Another approach is to create your own version of a Bioware NPC, choose the class then assign the personality.
(1) Create a new PC of the desired class, gender and race.
(2) Open the relevant Chr file in Near Infinity and make the necessary adjustments to the file.*
(3) Save the file.
*This can be done by copying relevant data from the Chr file of the official Bioware NPC to the Chr file of the NPC created by you. A program could read the relevant parts of the official NPC's file and then copy them into the file of your version of the NPC. A few parts of the file are currently Unknown (not understood), they can be added too, hopefully they relate to character not class.
This could work for a custom class from a mod, like Geomantic Sorceror.
This might enable changing a party member's class in the middle of an adventure.
An NPC from a mod could be altered this way too, though such members have their class as a central part of the mod concerned.
Modifié par Ishad Nha, 12 novembre 2011 - 08:43 .





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