Jessica Merizan wrote...
I guess what all this comes down to is a theme that I made at a panel I hosted at "GeekGirlCon". So many people have opinions but don't voice them, especially when it's a good one. Prior to working at BioWare, I was a forum lurker. Read stuff but never directly engaged. Thus my opinion and my voice was never heard. This is something I think needs to change in fandom if we want supportive communities. Make your voice heard. I should make a forum post about this...
To go back on topic (don't want to have to ban myself!) I would say that the dev team is not going to throw the baby out with the bathwater.
Thanks for this insightful post, Jessica.
It's an interesting situation for me, being a huge fan of BioWare. Growing up, many of my favorite video game developers were Japanese. I could write an essay on where I sort of fell off with Squaresoft/Square Enix, although I'm still quite passionate with my love for Nintendo, Intelligent Systems, Kojima Productions and a couple of others.
As an American fan of Japanese developers, short of learning Japanese (a tantalizing little thought, no doubt, but life is so chock full of other things to tend to) it's often very difficult to express my opinions to those great men and women working halfway across the world from me. For instance, a Wii RPG by the name of Xenoblade debuted to rave reviews over there, features one of my favorite directors in the industry at its helm and it's even coming out in Europe, but it doesn't look like it will ever see the light of day here in North America. There's a big fan campaign over here, but there is some reason to speculate that few Japanese over at Nintendo are even aware of us. The boundaries are there and they're quite irksome; this is what I grew up accustomed to.
It's a tremendously refreshing thing to be a part of a fan community for a closer developer. There is a sense of connection here lacking in my previous gaming exploits and I love it. Rock on.





Retour en haut




