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ME2 Pro Human Run..


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#1
Sidac

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For the upcomming release of ME3 I am planning on making the galaxy truely unstable before the war comes to Earth. I am also playing the most pro human I can get without killing off my crew. Problem is I cant decide on a lot of things so I would like some other people's thoughts and opinions. The base is being saved so dont bother debating that part.

My Main 2 that I would like to see some opinion on are:

1. The Fate of Legion/Geth. This is by far my favorite crew/part member. Problem is, I cant decide whether or not to sell him to cerberus for the bounty or reactivate him at the end of the game. If I reactivate him at the end of the game, I am hoping that the story in ME2 will be that the virus that you try to stop in his loyalty mission will have a chance to spread. If i take the bounty, that will help cerberus with their cyber weapons (so it says). And Virus will hopefully spread since Ill never get the heads up on it from him.

2. Fate of the Krogan. I love the krogan. Especially Wrex and Grunt. If I get Grunt to live, Wrex and Grunt have a lot to fight for since I will hopefully destroy the cure. Should I destroy the cure? Should I save the Cure? If I go through with Grunt's loyalty mission that eliminates Gatatog Uvenk and stabilizes the region somewhat. What should I do?

3. I am Balkanizing the Quarian Fleet!

4. Getting Kasumi and Killing her off without doing her mission so Donavan can crack the greybox and screw the alliance. If bioware would actually do that, that would be awesome!

What In your opinion would make up the "worst possible start" to ME3? I don't want cannon "kill everything" since that seems to be the way of the ME2 canon start. Feel free to add other ideas that I may have forgotten about.

Modifié par Sidac, 15 novembre 2011 - 12:21 .


#2
didymos1120

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Sidac wrote...

 If I reactivate him at the end of the game, I am hoping that the story in ME[3] will be that the virus that you try to stop in his loyalty mission will have a chance to spread.


When you activate Legion won't matter.  The point of the post-game is to allow you to complete anything you may have missed (or wasn't released yet) and still have it count. That point is defeated by having a different ME3 outcome result from doing things after the SM (and I highly doubt the game even tracks that).    All that'll happen is you'll get a new loyalty mission in your journal. You can then either do it or not.

#3
Rifneno

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Sidac wrote...

1. The Fate of Legion/Geth. This is by far my favorite crew/part member. Problem is, I cant decide whether or not to sell him to cerberus for the bounty or reactivate him at the end of the game. If I reactivate him at the end of the game, I am hoping that the story in ME2 will be that the virus that you try to stop in his loyalty mission will have a chance to spread. If i take the bounty, that will help cerberus with their cyber weapons (so it says). And Virus will hopefully spread since Ill never get the heads up on it from him.


For sowing chaos, I'd say the best route would be to reactive him. On Tali's loyalty mission, encourage the quarians to war with the geth. On Legion's mission, destroy the base rather than rewrite. During Tali and Legion's dispute, side with Legion. These actions incite both sides against each other. The geth are unquestionably stronger, but they'll be somewhat occupied with their own heretic faction.

2. Fate of the Krogan. I love the krogan. Especially Wrex and Grunt. If I get Grunt to live, Wrex and Grunt have a lot to fight for since I will hopefully destroy the cure. Should I destroy the cure? Should I save the Cure? If I go through with Grunt's loyalty mission that eliminates Gatatog Uvenk and stabilizes the region somewhat. What should I do?


Curing the genophage would certainly cause a lot of chaos. It'd be quite anti-human though. It'd be anti-everyone. Mordin mentions that the krogan population was increasing faster than expected. Faster than expected. Which means despite the genophage stopping 999 of every 1000 births and krogans only liking jobs where they get shot at, they still increase in population. Ungenophaged krogan must reproduce like bunnies on viagra. Ones that live hundreds of years in a nuclear holocaust. They'll overrun the galaxy whether they mean to or not.

4. Getting Kasumi and Killing her off without doing her mission so Donavan can crack the greybox and screw the alliance. If bioware would actually do that, that would be awesome!


I doubt he'll ever crack the graybox without Kasumi. Her memory was the key. He's already given it the old college try without the key, and failed miserably. So chances are, the only way his children would even live to see it cracked is if he starts nailing an asari.