Aller au contenu

Photo

On downloadable content, Bioware and fanboism...


297 réponses à ce sujet

#76
DJoker35

DJoker35
  • Members
  • 182 messages

nothing3839 wrote...

Beertastic wrote...

KalosCast wrote...

To Bioware: an official company response is like a troll's/doomsayer's wet dream. Consider not feeding them.


This guy isn't really a troll, he just seems to be extremely opionated and wants everything to himself, for free.


You are aware I actually payed for the game right...?


And you got your game. Full, complete, 100% from beginning to end. Anything else is optional, and anything else the company has an absoute right to charge for, both to make a profit and to pay their employees.

You seem to hate the response, but there is no other logical one: If you don't like the product (DLC) then don't buy it. It's just that simple. You don't have to have it. Apparantly, there are plenty who are interested in it, who are willing and eager to pay for this optional content, and are satisfied with their purchase enough to buy more in the future. I really don't understand what your issue is with this, other than you honestly believe Bioware should offer their work to you for free.

Modifié par DJoker35, 23 novembre 2009 - 12:13 .


#77
bjdbwea

bjdbwea
  • Members
  • 3 251 messages

xcorps wrote...

I seriously doubt they stand around in meetings asking each other how they can milk their customers.


Oh, but they most certainly do. Not the developers of course, but the deciders above them. To think otherwise would be naive. Though I doubt they're using the term "milking" themselves. Note: I don't blame them (it's only capitalism at work, the only viable system), I primarily blame the customers.

#78
Red-Cell

Red-Cell
  • Members
  • 100 messages

nothing3839 wrote...

Red-Cell wrote...

It's ok, gaming has been taken over by number crunchers, marketing, and non gamers.

Bioware started the whole paid DLC trend years ago with NWN modules. It's pretty sad a lot of game developers don't have actual gamers in them making the decisions any longer.

There are those PC developers that are still ran by gamers that offer free quality DLC and don't simply charge and withhold because they can. Games created by gamers for gamers are a rarity now days unfortunately. I'm surprised the game tools weren't sold.


Well you and I both know this has been going on for a while.  What is more difficult to explain to me is why the gamers and the game developers allowed this to happen.  True, there has been a backlash against EA but that is pretty much isolated.


Because the majority of game consumers are idiots. There isn't any other way to describe it. They are literally the dumbest things walking on two legs. Gaming has changed considerably in the past decade and it's controlled by non gamers and dominated by people with expendable income willing to buy ANYTHING if they are told too. Look at the success of damned avatar clothing on xbox, paid DLC for content already on the game disc, developers admiting they are working on paid DLC before the game arrives, and the fact that EA specifically spends 2 to 3 times more on marketing that they spent to develop the game.

Gamers with a brain and using it a a rareity. The mainstream non gamer with an open wallet dictates and rewards greed. Look at Bobby Kotick telling his consumers they are idiots, saying he's going to gouge them for money, and continues to break the bank.

Gamers is controlled and driven by idiots. You simply bringing the issues means you're part of the minotorty which unforuntealty today's gaming market isn't targeted for.

#79
boba1974

boba1974
  • Members
  • 49 messages

Rexxean wrote...

I think Return to Ostagar will settle this debate .. I'm sure bioware knows if they make this a ripoff DLC' there DLC model is gonna die. Keep in mind alot ppl playing DAO are new to DLC to not know of NWN model or Oblivion mini's add-ons.

So I really think Return to Ostagar is vital for them. If they want to keep alot of ppl buying DLC



Return to Ostagar will settle nothing...at least not on the forums. The discussion has already been settled for years, and I can guarantee you that after seeing the amount of money DLC has made so far in Dragon Age, it's even more set in stone than ever.

You guys act like this DLC thing is new and it's experimental, well, it's not. If there are a lot of people who don't know about DLC it's because they haven't been playing games over the past 5 years or so.

Regardless of what people on these forums say, or the outrage that threads like these can bring out in people who oppose DLC, the fact is the majority of gamers don't have a problem with it and never have. Even in the early days DLC made money, and people bought ridiculous things like Horse Armor, in Oblivion, in droves.


Basically, if people oppose DLC, they don't have to buy it, but they aren't going to change anything. DLC is here to stay and there are millions of us who are going to buy it, including a large majority of the people who complain about it. Gamers love to **** and moan, and stand on their soapbox, but when it's time to stick to their guns they fold like a bad hand. If you don't believe that go look at Steam and check out what game all of those Modern Warfare 2 boycotters are playing....a little game called Modern Warfare 2.

#80
nothing3839

nothing3839
  • Members
  • 27 messages

boba1974 wrote...

nothing3839 wrote...
 
Charging additional costs on top of the original costs is not intended to pay anyones salary.  It is intended to increase of profits of shareholders as much as possible at the expense of people like you and me.  You should know this since you stressed how Bioware is a "company".  




Wrong. There is a DLC content team that does nothing but make DLC items. You don't think these people need to get paid? Their continued content wont pay for itself.

nothing3839 wrote...

Regarding the development to cost
ratio, you are certain of those numbers?  90%?  Why don't you look at
the number of copies sold and the net profit for this release beafore
you speak so authoritatively.  

Would it not be good marketing strategy to pitch the downloadable content as "free" and thus increase product sales?

What exactly are my "entitlement" issues?  Do I have a sense of entitlement or do you simply lack one?


He's right, a large majority of games don't ever make thier development costs back, that's a fact. We have no clue what Dragon Age cost to develop, but chances are it would have to sell millions of copies just to break even. DLC while still costing money to develop, has a higher profit margin, which would allow the company to add content while making a profit, so no, giving it away for free is a not good marketing strategy.

You're entitlement issue is the fact that you expect these developers to keep working for you and giving you content long after they've given you what you paid for. You bought and paid for the content that's on the disk or that you downloaded, after that they don't owe you a single piece of content. DLC is a way for Bioware to keep adding to the game, and customers to have options if they want that new content. Would you rather there was no DLC at all and Bioware moved on to the next game? Because that's your other choice, new paid content or no new content at all.

You get sick of hearing, "no on is forcing you to buy it"?, well guess what, we get sick of having to tell you! You bought Dragon Age, and that's what you got. Anything that gets released after that point isn't part of your purchase, deal with it.
Only someone with entitlement issues would buy a game with 100+ hours of content and then **** about having to buy completely optional content after the fact.



data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABgAAAAYCAYAAADgdz34AAADsElEQVR4nK2VTW9VVRSGn33OPgWpYLARbKWhQlCHTogoSkjEkQwclEQcNJEwlfgD/AM6NBo1xjhx5LyJ0cYEDHGkJqhtBGKUpm3SFii3vb2956wPB/t+9raEgSs52fuus89613rftdcNH8/c9q9++oe/Vzb5P+3McyNcfm2CcPj9af9w6gwjTwzvethx3Bx3x8xwd1wNM8dMcTNUHTfFLPnX6nVmZpeIYwf3cWD/PhbrvlPkblAzVFurKS6GmmGqqComaS+qmBoTI0Ncu3mXuGvWnrJ+ZSxweDgnkHf8ndVTdbiT3M7cQp2Z31dRTecHAfqydp4ejhwazh6Zezfnu98E1WIQwB3crEuJ2Y45PBTAQUVR9X4At66AppoEVO1Q8sgAOKJJjw6Am6OquDmvHskZ3R87gW+vlHz98zpmiqphkkRVbQtsfPTOC30lJKFbFTgp83bWh7Zx/uX1B6w3hI3NkkZTqEpBRDBRzG2AQHcwcYwEkOGkTERREbLQ/8HxJwuW7zdYrzfZ2iopy4qqEspKaDYravVm33k1R91Q69FA1VBRzFIVvXbx5AgXT44A8MWP81yfu0utIR2aVK3vfCnGrcUNxp8a7gKYKiLCvY2SUvo/aNtnM3e49ucK9S3p0aDdaT0UAVsKi2tVi6IWwNL9JvdqTdihaz79/l+u/rHMxmaJVMLkS2OoKKLWacdeE3IsSxctc2D5Qcl6vUlVVgNt+fkPPcFFmTw1xruvT7SCd7nuVhDQvECzJH90h0azRKoKFRkAmP5lKTWAGRdefoZL554FQNUxB92WvYeA5UN4PtSqwB2phKqsqMpBgAunRhFR3j49zuU3jnX8k6fHEQKXzh1jbmGDuYU6s4t1rt6socUeLLZHhYO2AHSHmzt19ihTZ48O8Hzl/AmunD/BjTvrvPfNX3hWsNpwJCvwYm+ngug4UilSCSq6k8YPtxDwfA+WRawIWFbgscDiULcCEaWqBFOlrLazurupOSHLqGnEKJAY8TwBEHumqUirAjNm52vEPPRV4p01XXMPAQhUBjcWm9QZwijwokgAeYHlHYA06KR1cT6ZvoV56pDUJQEjw0KeaMgj1hPEY4vz2A4eW0/e1qA7KtQdsxTYAG0H3iG4xyK1Y+xm7XmEPOJZDiENzLi2WZHngeOjj2Pe+sMg4GRYyLAsx7ME4FnsyTD9pr0PEc8zPGRAwKXBkYOPEd96cZRvf11g9MDe7e3R4Z4Q+vyEnn3P4t0XzK/W+ODN5/kPfRLewAJVEQ0AAAAASUVORK5CYII%3D


Sir, you don't get to make numerical claims without any numbers to back them up.  Just a general suggestion...it makes you look stupid.  Especially when you issue authoritative statements such as "Wrong".

What makes you so certain that moving on to a new game is their only choice.  Do I actually have to start putting down names and gaming companies that have been successful by releasing free new content?  No one has to work for me and I don't expect them to.  But unlike you I am the kind of gamer that expects a certain amount of bang for his buck, unlike you, who seems to be perfectly content with paying for whatever large developers like Bioware throw at you.  Issuing these kinds of criticisms is one purpose of this forum I think.

And as for the rest of you who are trying to advance your argument by trying to brand me as some sort of freeloader...that is really weak...seriously...

#81
nothing3839

nothing3839
  • Members
  • 27 messages

boba1974 wrote...

Rexxean wrote...

I think Return to Ostagar will settle this debate .. I'm sure bioware knows if they make this a ripoff DLC' there DLC model is gonna die. Keep in mind alot ppl playing DAO are new to DLC to not know of NWN model or Oblivion mini's add-ons.

So I really think Return to Ostagar is vital for them. If they want to keep alot of ppl buying DLC





Return to Ostagar will settle nothing...at least not on the forums. The discussion has already been settled for years, and I can guarantee you that after seeing the amount of money DLC has made so far in Dragon Age, it's even more set in stone than ever.

You guys act like this DLC thing is new and it's experimental, well, it's not. If there are a lot of people who don't know about DLC it's because they haven't been playing games over the past 5 years or so.

Regardless of what people on these forums say, or the outrage that threads like these can bring out in people who oppose DLC, the fact is the majority of gamers don't have a problem with it and never have. Even in the early days DLC made money, and people bought ridiculous things like Horse Armor, in Oblivion, in droves.


Basically, if people oppose DLC, they don't have to buy it, but they aren't going to change anything. DLC is here to stay and there are millions of us who are going to buy it, including a large majority of the people who complain about it. Gamers love to **** and moan, and stand on their soapbox, but when it's time to stick to their guns they fold like a bad hand. If you don't believe that go look at Steam and check out what game all of those Modern Warfare 2 boycotters are playing....a little game called Modern Warfare 2.


Am I going to get a chart with statistical representations to demonstrate the general attitude of the community on DLC...or is this just another mishap on your part....?

#82
ITSSEXYTIME

ITSSEXYTIME
  • Members
  • 1 201 messages

Rubarack wrote...

Discussion doesn't really matter at this point, a significant enough minority of players have stood up and said they're willing to pay $3,500 for Dragon Age 2. The question RtO will be asking is "Are you willing to spend $5,000 on Dragon Age 2. Like it or not buying Bioware games just got a whole degree more expensive, and in all likelihood scarcer.


Actually, the game will still cost $49.95 (PC) and $59.95 (PS3/360).  Funny thing about fixed prices is they're fixed.  


Oh, but if you mean buying every single piece of content: Then yeah it's going to cost you a bit more.  It's a lot like buying a computer really.  You can get a decent gaming computer capable of running pretty much every game for around $500-600, but if you really want a cutting edge computer you're going to need to invest atleast $1500, maybe even $2k.

#83
Beertastic

Beertastic
  • Members
  • 451 messages

nothing3839 wrote...

And as for the rest of you who are trying to advance your argument by trying to brand me as some sort of freeloader...that is really weak...seriously...


And yet you and your friend are trying to brand us as fanboys willing to throw millions at Bioware for (in your opinion) "weak" content. Hypocrite much?

Also, explain to me how you didn't get your bang for your buck from your original purchase? I'm pretty sure the amount of content you get out of the original game is a good bit longer then most other games on the market. No one is forcing you to buy the DLC. If you don't believe you'll get the "bang for your buck" from the 5-7 dollars spent on DLC, don't purchase it, that speaks louder then your ranting.

#84
Rhys Cordelle

Rhys Cordelle
  • Members
  • 951 messages

nothing3839 wrote...
Nothing that comes with the game is for free.  You are paying a whopping $50 for it.  
Charging additional costs on top of the original costs is not intended to pay anyones salary.  It is intended to increase of profits of shareholders as much as possible at the expense of people like you and me.  You should know this since you stressed how Bioware is a "company". 


Do you really think $50 is a "whopping" amount given that they spent FOUR YEARS working on the creation of this game?

Do you really think that they can produce DLCs without needing to pay any additional wages? You can't be that ignorant.

You made another post about how free DLC would increase sales of the original game. Let's not be so dishonest hmm? You've already bought the game, and you're arguing for a way to get some free bonus content. You don't really care if they sell more copies of the original game.

I don't have to accept anything.  I can simply refuse to pay additional costs and demand that the content be released for free.  You can do this as well and it just might work.


You certainly can, but it certainly won't work. If people won't pay for DLC then we won't get any DLC. It's as simple as that.



Naminator236 wrote...

I keep hearing this over and over and over again of these forums and it is just getting annoying already.
Why do you people feel the need to justify the cost by comparing the games Hr/$ of DA:O to some random FPSs?
Almost
every RPG out there that is not a complete failure takes as much time
to complete. Maybe a bit less since most RPGs to require you to sit
though a dialog ever time you take a step.
It is also hypocritical as you people use this as an argument against anyone who points out the horrible Hr/$ ratio of the DLCs.


Ever
notice how a small bottle of coke will cost you almost as much as a
large? That's because the production costs associated with that small
bottle are almost the same. OF COURSE the original game is going to work out at a better hours to dollar ratio than any DLC they
supply, that should be obvious. If you want the same hours to dollar
ratio for a $5 DLC you're talking about 10 hours of gameplay. For five
bucks? That's never going to happen. Bioware would be losing money
trying to put out content that big at that price. Get real. They have
to cover the costs of producing the DLC and then, yes, there has to be
some profit for them as well, else why should they bother?


($12 for two hours content?  You're kidding...  Right)?


How much do you pay to go watch a two hour movie with popcorn and a drink?


I have yet to see a reasoned, logical argument in opposition to DLC. The only reason I can see for opposing it would be if the original game felt incomplete, which it certainly does not. It is one of the deepest, richest RPGs I've ever had the pleasure of playing.

#85
GoldenusG

GoldenusG
  • Members
  • 220 messages

Georg Zoeller wrote...

See, a stunning number of people has bought DLC so far. Now we can blame all that on 'fanboism', but the truth is - we probably offered them something they were willing to pay for. That's called selling to customers and is what a business does.

DLC is here to stay, no way around that - the customers demand for it is there, and strong, and ultimately that is what is driving business decisions.
As long as there is customers who decide that what we offer is worth what we ask and buy it, there is no reason for us to not offer it, it would be a bad sense of business if we abandoned a market place that is not going away. This has nothing to do with EA, nothing to do with evil publishers bilking people for money, it has everything to do with the fact that there are enough customers voting with their wallet and buying the things we offer.



Don't give the customers what they want.  Give them what they need.

Can't remember who originally said that so many years ago, but its still true today.

You could release a dozen mini DLC's with little content to them (Ala Warden's Keep), and some people will lap it up, gaining you a fat wad of cash.  But you'll put off just as many more.  Put more time into DLC though, have them as mini expansions rather than short quests.  Charge more for them, people will pay, and be mostly happy  (Some people enjoy ranting and complaining, and will always do so).  Carry on as you are, and people will lose faith and stop buying.  You then release a superb add-on, and few people will buy because, as I say, they are so used to disappointment.

This is one lesson Bethesda actually learnt between Fallout 3 and Oblivion.  Compare the DLC for the two.  Oblivion had mini quests.  Nice loot, cool buildings, no substance.  Result:  People are still moaning about it today.  Fallout 3?  Got off to a poor start with the DLC I'll admit (The game itself was solid, no more than that, and their patching non-existant), but the last few DLC's added a fair sized chunk, you could dig your teeth in and be happy with what you got.  To be honest, I'd like a few more, but Beth seem to have limitted themselves to the achievement point thingies you can get.


So, short term financial gain, versus long term loyalty.  Which do you think is worth more?

#86
Georg Zoeller

Georg Zoeller
  • Members
  • 188 messages
Well, the real answer is probably 'do both'.


GoldenusG wrote...

Georg Zoeller wrote...

See, a stunning number of people has bought DLC so far. Now we can blame all that on 'fanboism', but the truth is - we probably offered them something they were willing to pay for. That's called selling to customers and is what a business does.

DLC is here to stay, no way around that - the customers demand for it is there, and strong, and ultimately that is what is driving business decisions.
As long as there is customers who decide that what we offer is worth what we ask and buy it, there is no reason for us to not offer it, it would be a bad sense of business if we abandoned a market place that is not going away. This has nothing to do with EA, nothing to do with evil publishers bilking people for money, it has everything to do with the fact that there are enough customers voting with their wallet and buying the things we offer.



Don't give the customers what they want.  Give them what they need.

Can't remember who originally said that so many years ago, but its still true today.

You could release a dozen mini DLC's with little content to them (Ala Warden's Keep), and some people will lap it up, gaining you a fat wad of cash.  But you'll put off just as many more.  Put more time into DLC though, have them as mini expansions rather than short quests.  Charge more for them, people will pay, and be mostly happy  (Some people enjoy ranting and complaining, and will always do so).  Carry on as you are, and people will lose faith and stop buying.  You then release a superb add-on, and few people will buy because, as I say, they are so used to disappointment.

This is one lesson Bethesda actually learnt between Fallout 3 and Oblivion.  Compare the DLC for the two.  Oblivion had mini quests.  Nice loot, cool buildings, no substance.  Result:  People are still moaning about it today.  Fallout 3?  Got off to a poor start with the DLC I'll admit (The game itself was solid, no more than that, and their patching non-existant), but the last few DLC's added a fair sized chunk, you could dig your teeth in and be happy with what you got.  To be honest, I'd like a few more, but Beth seem to have limitted themselves to the achievement point thingies you can get.


So, short term financial gain, versus long term loyalty.  Which do you think is worth more?



#87
xcorps

xcorps
  • Members
  • 91 messages

bjdbwea wrote...

xcorps wrote...

I seriously doubt they stand around in meetings asking each other how they can milk their customers.


Oh, but they most certainly do. Not the developers of course, but the deciders above them. To think otherwise would be naive. Though I doubt they're using the term "milking" themselves. Note: I don't blame them (it's only capitalism at work, the only viable system), I primarily blame the customers.



"Milking a customer"-
This is a statement that implies that someone is taking advantage of a situation for personal gain. It implies that a company is using tactics that place the company in a position of control over how a customer makes a purchase decision. It implies a weighted advantage toward a seller in the seller-buyer relationship.

This is not presently the case with DLC. A product is offered for a price. Simple enough.

If the game had a mechanism that required the purchase of DLC in order to be playable, then you might make that arguement.

#88
wetty

wetty
  • Members
  • 1 messages

nothing3839 wrote...

I don't have to accept anything.  I can simply refuse to pay additional costs and demand that the content be released for free.  You can do this as well and it just might work.


/agree, While DAO is one of the better RPG's I've played recently it'll be the last Bioware / DLC game I purchase.

Modifié par wetty, 23 novembre 2009 - 12:28 .


#89
nothing3839

nothing3839
  • Members
  • 27 messages

Beertastic wrote...

nothing3839 wrote...

And as for the rest of you who are trying to advance your argument by trying to brand me as some sort of freeloader...that is really weak...seriously...


And yet you and your friend are trying to brand us as fanboys willing to throw millions at Bioware for (in your opinion) "weak" content. Hypocrite much?

Also, explain to me how you didn't get your bang for your buck from your original purchase? I'm pretty sure the amount of content you get out of the original game is a good bit longer then most other games on the market. No one is forcing you to buy the DLC. If you don't believe you'll get the "bang for your buck" from the 5-7 dollars spent on DLC, don't purchase it, that speaks louder then your ranting.



My titling this thread "of...fanboism" does not mean i'm specifically labeling anyone as a fanboy.  But you and I both know that they exist in surplus in this community and others.  

Most which other games?  The games I usually play?  No, I would say the amount of content is on par.  I don't believe that I will get what I think I am entitled to as a consumer and a long term Bioware supporter with the DLC and I think it is inconsiderate of Bioware to ask for more money for above the premium price.  And this is why in fact...I have started this thread.  Where were we again?

#90
Beertastic

Beertastic
  • Members
  • 451 messages
[quote]wetty wrote...

[quote]nothing3839 wrote...

[quote]Beertastic wrote...

I don't have to accept anything.  I can simply refuse to pay additional costs and demand that the content be released for free.  You can do this as well and it just might work.

[/quote]

/agree, While DAO is one of the better RPG's I've played recently it'll be the last Bioware / DLC game I purchase.


[/quote]

Quote mining at it's best hmm? I like how you take your own words and attempt to make it look as if I said them. :D

Modifié par Beertastic, 23 novembre 2009 - 12:30 .


#91
Oeacle

Oeacle
  • Members
  • 30 messages
The current dlcs that are being released, aren't worth the buy.

#92
nothing3839

nothing3839
  • Members
  • 27 messages
[quote]GoldenusG wrote...

[quote]Georg Zoeller wrote...

See, a stunning number of people has bought DLC so far. Now we can blame all that on 'fanboism', but the truth is - we probably offered them something they were willing to pay for. That's called selling to customers and is what a business does.

DLC is here to stay, no way around that - the customers demand for it is there, and strong, and ultimately that is what is driving business decisions.
As long as there is customers who decide that what we offer is worth what we ask and buy it, there is no reason for us to not offer it, it would be a bad sense of business if we abandoned a market place that is not going away. This has nothing to do with EA, nothing to do with evil publishers bilking people for money, it has everything to do with the fact that there are enough customers voting with their wallet and buying the things we offer. [/quote]


Don't give the customers what they want.  Give them what they need.

Can't remember who originally said that so many years ago, but its still true today.

You could release a dozen mini DLC's with little content to them (Ala Warden's Keep), and some people will lap it up, gaining you a fat wad of cash.  But you'll put off just as many more.  Put more time into DLC though, have them as mini expansions rather than short quests.  Charge more for them, people will pay, and be mostly happy  (Some people enjoy ranting and complaining, and will always do so).  Carry on as you are, and people will lose faith and stop buying.  You then release a superb add-on, and few people will buy because, as I say, they are so used to disappointment.

This is one lesson Bethesda actually learnt between Fallout 3 and Oblivion.  Compare the DLC for the two.  Oblivion had mini quests.  Nice loot, cool buildings, no substance.  Result:  People are still moaning about it today.  Fallout 3?  Got off to a poor start with the DLC I'll admit (The game itself was solid, no more than that, and their patching non-existant), but the last few DLC's added a fair sized chunk, you could dig your teeth in and be happy with what you got.  To be honest, I'd like a few more, but Beth seem to have limitted themselves to the achievement point thingies you can get.


So, short term financial gain, versus long term loyalty.  Which do you think is worth more?[/quote]
[/quote]

In fact this is true.  Ultimately that was profitable in the short term for Beth, but the loss of loyalty proved a loss in the long term.  

#93
xcorps

xcorps
  • Members
  • 91 messages

... I think it is inconsiderate of Bioware to ask for more money for above the premium price. And this is why in fact...I have started this thread. Where were we again?


They are offering additions to the premium content. Why would they NOT ask for money?

Here's a little situation for you:

You make an appointment with your doctor because you have a cold. You show up, the doctor examines you, gives you a course of treatment, and you get up to leave. On your way out the door, you stop and say "by the way, I have some pain in my ankle, could you take a look at it?"  The doctor then examines your ankle, determines the cause of your pain, and offers a course of treatment.

By your expression in the quote, it would be wrong of the doctor to charge you for examining your ankle, because you paid him for examining your cold.

That just doesn't make any sense though, does it.

Modifié par xcorps, 23 novembre 2009 - 12:39 .


#94
Georg Zoeller

Georg Zoeller
  • Members
  • 188 messages
[quote]nothing3839 wrote...

So, short term financial gain, versus long term loyalty.  Which do you think is worth more?[/quote]


In fact this is true.  Ultimately that was profitable in the short term for Beth, but the loss of loyalty proved a loss in the long term.  
[/quote]

Really? Care to back that one up, because the numbers I've seen on sales numbers I've seen don't support that theory at all.

Modifié par Georg Zoeller, 23 novembre 2009 - 12:36 .


#95
boba1974

boba1974
  • Members
  • 49 messages

nothing3839 wrote...

Sir, you don't get to make numerical claims without any numbers to back them up.  Just a general suggestion...it makes you look stupid.  Especially when you issue authoritative statements such as "Wrong".

What makes you so certain that moving on to a new game is their only choice.  Do I actually have to start putting down names and gaming companies that have been successful by releasing free new content?  No one has to work for me and I don't expect them to.  But unlike you I am the kind of gamer that expects a certain amount of bang for his buck, unlike you, who seems to be perfectly content with paying for whatever large developers like Bioware throw at you.  Issuing these kinds of criticisms is one purpose of this forum I think.

And as for the rest of you who are trying to advance your argument by trying to brand me as some sort of freeloader...that is really weak...seriously...



Bang for you buck? Are you for real? What was the last game you bought that offered more content than Dragon Age at release?

Whatever Bioware threw at me was a game that i've been playing for over 60 hours and still have about a third to go on my first playthough. Please, start ripping off the names of all these other games you bought that give more "bang for your buck" than that. I want to see this magical list of games you've been playing that offer more. And sure, toss me your massive list of developers who give away free content all the time, and I'll show you games that released with a fraction of Dragon Age to begin with.


data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABgAAAAYCAYAAADgdz34AAADsElEQVR4nK2VTW9VVRSGn33OPgWpYLARbKWhQlCHTogoSkjEkQwclEQcNJEwlfgD/AM6NBo1xjhx5LyJ0cYEDHGkJqhtBGKUpm3SFii3vb2956wPB/t+9raEgSs52fuus89613rftdcNH8/c9q9++oe/Vzb5P+3McyNcfm2CcPj9af9w6gwjTwzvethx3Bx3x8xwd1wNM8dMcTNUHTfFLPnX6nVmZpeIYwf3cWD/PhbrvlPkblAzVFurKS6GmmGqqComaS+qmBoTI0Ncu3mXuGvWnrJ+ZSxweDgnkHf8ndVTdbiT3M7cQp2Z31dRTecHAfqydp4ejhwazh6Zezfnu98E1WIQwB3crEuJ2Y45PBTAQUVR9X4At66AppoEVO1Q8sgAOKJJjw6Am6OquDmvHskZ3R87gW+vlHz98zpmiqphkkRVbQtsfPTOC30lJKFbFTgp83bWh7Zx/uX1B6w3hI3NkkZTqEpBRDBRzG2AQHcwcYwEkOGkTERREbLQ/8HxJwuW7zdYrzfZ2iopy4qqEspKaDYravVm33k1R91Q69FA1VBRzFIVvXbx5AgXT44A8MWP81yfu0utIR2aVK3vfCnGrcUNxp8a7gKYKiLCvY2SUvo/aNtnM3e49ucK9S3p0aDdaT0UAVsKi2tVi6IWwNL9JvdqTdihaz79/l+u/rHMxmaJVMLkS2OoKKLWacdeE3IsSxctc2D5Qcl6vUlVVgNt+fkPPcFFmTw1xruvT7SCd7nuVhDQvECzJH90h0azRKoKFRkAmP5lKTWAGRdefoZL554FQNUxB92WvYeA5UN4PtSqwB2phKqsqMpBgAunRhFR3j49zuU3jnX8k6fHEQKXzh1jbmGDuYU6s4t1rt6socUeLLZHhYO2AHSHmzt19ihTZ48O8Hzl/AmunD/BjTvrvPfNX3hWsNpwJCvwYm+ngug4UilSCSq6k8YPtxDwfA+WRawIWFbgscDiULcCEaWqBFOlrLazurupOSHLqGnEKJAY8TwBEHumqUirAjNm52vEPPRV4p01XXMPAQhUBjcWm9QZwijwokgAeYHlHYA06KR1cT6ZvoV56pDUJQEjw0KeaMgj1hPEY4vz2A4eW0/e1qA7KtQdsxTYAG0H3iG4xyK1Y+xm7XmEPOJZDiENzLi2WZHngeOjj2Pe+sMg4GRYyLAsx7ME4FnsyTD9pr0PEc8zPGRAwKXBkYOPEd96cZRvf11g9MDe7e3R4Z4Q+vyEnn3P4t0XzK/W+ODN5/kPfRLewAJVEQ0AAAAASUVORK5CYII%3D

#96
ITSSEXYTIME

ITSSEXYTIME
  • Members
  • 1 201 messages

nothing3839 wrote...
 But unlike you I am the kind of gamer that expects a certain amount of bang for his buck, unlike you, who seems to be perfectly content with paying for whatever large developers like Bioware throw at you.


Uh hello, you bought Dragon Age? Compared the amount of content in DA:O to other blockbuster hits like Modern Warfare 2 or Assassins Creed 2 and it's pretty clear you're getting a ton more content for the same price.  

nothing3839 wrote...
And as for the rest of you who are trying to advance your argument by trying to brand me as some sort of freeloader...that is really weak...seriously...


You're pushing free DLC as if it's a viable business model: It's not.  You know the kinds of company's that offer free DLC? there's two kinds. 1. Start-ups like Stardock or CD Projeckt, who absolutely are trying to capitalize on the good will they receive for doing so.  They don't have as large of a userbase as a company like Bioware and would be unlikely to sell enough copies of the DLC to make any significant gains.  2. Companies like Valve who practically have a license to print money.  With Steam Valve makes more than enough money to release free content for Team Fortress 2, a game that was shipped with surprisingly little content.

I don't know if you pay attention to gaming news but EA just laid off thousands of people and lost hundreds of thousands of dollars this year.  They can't afford to offer free content and they don't benefit from doing so, other than the praise of a small subset of their playerbase.  The same portion of the playerbase are the people who "boycotted" left4dead2 and modern warfare 2 (Unlike them, I actually stuck to my guns on that issue) and some of them even had the audacity (still do) to demand Left4dead 2 to be released as free content.  

You're not even arguing about the value of the DLC itself: you're arguing that it shouldn't cost money.  Absolutely you should speak with your wallet and demand the content you want but expecting it for free reeks of entitlement issues.  if you want longer DLC, then don't buy WK or RtO and let your opinion know.  As Georg said on the last page, Bioware is just providing what people want to pay for.  

Don't criticize Bioware/EA just because your opinions are only held by a smaller portion of the community.

#97
nothing3839

nothing3839
  • Members
  • 27 messages

xcorps wrote...

... I think it is inconsiderate of Bioware to ask for more money for above the premium price. And this is why in fact...I have started this thread. Where were we again?


They are offering additions to the premium content. Why would they NOT ask for money?


Because it is unjustified for all of the reasons me and others have expressed.  The content itself does not justify the price and it is a ****ty attitude to have toward your fans--I am yet to encounter some one that thinks that the aggressive ingame marketing is a good idea.   When EA became the Microsoft of the gaming industry they learned this lesson the hard way.  

You seem to believe that any action is justified by a company so long as it generates additional profit.  Perhaps that is a sound business decision in the short term, but I'm not so sure about the long term effect on the fans as well as the product quality standards industry wide.  

Everyone knows EA releases ****ty products just because they can.  Their market share is so huge at this point that they don't even have to worry about quality control or the attitudes of the gaming community.  

#98
CalibanX

CalibanX
  • Members
  • 42 messages
If paying 5 or 7 dollars is such a drastic slash into your budget, I suggest your time would be better spent getting a better paying job than whinning online for 4 pages about optional content for a video game.



Grow up, get a life and I promise the DLC "issue" will in no way bother you.



To grown-ups, DLC is more fun stuff we have the option of buying because we enjoy the product Bioware has made and are happy to get more of it. End of story.

#99
boba1974

boba1974
  • Members
  • 49 messages

nothing3839 wrote...

Am I going to get a chart with statistical representations to demonstrate the general attitude of the community on DLC...or is this just another mishap on your part....?



If you want to be deliberatly dense, so be it, but I don't have to show general attitude of the community because it's been shown for years. If DLC didn't sell, it wouldn't be made, end of story.

As for DLC in Dragon Age, Bioware has already sent out press releases about how much money their DLC made in the first week, and even one developer in this very thread said sales were "stunning".

Facts are facts, DLC in Dragon Age is a hit and it's here to stay. Or are you one of those people who will argue 2+2=5?

Oh, and I'm still waiting for that huge list of games that you've purchased that offer more bang for your buck.

data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABgAAAAYCAYAAADgdz34AAADsElEQVR4nK2VTW9VVRSGn33OPgWpYLARbKWhQlCHTogoSkjEkQwclEQcNJEwlfgD/AM6NBo1xjhx5LyJ0cYEDHGkJqhtBGKUpm3SFii3vb2956wPB/t+9raEgSs52fuus89613rftdcNH8/c9q9++oe/Vzb5P+3McyNcfm2CcPj9af9w6gwjTwzvethx3Bx3x8xwd1wNM8dMcTNUHTfFLPnX6nVmZpeIYwf3cWD/PhbrvlPkblAzVFurKS6GmmGqqComaS+qmBoTI0Ncu3mXuGvWnrJ+ZSxweDgnkHf8ndVTdbiT3M7cQp2Z31dRTecHAfqydp4ejhwazh6Zezfnu98E1WIQwB3crEuJ2Y45PBTAQUVR9X4At66AppoEVO1Q8sgAOKJJjw6Am6OquDmvHskZ3R87gW+vlHz98zpmiqphkkRVbQtsfPTOC30lJKFbFTgp83bWh7Zx/uX1B6w3hI3NkkZTqEpBRDBRzG2AQHcwcYwEkOGkTERREbLQ/8HxJwuW7zdYrzfZ2iopy4qqEspKaDYravVm33k1R91Q69FA1VBRzFIVvXbx5AgXT44A8MWP81yfu0utIR2aVK3vfCnGrcUNxp8a7gKYKiLCvY2SUvo/aNtnM3e49ucK9S3p0aDdaT0UAVsKi2tVi6IWwNL9JvdqTdihaz79/l+u/rHMxmaJVMLkS2OoKKLWacdeE3IsSxctc2D5Qcl6vUlVVgNt+fkPPcFFmTw1xruvT7SCd7nuVhDQvECzJH90h0azRKoKFRkAmP5lKTWAGRdefoZL554FQNUxB92WvYeA5UN4PtSqwB2phKqsqMpBgAunRhFR3j49zuU3jnX8k6fHEQKXzh1jbmGDuYU6s4t1rt6socUeLLZHhYO2AHSHmzt19ihTZ48O8Hzl/AmunD/BjTvrvPfNX3hWsNpwJCvwYm+ngug4UilSCSq6k8YPtxDwfA+WRawIWFbgscDiULcCEaWqBFOlrLazurupOSHLqGnEKJAY8TwBEHumqUirAjNm52vEPPRV4p01XXMPAQhUBjcWm9QZwijwokgAeYHlHYA06KR1cT6ZvoV56pDUJQEjw0KeaMgj1hPEY4vz2A4eW0/e1qA7KtQdsxTYAG0H3iG4xyK1Y+xm7XmEPOJZDiENzLi2WZHngeOjj2Pe+sMg4GRYyLAsx7ME4FnsyTD9pr0PEc8zPGRAwKXBkYOPEd96cZRvf11g9MDe7e3R4Z4Q+vyEnn3P4t0XzK/W+ODN5/kPfRLewAJVEQ0AAAAASUVORK5CYII%3D

Modifié par boba1974, 23 novembre 2009 - 12:44 .


#100
nothing3839

nothing3839
  • Members
  • 27 messages
[quote]Georg Zoeller wrote...

[quote]nothing3839 wrote...

So, short term financial gain, versus long term loyalty.  Which do you think is worth more?[/quote]


In fact this is true.  Ultimately that was profitable in the short term for Beth, but the loss of loyalty proved a loss in the long term.  
[/quote]

Really? Care to back that one up, because the numbers I've seen on sales numbers I've seen don't support that theory at all.

[/quote]

I'm not talking about sales.  But I was involved enough with this at the time to know that ALOT of people were pretty pissed and the company lost a substantial amount of its fanbase because of it.  You can probably still find articles about it.