Stanley Woo wrote...
Why should it be alarming when one of our games doesn't appeal to you?
Doesn't appeal to or isn't good enough for?
Sonic doesn't appeal to me, and I rightly don't judge you on it. KotOR doesn't appeal to me, and I rightly never judge you on it. TOR won't appeal to me, and I rightly won't judge you on it.
Baldur's Gate, Neverwinter Nights, Dragon Age, and Mass Effect appeal to me. And I've judged you on all of it.
Do you think the issue is simply that people don't like DA2 for what it isn't, or do you accept that at least some people would like DA2 just fine if it had actually been good?
Since BioWare set the standard for what "good" is with all the games of those series I listed, can you truly not see how it would be alarming when you fail to meet that standard (at least up until you release another product that is seen to meet it)?
I don't think it makes any sense that you could say "But you know we'll do better because look at all the stuff we did before!" Yeah, I saw all of it. And then you did DA2.
Stanley Woo wrote...
Besides the obvious money spent on the game, what does it actually mean to you if one BioWare game fails to meet your expectations?
Because we don't know why it failed to meet expectations. Without knowing what went wrong, there's no way to assure anybody outside your company that the future will be any different, that the future even
can be different.
Maybe you have no creative control anymore. Maybe the weight of a large company that requires profits to be in the tens of millions will prevent you from ever returning to the greatness you once held. Maybe the best talent has left the company and they don't make people of that caliber anymore.
Unless you can say what really happened (or even that you agree or disagree that there were some fundamental issues with how the game turned out*), which we've already established is something you neither should nor could do, I don't think it's fair to hold it against people that they have concerns, even to the point of questioning whether you "care" or not.
* By this, I mean whether anybody there actually believes DA2 falls short of being a BioWare™ game. Not that waves were done poorly and companions couldn't wear armor and the same map was used ten times (the assumption there being that the game would have been just fine but for those specific issues, i.e., Mike's checklist).
Stanley Woo wrote...
Apparently, based on this latest post, devSin, it means doom and gloom and the potential... what? It means you won't buy BioWare games anymore? I have always couinseled people to do their research and make educted decisions on buying games. If BioWare games no longer meet your criteria for purchase, well then, tha'ts your decision to make, isn't it?
If you decide to no longer purchase BioWare games, whose games are you going to purchase? If BioWare is one of the best that there is, who is going to take their place when they no longer make games you consider to be great?
The potential is not taking your money and spending it elsewhere. The potential is losing the ability to spend it anywhere. I think *that's* why people get a little panicked about it.
Nobody else is going to make a BioWare game. You guys are going to have to do it.
Stanley Woo wrote...
We can't claim to be excellent, despite a history of great games, but you can question this same "excellence" based on one game? Seems like a double standard to me.
You can claim to be excellent. You have been excellent.
But if you no longer excel, then you are no longer excellent. You *were* excellent. You *aren't* excellent.
And again, this is not me questioning anything. I think you are excellent, and will continue to do so until you demonstrate a complete and irreversible inability to deliver (and probably the BioWare label would no longer exist or be in use by the time I ever considered such a thing might be true). But I think people can be forgiven for having some skepticism as to whether you can deliver in the future at the level you've been able to in the past.
Stanley Woo wrote...
But that isn't "all the proof" you need. the very existence of the forums, our participation herein, our approachability at conventions, our "commitment to quality," and even this discussion we're having--which I would glady have with anyone face-to-face just as easily as through text--are all indications that BioWare cares more than zero about the community. I'm trying to disprove the notion that we don't care, since some folks seem to ignore all the ways with which we demonstrate that we do care.
See, I don't see this necessarily as proof, and I don't know that it's something you can prove.
Most companies have forums. The same five people from the company do all the posting here (and it's not even official authorized-by-marketing-and-legal communication). Luke almost never posts. Is that proof that BioWare and/or himself doesn't care? Mary, Sheryl, do they care? Where's Matt talking about art? Where's Andreas talking about more and better graphics capabilities? Where's Yaron talking about not modeling areas with lower intestines? Where's Mark talking about IE (because that's actually all we really want to talk about)?
As just a normal fan, how am I supposed to judge who cares about what? Do "you" care, or does just David/John/Stanley care? Does David/John/Stanley caring actually translate into anything tangible, or is the only result that we maybe get a tear from you guys when things don't work out in our favor?
I lump conventions into press-related activities, and I don't attend, and I wouldn't hold it against you guys for never showing up (David can still go to promote his books, though), but nor do I take it to be some proof of your overwhelming concern for the fans.
Stanley Woo wrote...
I don't even know what you're referring to by "one of those guys,"
That same response ("Sounds like you're more interested in assigning blame") was used to shut down threads by some of the more rabid posters back when the game was released and things were getting pretty ugly. You basically grouped me in with those nutjobs by saying that.
I am not! :-)
Stanley Woo wrote...
I think that if we were to sit down and hash this out, we would find that we're butting heads over things on which we actually agree and that we're merely hitting each other's buttons the wrong way or inadequately articulating what we're really getting at.
I certainly don't want to hit any buttons; it's not my intent, and you're not hitting my buttons.
This is a meta-argument (which is why I said it's not important). I'm simply suggesting your argument wasn't successful, not that I disagree with the spirit behind it.
I know you guys care. I know you make good games, and I know you plan some specific improvements for future games. I believe you, and I'm looking forward to DA3 just as much as I looked forward to DA2 (and I'm not even finished with wanting more stuff for DA2).
I believe it. But I do so because I believe you're awesome. If I didn't believe it, I'm having a hard time thinking of something you could say to prove to me otherwise.
Stanley Woo wrote...
Aside from a few details (and maybe one giant issue)
Giant issue?
Modifié par devSin, 25 novembre 2011 - 09:33 .