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READ HERE to fix KEEP not showing on map (and other keep bugs), SHALE'S stuff not showing on the map (and other SHALE bugs), Orz bugs, Circle bugs, landsmeet bugs and most other game stopping...


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#126
hero 2

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Thank you very much for this. The Shale quest was much fun - I only got to do it on my 2nd playthrough (thanks to you and) because of the bug.



I grabbed all of that DLC I couldn't/wouldn't have got before - although I played Journeys, it wasn't so much fun that I wanted to complete it thrice! As for pre-order-only DLC - in your faces, various retail brands! :) (some of those items do seem rather imba, though).



Much love to the Tallbear.

#127
Balthock

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TallBearNC wrote...

Most all of those can force plot flag etc... but you have to BE CAREFUL if you are stuck... and I don't mean stuck by you've forgetten a quest, or failed to talk to someone. I mean that you are BUGGED and the game won't continue... and your last save is so far back it's not even funny (which shouldn't be the case)


I had some wierd issues not related to DA, so I saved my data and formatted and reinstalled everything.
DA runs fine and all my saves are there, but I just noticed I'm missing the keep and if I click on Shale, it shows the activation phrase choice.  I've done both quests, Shale is in my party in Ozammar.  I'm just about to go find Branka, I probably have 20-30 saves between finishing those two quests and my current postion.

I've tried the Keep script, but when I warp to Keep (repaired) and then camp, Levi is still in the camp.  Have I done something wrong?  
Is there a way to get him out of camp?

Could I get a huge favor, Could you please post (or PM) the step-by-steps to recovering the keep (preferably without Levi in camp afterwards) and cleaning up the shale activation situation.

Thanks in advance, 
Balthock

#128
Krull_

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Bump baby Bump!

#129
roperratt

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I figured out what I was doing wrong. When Tallbear wrote the debug directions he didn't put the zz in the debug script for Soldiers peak. I noticed all the others had a zz so I tried it and it worked. I still didn't get my wardens armor back though. Thats a shame, I think its the best looking armor in the game.

#130
roperratt

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If anyone figures out how to recover my warden armor I would appreciate it.

#131
master galahan

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Yep, it's a shame that the armor is gone. Only if we knew the item code for that. Also I think you lost all of the items from warden's keep not just the armor. Using the console had only opened the area, but did not bring the items back.

#132
Warpath.ARG

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thank you man, you're great, I have shale now :P not the map but its ok

#133
PaganOak

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thanks : D

#134
lord_of_memory

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When i start console with "~" the game reacts well (cant move hero etc) but the console line isn't there (with grabage text). When i push "enter" the game comes to normal.

Any ideas ?

#135
rap1re

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Hey guys, I am stuck in Orzmarr, and I want to complete prince's tasks. However whenever I use this script (plot jump) I end up being in favour of Hammormoth. How can I play the prince's storyline ?

#136
roperratt

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When i start console with "~" the game reacts well (cant move hero etc) but the console line isn't there (with grabage text). When i push "enter" the game comes to normal.



Any ideas ?



You can still type the commands. You just wont see anything. Thats what was throwing me off for a while.

#137
pdxphreek

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TallBearNC wrote...

yes,

runscript zz_gwb_debug to debug warden's keep issues and to warp there

you can also use this to trigger various plot flags and other things if your keep is bugged...

but if you've already done the keep and just lost it.. just port to the REPAIRED version (that's the version with the npc's , party chest, etc) :)


Sadly, I tried this but nothing happened. :/

#138
Krull_

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Bump!

#139
roperratt

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bump

#140
korsar4627

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this is my problem i have two characters running both with shale on the first guy i didnt get shale till after i was done with dwarves so he never talked to carriden and so never unlocked the other areas, second character took shale with to anvil of void did that saw teh new thaig on my map but went to camp to get some inventory room when and did the crown, now when i go back to deeproads the shale thaig is not there and now i cant move from areas in either saved game, i have 10 diff saves for both characters and none of them will let me leave an area, will what you have here fix that?

#141
Kitty Fae

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TallBearNC wrote...

SCRIPTS NOT TO USE!

scripts that will flag you as a cheater to bioware.. and YES the game WILL email them:

runscript cheat - Inspired: Major Cunning (any of the plot Inspired stuff)

runscript cheater (adds ALL game achievements)

runscript zz_supercrit player

those 3 will flag your saved files across ALL saves as a cheater in BWs/EAs eyes

using those could prevent your online bioware profile from being updated because your labeled a cheater. I do not list these so people can cheat, but the console commands can EASILY be googled by typing Dragon Age Console Commands, and I don't want people going out, playing with scripts and either screwing up their game or online profile. So I list these as ones to AVOID. Even if you aren't logged in the game will STILL email BW because the game has your login info if you have DLC installed :)


so.. supposing someone used any of those?

#142
pdxphreek

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Ok, I was able to fix my issue with the Wardens Keep with the code! I'm a pretty darn happy guy now, since I didn't have to reload the game or install a torrent to fix the bug. The only thing that still makes me a sad panda was **** POSSIBLE SPOILERS**** losing the big badass sword made from the meteor that had grandmaster runes. :/ **** END OF SPOILERS****



Thank you for saving my game! Oh, and to those of you have have issues w/ getting the gwb script to work, type it like this:



runscript zz_gwb_debug

If you're not getting the developer console after hitting the tilde key, you made the shortcut to the launcher and not the actually daorigins.exe file. Look in the binaries folder (located here for me: C:\\Program Files (x86)\\Dragon Age\\bin_ship\\daorigins.exe)



Thanks!

#143
pdxphreek

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Is there a way to reset the meteor encounter again so I can get my sword back?

#144
Krull_

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Bump!

#145
jableskage

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TallBearNC wrote...

EDITED ON 11/23/2009 and combined many of my posts in this thread so the info is in one easy to read place

First, before you do anything I suggest, make sure you save your game AND backup your bioware folder (just to be safe)

Second, read this guy's post here:  http://social.biowar.../58/index/81613 thread has a HUGE write up for DLC issues. Try this fixes FIRST

If the above doesn't work, you're SURE you've done a certain quest properly, etc and there is no other hope. I offer ways that will FIX your game or give y ou a work around so you can continue.

First, you need to enable the game's console:

For retail: Make a shortcut fo DAorigins.exe to your desktop, right click it, properties and in the TARGET box add -enabledeveloperconsole (OUTSIDE THE QUOTES!)

For STEAM: Do the SAME thing as above, but ALSO right click the game in steam, properties, general tab, set launch options and enter: -enabledeveloperconsole

Dev console should now be enabled

**************************************************

When in game hit ~ you won't see the console but it's there, but you should see some garbage text at the top of the screen and you won't be able to walk or move. hit backspace a few times to make SURE the console is clear

http://farm3.static....02d4b769c_o.jpg is an example of the shale script being fired off

Debug Shale/Hon Village/Sold Peak:
runscript zz_shl_debug

the screen will warp around you will get prompted to do ALL SORTS of things, including teleported to shale's hometown AND trigger off key plot scripts with shale. I hope this helps!

choose Warp to a location
then Honn.
BAM! you are there... now go get shale! :)

If the village fails to show up on the map after this, you can always use this command to go there. So for those who can NOT get shale, this will FORCE the game to take you to shale's hometown so you can get him... er her :)

If the script doesn't work at all, and you are SURE you did everything right then your DLC for shale is broken and needs fixing (see above link)

Debug Warden's Keep:

runscript_gwb_debug - debugs Warden's keep, allows plot flag settings and lets you warp to the repaired keep with marchants and the chest. Also can be used to get the keep to show on the map again

Debug Problems with the Circle:
runscript zz_cir_debug - Starts the Circle of Magi Debug Helper Script which allows modification of plot states and teleporting.

Debug Orzamarr issues (including fixing the Harrowmont/Behlen bug!):
runscript zz_orz_debug - Starts the Paragon of her Kind Debug Helper Script which allows modification of plot states and teleporting.

Denerim Debug, Landsmet Debug, Romance Debug
runscript zz_den_debug - Starts the Denerim Debug Helper Script which allows modification of plot states and teleporting around Denerim and the Landsmeet (USE THIS TO MODIFY ROMANCE OPTION FLAGS! BUT FOR ROMANCE DO IT IT CAMP ONLY!)

Debug Redclif area quests and plot issues:
runscript zz_arl_debug - Starts the Arl Eamon Debug Helper Script which allows modification of plot states and teleporting.

ADD MISSING PARTY MEMBERS:
Use this ONLY if you are bugged and the character should be in your party and you can't get them. (It also can be used to get someone back if y ou ****** them off, and they come back with all their weapons, gear, etc. Just give them a gift before you talk to them again!)

runscript zz_addparty NPCname
NPCname=Shale, Alistair, etc

******************END Main plot scripts*******************


OTHER DEBUGGING SCRIPTS

runscript zz_cli_debug - Jumps you to the climax at redcliffe castle (use at own risk)

runscript zz_pre_debug - Starts the Prelude Debug Helper Script which allows modification of plot states and teleporting.

runscript zz_urn_debug - Starts the Urn of Sacred Ashes which allows modification of plot states and teleporting.

runscript zz_pre_demo2 - Teleports player and party to Ostagar, may have other use

runscript zz_pre_strategy - Teleports player and party to Duncan's fire in Ostagar, may have other use

******************END MINOR PLOT DEBUGGING*******************

Also if u have pissed off a party member and there's just not enough gifts to make them happy again:

runscrip zz_addapproval y xxx

example:

runscript zz_addapproval 5 50 (add 50 app points to shale)
runscript zz_addapproval 5 -50 (removes 50 app pts from shale)

BE CAREFUL with this!!! If you set something too high, too fast, you can BREAK that character and certain things won't happen with them. I HIGHLY recommend doing it in blocks of 5-10

also ~ then up arrow then enter will repeat the last console command.

1 - Alistair
2 - Dog
3 - Morrigan
4 - Wynne
5 - Shale
6 - Sten
7 - Zevran
8 - Oghren
9 - Leliana
10 - Loghain

*****************

Party Gifting Issues:

Lastly if you were unable to find the key plot "gifts" you may spawn them OR they won't accept a gift they should, you can delete the special gift and run:

runscript zz_party_addgifts (adds ALL plot triggering gifts to inventory)

keep in mind this will give you ALL special gifts, but that's ok too, the game wont screw up if you double gift someone a special gift.

**************

ALL of the scripts I have listed are safe. I DO NOT recommend "finding" other ones to hack your character stats, etc as this WILL email BW/EA and mark you as a cheater, and then your online profile will never be updated.

I have provided these commands so gamers can work around BW/EA's apparent lack of responses to the gaming community on fixing the game and the DLC content.

If you don't know what you are doing or how to do any of this.. DO NOT DO IT.. and don't come whining that you messed up your game. SAVE SAVE SAVE it before attempted ANYTHING like this and BACKUP your bioware folder


**************************
SCRIPTS NOT TO USE!

scripts that will flag you as a cheater to bioware.. and YES the game WILL email them:

runscript cheat - Inspired: Major Cunning (any of the plot Inspired stuff)

runscript cheater (adds ALL game achievements)

runscript zz_supercrit player

those 3 will flag your saved files across ALL saves as a cheater in BWs/EAs eyes

using those could prevent your online bioware profile from being updated because your labeled a cheater. I do not list these so people can cheat, but the console commands can EASILY be googled by typing Dragon Age Console Commands, and I don't want people going out, playing with scripts and either screwing up their game or online profile. So I list these as ones to AVOID. Even if you aren't logged in the game will STILL email BW because the game has your login info if you have DLC installed :)


Manually Download ALL DLC:

If any of the below download as .zip, rename to .dazip (make sure file extentions are on in windows), run daupdater and drop as many as you like (or all) into daupdater once it's running and install. Any registered game WILL accept and use all of the once below EXCEPT: The Stone Prisoner, Wardens Keep, and the blood armor. The rest of the special retailer DLC will work (I know I installed them and got all the items)

A manual install can often fix a broken DLC vs letting the game DL and install it. This way you will also have the original DLC to re install should it corrupt and you won't have to re DL IT.

DAO_PRC_CP_2 - The Stone Prisoner
DAO_PRC_NRX_1 - Warden's Keep
DAO_PRC_PROMO_1 - Memory Band
DAO_PRC_PROMO_2 - Feral Wolf Charm
DAO_PRC_PROMO_3 - Guildmaster's Belt
DAO_PRC_PROMO_4 - Band of Fire
DAO_PRC_PROMO_5 - Dalish Promise Ring
DAO_PRC_PROMO_C2 - CE Bergen's Honor, Grimoire of the Frozen Wastes, Final Reason
DAO_PRC_PROMO_EDG - The Edge
DAO_PRC_PROMO_EMB - Embri's Many Pockets
DAO_PRC_PROMO_HOD - Helm of the Deep
DAO_PRC_PROMO_LKS - The Lucky Stone
DAO_PRC_PROMO_LNP - The Lion's Paw
DAO_PRC_PROMO_ME_ - Blood Dragon Armor
DAO_PRC_PROMO_VGL - Mark of Vigilance
DAO_PRC_PROMO_WAR - Amulet of the War Mage
DAO_PRC_PROMO_WKD - The Wicked Oath

NOTE: SOME OF THE ABOVE DLCs ONLY WORK WITH THE DELUX/COLLECTORS EDITION OF THE GAME!


it is totally awesome that you have given up time to fix the game bioware failed to. is it me or do patches feel like epic fails on devs part? i understand that there will be bugs but the dex bug, the DLC bug, etc? this takes the ******!

#146
Balthock

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I went back to an uncorrupted save and replayed everything, so I'm good. Thanks anyway.

#147
Brahox

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this should be sticky imo.. Bump

#148
TallBearNC

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I've been out of town since Wed and will not be returning until sun night. I'm WAY out in the country with only dial up @ my grandparents and I can only use it now and then. So I can't provide help during this time. If you read my first post, it gives many tips how to get around the bugs in the game. Also ask many people who have used my post and found it helpful. I'm sure they can help as well :)

#149
Moopz

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NifftLean wrote...

roperratt wrote...

Ok, I'm not stupid, I'm not a programmer, but I can troubleshoot and navigate a little bit. I can't seem to make this work. I went into bin_ship and made a sortcut of the exe file to the desktop. I changed the target name in properties; Here is the actual target name I now have: "C:\\\\\\\\Program Files (x86)\\\\\\\\Dragon Age\\\\\\\\bin_ship\\\\\\\\daorigins.exe" enabledeveloperconsole It still doesn't give me the developer console. And Wardens keep is still gone. Can anyone tell me what I am doing wrong? I have spent more time in the past week trying to fix this *#@&% bug than playing the stinking game. I am really pissed off at bioware right now.



If what you wrote about the command is correct then you have made a slight omission : the command should read [...]Dragon Age\\\\bin_ship\\\\daorigins.exe" -enabledeveloperconsole.  the "-" IS important.


I've tried this, but unfortunately it won't allow me to do this. "The name specified in the Target box is not valid. Make sure the path is correct". Am I doing something wrong?

#150
TallBearNC

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99% of the time you have the -enabledeveloperconsole inside the quotes vs outside