Sigh. Some game critic said early this year that DA 2 would fail if rushed. Go figure, it was rushed, very very rushed. And failed.
The first DA game was okay. I mean, it was plagued with technical problems that I don't know how the beta testers could have missed, but thankfully us modders cleaned up where BioWare fell short. The story was okay for a while, but eventually, I got tired of it. I haven't played it for over a year and I don't think I ever will again - the linear nature of the game's plot/story has gotten extremely dry. Plus, it's just so goddamn depressing - seriously, the protagonist never, ever, ever gets ANY happy endings, not with their love interests (I'm not even going to get started on that awful disgrace), not with their friends, not with their family, not with their fellow Wardens - absolutely nothing. All possible endings for the protagonist are very bittersweet at best. I really hate that - to me, when I play a low fantasy game, my goal is to truly make this scummy world a better place and try to overcome the bad things, finding good things and happiness for myself and creating a better life for everyone, to the best of my ability. The bleakness of the ending, in addition to the number of unresolved plots, basically makes me feel like everything I just did was for absolutely nothing - all an utter waste of time. The Warden seems to be cursed, to be unhappy for as long as they live, and that sucks.
With DA2, the way they've awkwardly stuck an entirely new character and a huge
number of unresolved plot threads into the mix, when there is still a
buttload from the first game that are still unresolved, just kind of
sucks. On the upside, Hawke's fate is a crapload more optimistic and hopeful, which makes me look forward to this character's future a LOT more than the Warden's. There was still a lot of darkness and depressing things in Hawke's story - but Hawke actually overcomes all of those things and manages to actually make a difference, which is what I want in a protagonist. On the other hand, like I've said, the flow of the game and story just didn't feel right, and the way they've tried to mesh it in with everything already established in DAO seems awkward. Plus, we still have no toolset for it like BioWare said we would, and you can tell just by playing through this game that it was very rushed. They couldn't even include female Qunari, and on top of that, they entirely cut out female dwarves. Overall, it was quite disappointing... I think what we all wanted was a direct and epic sequel to Origins... this just didn't seem well planned, at all.
I don't know what to think of the DA series anymore. I think the sloppy way they pushed together DA2 has really sent the series downhill. If there's another DA game, I think I might play it, but honestly, I don't feel optimistic about it. I don't want the next DA game to usher in ANOTHER player character and a whole new jumble of even more unresolved plots. I hope the next DA game will be clever and thought out, to pull together everything that was set up in the first two games, resolve all of those plots, and give us a good, final, and worthwhile ending.
Can only hope... a little.





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