people play the MP. If you will, awesome, see you on the front lines. If you don't, kudos to you.:D


Mainly because by the time ME3 hits that $20 price tag, the entire community would be dead? I saw this with every Tom Clancy game that existed.

Modifié par Lunatic LK47, 10 novembre 2011 - 10:05 .


#54
Da_Lion_Man

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Was to be expected but it still sucks... I don't like multiplayer achievements of any kind.
At least I can play on my own (I think?), I just hope the mode is manageable on your own. I can do horde mode in the Gears of War series on my own with some trial and error.

Modifié par Da_Lion_Man, 10 novembre 2011 - 10:08 .


#55
MasterEcabob

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crimzontearz wrote...

which begs the question...is GAW confined to 1 run per save file? If so does one have to start a new save file for each GAW run? can we otherwise pick a particular GAW file to complement our playthrough? Are the GAW chapters modular?


Not so sure about overall GAW, but as for the multiplayer portion, here's what we know:

- Can have as many multiplayer 'careers' as you want
- Each career starts at lv 1
- Play multiplayer to level up
- At lv 20, you have choice to import that career into a singleplayer file
- Doing this gives that singleplayer file extra 'war assets'
- Unknown if one career can be imported to multiple singleplayer files

As far as I know, this system sounds pretty awesome.  Giving you the choice to import your character or not is a great move on Bioware's part, as I intend for a few of my singleplayer files to be epic fails files.  This way, I can play the multi for funsies without having to worry about getting the perfect ending in all of my files.

#56
Maggot4everr

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I'm sorry, I'm still baffled by people complaining about getting more options of things to do.

Modifié par Maggot4everr, 10 novembre 2011 - 10:12 .


#57
Nerevar-as

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I don´t know if it´s been asked before, but is it possible to play MP and have its results NOT affect SP? I´d like to control a different species for a while, but I want my SP campaign to stand alone, with no galactic readiness help from MP.

#58
Jessica Merizan

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iakus wrote...

Il Divo wrote...

Out of curiosity, how long have we known about the co-op having a separate campaign story? For the life of me, I really don't remember hearing anything about it before that Ign article. I thought it was (literally) intended as a Horde mode.


That's what I thought too.

So great, SP is only part of the storyline:(


Again:

Exactly who will we be fighting for? Citadel Defense Forces, Mercenary Groups?
At a high level, Shepard is marshaling the troops on behalf of the Earth Alliance so you are technically fighting for the Earth Alliance. From a story perspective, a lot of these groups have come together as a loose fighting force to stop the reapers therefore they don’t fly the same type of banners that would have existed in pre- reaper invasion days.

If it’s a separate story campaign, are our multiplayer characters playing their part in dialogue scenes or is it more of an environmental storytelling?
While it is separate to the main story they will never be involved in the actual campaign of the main story. It’s more like a side mission to the SP. We don’t want to create situations where MP players have something that SP players couldn’t otherwise see.
http://blog.bioware....-jesse-houston/


MP campaigns and Galaxy at War are a means to show everyone what's happening beyond Shepard's immediate scope. What's going on in the rest of the universe while Shepard's story is progressing? Can't say more or I'll start getting into spoilers. But from a person who doesn't normally play MP, I would caution that you be open-minded until you can try the demo in Jan. or have the game in your hands in March then judge away Posted Image

#59
Medhia Nox

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I think they should force you to complete all co-op missions before you can even access the single player.

#60
Sir Ulrich Von Lichenstien

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Nerevar-as wrote...

I don´t know if it´s been asked before, but is it possible to play MP and have its results NOT affect SP? I´d like to control a different species for a while, but I want my SP campaign to stand alone, with no galactic readiness help from MP.


I am hoping that we can choose to do this because I want to do it for my 'Worse playthrough', am ok with all my others having the MP bonus just not that one and I'd rather do that playthrough once I've got an idea of what to expect so I can fudge it up even more (and see if some of the decisions I've made in that playthrough will come bite me in the butt as expected so if need be I can replay ME2 to fix it).

There was an article where it states how once we get our MP character to a certain level we can import the MP stuff into our SP, whether that just applies to all playthroughs or whether its optional if we want it in an SP playthrough or not I don't think has been fully answered however.

#61
Bogsnot1

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RE2_Apocalypse wrote...
Posted Image


Modifié par Bogsnot1, 10 novembre 2011 - 11:50 .


#62
Justicar

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The OP is implying that he NEEDS to get platinum trophy

Silly him.

They're meaningless.

*has platinum ME2 trophy*

#63
Guest_Trust_*

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Jessica Merizan wrote...
Again:

Exactly who will we be fighting for? Citadel Defense Forces, Mercenary Groups?
At a high level, Shepard is marshaling the troops on behalf of the Earth Alliance so you are technically fighting for the Earth Alliance. From a story perspective, a lot of these groups have come together as a loose fighting force to stop the reapers therefore they don’t fly the same type of banners that would have existed in pre- reaper invasion days.

If it’s a separate story campaign, are our multiplayer characters playing their part in dialogue scenes or is it more of an environmental storytelling?
While it is separate to the main story they will never be involved in the actual campaign of the main story. It’s more like a side mission to the SP. We don’t want to create situations where MP players have something that SP players couldn’t otherwise see.
http://blog.bioware....-jesse-houston/


MP campaigns and Galaxy at War are a means to show everyone what's happening beyond Shepard's immediate scope. What's going on in the rest of the universe while Shepard's story is progressing? Can't say more or I'll start getting into spoilers. But from a person who doesn't normally play MP, I would caution that you be open-minded until you can try the demo in Jan. or have the game in your hands in March then judge away Posted Image


What the hell? You didn't say "I should go" :blink:

#64
GMagnum

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dam jessica merizan didnt hold notin back im scared of her tbh she seem like da chick dat be beatin da shyt outta dudes in da bar

#65
RyuGuitarFreak

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Character DLC? Awwwwww, come on! /marcus phoenix

What about face customization? It's a feature that should be already there on launch but I'd buy DLC for that. There, I said it.

#66
robarcool

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So, TC is angry that he/she can't get all the trophies without playing co-op. Well, since when did the trophies come into gameplay exactly? You can complete and achieve the ultimate SP ending without touching the co-op. That has been confirmed. How is it not optional then?

#67
Gabriel S.

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Jessica Merizan wrote...

If it’s a separate story campaign, are our multiplayer characters playing their part in dialogue scenes or is it more of an environmental storytelling?
While it is separate to the main story they will never be involved in the actual campaign of the main story. It’s more like a side mission to the SP. We don’t want to create situations where MP players have something that SP players couldn’t otherwise see.
http://blog.bioware....-jesse-houston/


MP campaigns and Galaxy at War are a means to show everyone what's happening beyond Shepard's immediate scope. What's going on in the rest of the universe while Shepard's story is progressing? Can't say more or I'll start getting into spoilers. But from a person who doesn't normally play MP, I would caution that you be open-minded until you can try the demo in Jan. or have the game in your hands in March then judge away Posted Image


HA!

You've contradicted yourself!

HA!

HA HA-HA HA!

HA!



:bandit:

Modifié par Gabriel Stelinski, 11 novembre 2011 - 12:24 .


#68
crimzontearz

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right...so....in order to have maxed out war assets I "have" to go through multiplauyer...but I can go at it completely alone?


seriously we need more thorough explanations on how this works

#69
Ofcoursenot

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This is just as bad as when people were ****ing about Halo: Reach on the Bnet forums around 1 month before launch. While i admit that Reach did, in fact, suck, the point is that one cannot judge a game nor a feature without first PLAYING it.

So don't you dare call co-op garbage until you've played it.

#70
Iakus

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Jessica Merizan wrote...

iakus wrote...

Il Divo wrote...

Out of curiosity, how long have we known about the co-op having a separate campaign story? For the life of me, I really don't remember hearing anything about it before that Ign article. I thought it was (literally) intended as a Horde mode.


That's what I thought too.

So great, SP is only part of the storyline:(


Again:

Exactly who will we be fighting for? Citadel Defense Forces, Mercenary Groups?
At a high level, Shepard is marshaling the troops on behalf of the Earth Alliance so you are technically fighting for the Earth Alliance. From a story perspective, a lot of these groups have come together as a loose fighting force to stop the reapers therefore they don’t fly the same type of banners that would have existed in pre- reaper invasion days.

If it’s a separate story campaign, are our multiplayer characters playing their part in dialogue scenes or is it more of an environmental storytelling?
While it is separate to the main story they will never be involved in the actual campaign of the main story. It’s more like a side mission to the SP. We don’t want to create situations where MP players have something that SP players couldn’t otherwise see.
http://blog.bioware....-jesse-houston/


MP campaigns and Galaxy at War are a means to show everyone what's happening beyond Shepard's immediate scope. What's going on in the rest of the universe while Shepard's story is progressing? Can't say more or I'll start getting into spoilers. But from a person who doesn't normally play MP, I would caution that you be open-minded until you can try the demo in Jan. or have the game in your hands in March then judge away Posted Image


I'm guessing the subtlties of my sig got missed again ;)

While I admit I play SP games far more than multiplayer, and even my multiplayer preferences run more towards Civilization than Gears of War, I have nothing against multiplayer as such.  I am, however, deeply suspicious of it in ME3.  

I like pizza.  I like ice cream.  I do not, however, like ice cream in my pizza.  Even good ice cream.

Most games with multiplayer I have played in the past keep them totally seperate.  No benefits transfer from one to the other.  SInce MP in ME3 can affect single player, I am left to wonder how much it can do so. How much it will do so, even unintentionally.  Is that Haagen Dazs on my pepperoni?

And the very idea that one might have to play the mp campaign to get the full "Mass Effect 3" story" would really take the cake.  (Is anyone else starting to get hungry?)

At any rate, I don't doubt Bioware could make a good multiplayer game if they set their mind to it.  What bugs me is that ME3 seems to be trying to have it both ways, to be both single and multiplayer in one game.  But seperate of course.  That's the meaning of my sig.  And I doubt any demo can ease that fear.

#71
Gabriel S.

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Ofcoursenot wrote...

This is just as bad as when people were ****ing about Halo: Reach on the Bnet forums around 1 month before launch. While i admit that Reach did, in fact, suck, the point is that one cannot judge a game nor a feature without first PLAYING it.

So don't you dare call co-op garbage until you've played it.


Exactly!

Imagine if they used this as a punch line for vehicle safety: "don't you dare complain about the airbags until you've had an accident!" *BLING* *teeth sparkle* ;)

#72
Bogsnot1

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@crimsontearz: No, you dont have to play it. It has already been stated numerous times, in numerous threads, that you can achieve the same level of galactic readiness in SP.

@iakus: They havent been missed, theyre just being ignored as the indignant butthurt which they are. Noone is forcing you to install, or play, ME3, so installing MP is 100% optional. Do you complain this loudly on any other games forums about being "forced" to install the MP client on those games?
Didnt think so. Swallow some concrete, harden the f**k up, and stop throwing a childish tantrum.

#73
Night Wraith

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Chris Priestly wrote...

Adugan wrote...

There wasnt much clarification before this thread.


Really?

There wasn't?


:devil:


Priestly: 1

Clueless: 0

Anyway I am excited for the coop mode.

Modifié par Night Wraith, 11 novembre 2011 - 12:59 .


#74
Il Divo

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iakus wrote...
I'm guessing the subtlties of my sig got missed again ;)

While I admit I play SP games far more than multiplayer, and even my multiplayer preferences run more towards Civilization than Gears of War, I have nothing against multiplayer as such.  I am, however, deeply suspicious of it in ME3.  

I like pizza.  I like ice cream.  I do not, however, like ice cream in my pizza.  Even good ice cream.

Most games with multiplayer I have played in the past keep them totally seperate.  No benefits transfer from one to the other.  SInce MP in ME3 can affect single player, I am left to wonder how much it can do so. How much it will do so, even unintentionally.  Is that Haagen Dazs on my pepperoni?

And the very idea that one might have to play the mp campaign to get the full "Mass Effect 3" story" would really take the cake.  (Is anyone else starting to get hungry?)

At any rate, I don't doubt Bioware could make a good multiplayer game if they set their mind to it.  What bugs me is that ME3 seems to be trying to have it both ways, to be both single and multiplayer in one game.  But seperate of course.  That's the meaning of my sig.  And I doubt any demo can ease that fear.


Pretty much this, in its entirety.
Although I gotta confess Iakus, I didn't know you played anything besides RPGs? Posted Image

#75
Jessica Merizan

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Gabriel Stelinski wrote...

Jessica Merizan wrote...

If it’s a separate story campaign, are our multiplayer characters playing their part in dialogue scenes or is it more of an environmental storytelling?
While it is separate to the main story they will never be involved in the actual campaign of the main story. It’s more like a side mission to the SP. We don’t want to create situations where MP players have something that SP players couldn’t otherwise see.
http://blog.bioware....-jesse-houston/


MP campaigns and Galaxy at War are a means to show everyone what's happening beyond Shepard's immediate scope. What's going on in the rest of the universe while Shepard's story is progressing? Can't say more or I'll start getting into spoilers. But from a person who doesn't normally play MP, I would caution that you be open-minded until you can try the demo in Jan. or have the game in your hands in March then judge away Posted Image


HA!

You've contradicted yourself!

HA!

HA HA-HA HA!

HA!



:bandit:


If you read one of the comics/novels you obviously get to see what's going on outside Shepard's domain. Think of MP as a more interactive way to become immersed in the ME Universe. It won't show you aspects of the "ACTUAL CAMPAIGN OF THE MAIN STORY" aka Shepard's story, but it will give you more insight into the Galaxy.

[Renegade Interrupt]  If you're just going to pick apart the things I say to be contrary, however, what's the point in me being on the forums discussing the information we've released? Hmm? [Some kind of cake is a lie reference here]


I should go.