Modifié par fitzyuk1, 20 novembre 2011 - 02:21 .
Are you still Excited?
#426
Posté 20 novembre 2011 - 02:18
#427
Posté 20 novembre 2011 - 02:24
#428
Posté 22 novembre 2011 - 12:52
Shame because you will regret not getting it sooner.BounceDK wrote...
Not really. Will buy when it's $5.
#429
Posté 22 novembre 2011 - 01:21
Also funny thing, SR3 has choice and consiquence deeper than anything we see in mass effect. Lulz.
#430
Posté 22 novembre 2011 - 01:32
I've played the SR games you must be joking.this isnt my name wrote...
No, skyrim and saints row the third are all I need, until kingdoms of amalur. Then bioshock infinate and im set for a very, very long time.
Also funny thing, SR3 has choice and consiquence deeper than anything we see in mass effect. Lulz.
#431
Posté 22 novembre 2011 - 01:56
Modifié par bandfred, 22 novembre 2011 - 02:10 .
#432
Posté 22 novembre 2011 - 02:00
#433
Posté 22 novembre 2011 - 03:56
#434
Posté 22 novembre 2011 - 05:04
#435
Guest_Catch This Fade_*
Posté 22 novembre 2011 - 05:20
Guest_Catch This Fade_*
I wouldn't even take that comment seriously if I were you.shep82 wrote...
Shame because you will regret not getting it sooner.BounceDK wrote...
Not really. Will buy when it's $5.
#436
Posté 22 novembre 2011 - 05:26
#437
Posté 22 novembre 2011 - 07:11
Phaedon wrote...
Most of the time? Whaaat. No, get this out of your mind. It's not most of the time, it's always. Every single weapon in ME1 is the exact same with the previous one, other than the fact, that all three stats change in a positive or negative way. At the same time.
How can they be the exact same if the stats change? Maybe you consider a Longsword +1 to be the exact same as a normal Longsword, but I don't. There are many variants to choose from of the 4 weapons. Yes some are better then others, but with random drops there is no guarantee on what you'll get so you do have to pick and choose. Sometimes it was worthwhile to use a lower Damage weapon if had a higher Shots Before Overheat rating.
Here I'll give you an example. With Wrex I had two fairly high-level suits of Armor:
Heavy Predator X
Damage Protection: 58
Shields: 540
Heavy Colossus VIII
Damage Protection: 77
Shields: 390
A classic example of: do I want more Shields or do I want more Damage Protection? I actually found both pretty worthwhile and kept both of them for the endgame since in some instances one would be better then other.
And you know what choices I would have had in ME2? Do I want Green or Red armor for a Loyal Wrex?
Phaedon wrote...
What do you mean by "at least" exactly?
There are no visible stats when selecting weapons in ME2. That's what I mean. Heck the descriptions don't even tell you what the ammo capacity is. Most shooters will inform you of the damage, fire rate, range, etc. when you are selecting weapons before battle. I do not like picking weapons with me based on some vague paragraph description. Especially since if it's not what I want I can't swap weapons until I reach an Armory.
Thankfully though ME3 is rectifying this by having the stats of the gun on display as seen by the Workbench.
Phaedon wrote...
You do realize that what you basically said there was "Maybe I want more damage" or maybe "I want more damage, right?"
Dude "Impact Force" is not same as an Damage-over-Time effect like Chemical Rounds. A high impact force knocks enemies backwards temporarily neutralizing them as they lay on the ground helpless. Chemical Rounds slowly eat away Health and prevent Regeneration. Those are drastically different effects each with their own benefits.
Phaedon wrote...
ME2's upgrades work like any statistical progression system in RPGs, ever. You can only buy them if you have enough resources, and then, they are permanent.
Yeah in especially linear ones Never in ME2 did I make a permanent meaningful choice regarding item upgrades. (Except perhaps in the intial version I couldn't afford every upgrade at stores.) If in ME2 there was a choice between Upgrade Shotgun Damage 20% or Double Shotgun Ammo Capacity that may have been amounted to something. But in ME2 so long as you're willing to grind you can get both upgrades. Your choice is simply which one do you want first, which is hardly a choice at all.
The only actual item decision you make that effects you permanently is on the Collector Ship.
Phaedon wrote...
And don't even bring up the mods. A semi-permanent mod when you have diverse enemies just means elimination of tactics.
So being able switch weapons mods results in a loss of tactics? You have completely lost me here.
Phaedon wrote...
You first say that "hey, they are not any better or worse" (and yet, you still maintain that ME1 is deeper, huh.)
What I mean is the abilities themselves are more or less on par in both games, for me anyways. However I found leveling up much more fulfilling in ME1 as I have to make a choice at each level on what I want upgraded first. In ME2 you have to save up points before you can purchase higher ranks.
I much prefer the ME1 approach of being able to increase my favorite ability every level rather then ME2 were I have to level up again before I can buy the final upgrade I want. It sucks because in the later levels of ME2 there isn't anything you can actually increase. So you are forced to look at level up screen and do absolutely nothing in the stupid pursuit of saving points.
Phaedon wrote...
No, you wouldn't get the same results, have you played the game?
Not only do different ammo types have different effects to different enemies (sounds similar, yes?), you can actually switch the type depending on the creature that you will meet. Now, that doesn't sound very similar.
So why couldn't I just go into my inventory or some weapon menu and do the exact same thing?
Also I find the whole leveling up of Ammo Powers silly. Incedinary Ammo should just be Incedinary Ammo. It should not get more powerful since it's just a type of ammunition.
And before you say: Well it was like that in ME1! I did not like I-X System and generally speaking do not like level based loot.
Phaedon wrote...
Yeah, ME1's system for armour would work so well with the squadmates of ME2, wouldn't it?
I don't see why squadmates couldn't have each had their own suits of armor to choose from with varying bonuses in ME2. That's really all I wanted. I sure as heck hope ME3 has more then palette swaps in terms of squadmates armor customization.
Phaedon wrote...
No, ME1 was crap because it offered no choice in weapon management and it was the most imbalanced game BioWare had released in years.
Well it's good to know you so vehemently (there's a big word for you) hate ME1's gameplay. I like both games, but yes I do like ME1 better overall. Why is that wrong?
As for ME1 being the most imbalanced game...
Baldur's Gate and KOTOR were pretty imbalanced, and strangely enough those are Bioware's most revered titles. True perfection sucks, because real perfection is actually nothing.
Phaedon wrote...
The reason that I am having a go at you is because of what you used in that post of yours, big words that carry no weight. Which apparently, are a-okay as long as they are in support of ME1 in these boards. If my rant/attack made you realize that even in the slightest, then it was worth it.
Look my posts may be long (this is because I am trying to fully explain myself) but I am by no means trying to use "big words" to confuse people or make myself look smarter. Obviously though it seems my meaning is being lost. I guess my views are too odd for others here to comprehend.
Funny thing is I even gave a few of examples of things I didn't like about ME1 to show you I'm not a complete ME1 Fanboy. But you're so stuck on defending ME2 as being "the superior game" that anything even remotely bad said about ME2 has to be dismissed no matter what. Look the only reason I defend ME1 as much as I do is because they are so many ingrates on here that insist on labeling ME1 as: one of the worst games ever! Look that's fine if you like ME2 more, but seriously claiming ME1 is crap is just asinine. If ME1 was half as bad as some people on here make it out to be Bioware wouldn't have even bothered making your beloved ME2. And while I do strongly dislike some aspects of ME2, it's not a bad game either.
Here. There's a nice list detailing what I like/dislike most about each game.
If you wish to continue arguing with me I suggest you PM me/create a new topic that way we don't have to de-rail this thread any further.
#438
Guest_Catch This Fade_*
Posté 22 novembre 2011 - 07:13
Guest_Catch This Fade_*
SR3 does have choice. Deeper than Mass Effect though? Very subjective.shep82 wrote...
I've played the SR games you must be joking.this isnt my name wrote...
No, skyrim and saints row the third are all I need, until kingdoms of amalur. Then bioshock infinate and im set for a very, very long time.
Also funny thing, SR3 has choice and consiquence deeper than anything we see in mass effect. Lulz.
#439
Posté 22 novembre 2011 - 08:24
jreezy wrote...
SR3 does have choice. Deeper than Mass Effect though? Very subjective.shep82 wrote...
I've played the SR games you must be joking.this isnt my name wrote...
No, skyrim and saints row the third are all I need, until kingdoms of amalur. Then bioshock infinate and im set for a very, very long time.
Also funny thing, SR3 has choice and consiquence deeper than anything we see in mass effect. Lulz.
They weren't that deep, considering that it was often just a permanent bonus to either money or respect, or a new weapon.
#440
Posté 22 novembre 2011 - 08:28
#441
Posté 22 novembre 2011 - 08:54
DarthSliver wrote...
I am looking forward to the game but the grind of waiting might come back if Bethesda doesnt release a patch for Skyrim soon.
A couple of patches have already been released, but as with all Bethesda games it'll be about a year before the thing is playable.
#442
Posté 22 novembre 2011 - 09:00
#443
Posté 22 novembre 2011 - 09:41
But you can count on this: I will be kissing the sun goodbye on March 6th and I will not be seen or heard from for 2 weeks once ME3 comes out.
#444
Posté 22 novembre 2011 - 12:43
#445
Posté 22 novembre 2011 - 12:48
#446
Posté 22 novembre 2011 - 01:07
I'm very excited at the prospect of playing ME3 and running my multiple sheps through their paces. I think the thing I'd like to be able to do the most tho, is to get to that point where I /*facepalm* at something I feel I should have seen coming in the story but didn't. It's a big story with a lot of choices seems likely there's something in there I don't have predicted (or, you know, several somethingsshep82 wrote...
Ok hoping this doesn't get locked but with all the negative nancies out there I wanted a positive thread where all of us who still are looking foward to this game to have civilized discussions. Anyone is welcome just keep it civil. As I'm sure everyone knows I am still looking forward to what is going to be IMO GOTY. Anyone else?
#447
Posté 22 novembre 2011 - 01:07
I know it's fashionable to blame EA for this, and I do, but Bioware to some extent has always had many of these flaws (namely weak, reused and/or uninspired story and characters), they've just never been this pronounced until recently.
ME3 almost certainly won't deserve any awards when compared to things like Skyrim or Human Revolution, but I hope to be pleasantly surprised if what they say about consequences from the first two games paying off is true.
#448
Guest_The PLC_*
Posté 22 novembre 2011 - 03:33
Guest_The PLC_*
#449
Posté 22 novembre 2011 - 05:54
He/she will have forgotten about skyrim in three months time. The stories in the Bethesda games don't go to any lengths to emotionally involve the player the way Bioware games do.shep82 wrote...
Skyrim will be great no doubt but so will ME 3 IMO.Dinosaur Act wrote...
no. SKYRIM.
#450
Posté 22 novembre 2011 - 07:20
and will not get the automonolog FPS me3





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