READ HERE to fix KEEP not showing on map (and other keep bugs), SHALE'S stuff not showing on the map (and other SHALE bugs), Orz bugs, Circle bugs, landsmeet bugs and most other game stopping...
#301
Guest_Darth Paul_*
Posté 11 avril 2011 - 12:02
Guest_Darth Paul_*
#302
Posté 11 avril 2011 - 12:05
-enabledeveloperconsole
to the end of the target extension, it won't let me save. I have the Ultimate edition and thought it may be some difference there, but there's a guy on the previous page who was able to activate the console. Any
ideas?
#303
Posté 15 avril 2011 - 03:35
My problem was just with finding the .exe in the first place. It was buried in that bin folder.
#304
Posté 16 avril 2011 - 08:57
But, I did finally get both quest locations to show up on my map. There was a workaround I used when all my DLC turned unauthorized, setting the RequiresAuthorization=0 in my addins.xml. I think I did that before finding out that it was a problem with the DA servers for the weekend.
Anyway, once I set that back to 1, matching the setting in the individual .xml files for each of the addins, suddenly the locations show up on my map. A few wasted hours, but at least I can finally play the entire game.
#305
Posté 24 avril 2011 - 01:57
FreeThought wrote...
Wandrew, make sure you're putting that in the target of the shortcut to DAOrigins.exe. And that you're adding it after the close quote of the target line.
My problem was just with finding the .exe in the first place. It was buried in that bin folder.
Yeah, I just get the following message:
The name '"C:\\Program Files\\Dragon Age\\bin_ship\\daorigins.exe"-enabledeveloperconsole' specified in the Target box is not valid. Make sure the path and file name are correct.
FreeThought wrote...There was a workaround I used when all my DLC turned unauthorized,
setting the RequiresAuthorization=0 in my addins.xml. I think I did
that before finding out that it was a problem with the DA servers for
the weekend.
Anyway, once I set that back to 1, matching the
setting in the individual .xml files for each of the addins, suddenly
the locations show up on my map. A few wasted hours, but at least I can
finally play the entire game.
Sounds great! But I'm not able to find the addins.xml file, even when I run a search the Dragon Age folder.
#306
Posté 26 avril 2011 - 03:51
#307
Posté 23 juillet 2011 - 03:39
#308
Posté 23 juillet 2011 - 04:24
#309
Posté 23 juillet 2011 - 05:23
#310
Posté 23 juillet 2011 - 06:17
#311
Posté 23 octobre 2011 - 07:15
Just one trap for the unwary - don't jump straight from camp as you'll end up at Soldier's Peak without the rest of your party.
cheers
R
#312
Posté 23 octobre 2011 - 07:17
jer79 wrote...
Thanks sami jo. I finally found the DAorigins.exe, but I still get the following error message: The name '"C:Program Files (x86)Dragon Agebin_shipdaorigins.exe"-enabledeveloperconsole' specified in the Target box is not valid. Make sure the path and file name are correct.
I got that the first time too - you need to put a space before the hyphen. The the code stuff doesn't show up after you hit ~ until you start entering 'runscript' as well.
cheers
R
#313
Posté 03 février 2012 - 12:42
#314
Posté 03 février 2012 - 01:09
#315
Posté 03 février 2012 - 04:59
martake wrote...
i tried everything
Everything except reading the stickiy that says "Read First".
Help others to help you.
#316
Posté 03 février 2012 - 07:43
#317
Posté 01 avril 2012 - 07:05
Spent hours trying to fix this before I found this, was all set to scrap 14 levels worth of play and try starting again so you saved me from that!





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