Fair point Corey, but wouldn't Keldorn just be unable to move but still attack/defend in range plus buff/cast/glug and not be entirely helpless. Might have to check this out to see,
Savvy the blade and Merro the cavalier.
Twisted Rune. Merro quickly outlines the plan to Savvy and after buffing tries to interest Shangalar. No luck
protection from evil is active, didn't realise this would happen. Merro indicates for Savvy to briefly step forward. As the lich begins to appear Merro indicates for Savvy to retreat.
Shangalar arrives between the two of us, and it is a brief race to kill him. We're both out of luck, and Merro has had his many potions dispelled together with his buffs.

Merro steps forward to melee the beholder, foolishly switching to the FoA and is drained by the vampire
to level 14 so no real danger but blunts his effectiveness.
Back to the iMOD, a less than ideal way to drop the beholder. The vampire is next and then Merro can switch to Carsomyr. Savvy and the deva have more than held their own, and the fight can be best summed up by Grond0. "That the lot?", a bit of an anticlimax (although reading his post above he appears to have got some satisfaction out of it).
Brynnlaw and Spellhold next. Brynnlaw is taken at a hectic pace
showing the two protaganists are higher level than would typically be experienced in a larger party.
Spellhold is a similar story, although Merro foolishly decides to sacrifice some wisdom and Keldorn's armour greys out. He continues briefly before deciding to swap armour.
We grab a bag of holding on the way back to Irenicus. A greater whirlwind sees Irenicus in trouble as Wanev casts time stop.

Moments later we are free to leave. Merro has tried and abandoned a ring of free action as it prevents Gaxx haste and boots of speed from working
so yes Alesia, Keldorns armour is a major boost. Considering whether to use it via Lum's machine wisdom boost or retire it for a more balanced gameplay.
Saemon leads us into two fights and then we are dumped into an underwater city. A good place to rest for the night, after killing an ettin.
A good night, little lag and no deaths, and using Alt/F4 to quit gives a clean exit instead of hanging 2 Linux started tasks. One reload when my repeated ENTERs selected option 1 (how?) and the wrong item for 5 tokens. In hindsight I could have grabbed the remaining 6 tokens and come back.
Stats etc.




Look at the chapter stats. Either something is hugely messed up or Savvy is on fire.

Modifié par Gate70, 24 novembre 2011 - 12:34 .