I wasn't offended, sorry for coming off as such. You still are "Dictionary Man" to me though. I'm anticipating the next link to a definition from you in the near future.didymos1120 wrote...
jreezy wrote...
We can't all be as informed as "Dictionary Man" but then again, if you're on these forums it seems chances are high that you hear something about the script leaking.didymos1120 wrote...
It amazes me that there are people still unaware of this.
What is with people taking that like I meant it as some sort of insult? Let's try an analogy: if you walked across a heavily mined stretch of ground, with no knowledge of where the mines were or that they even existed, and somehow managed not to blow yourself to smithereens, that would be rather surprising.
Interview: Bioware taking feedback, may make changes after leak.
#201
Guest_Catch This Fade_*
Posté 16 novembre 2011 - 05:05
Guest_Catch This Fade_*
#202
Posté 16 novembre 2011 - 05:06
Well, you gotta admit: This place would be worth nothing without Didy. And I'm totally serious!
#203
Posté 16 novembre 2011 - 05:50
Sgt Stryker wrote...
iakus wrote...
Fiery Phoenix wrote...
There was something else about Arrival that was damn good. And it's not the gameplay...
It was the epicness rather than the awesomeness
The music and pre-rendered cutscenes were top-notch, and the solo gunplay was unique.
As well as the story that actually pitted Shepard against a Reaper plot (even if the primary enemy was indoctrinated humans), rather than getting a squadmate's cat out of a tree, or saving it from a merc group.
Shepard having a face to, umm, well, "face" trash talking session with Harbinger.
The price that had to be paid to keep the galaxy safe from the Reapers for a few more months, at least.
Whatever flaws it may have, Arrival felt more like the "dark second act" ot the Mass Effect trilogy. than, well, Mass Effect 2.
As to the topic, well, assuming Bioware actually focuses on teh galactic war and the Reapers rather than compartmentalizing everything to personal crises again, I think ME3's story will do well. I just hope there's enough game to give all the characters appropriate conclusions.
And they don't Anders anyone.
#204
Posté 16 novembre 2011 - 06:11
iakus wrote...
As to the topic, well, assuming Bioware actually focuses on teh galactic war and the Reapers rather than compartmentalizing everything to personal crises again, I think ME3's story will do well. I just hope there's enough game to give all the characters appropriate conclusions.
And they don't Anders anyone.
More than that, I just hope Bioware really does drop the "ME3 will stand alone" marketing. Or at least, that it proves to be completely untrue. Having just finished Assassin's Creed: Revelations, it's insane how reliant the plotline is on previous installments. There is continuity done correctly, I say. I think ME3 could take a few notes in terms of both marketing and content.
Modifié par Il Divo, 16 novembre 2011 - 06:12 .
#205
Posté 16 novembre 2011 - 06:15
#206
Posté 16 novembre 2011 - 06:45
I second that.Il Divo wrote...
iakus wrote...
As to the topic, well, assuming Bioware actually focuses on teh galactic war and the Reapers rather than compartmentalizing everything to personal crises again, I think ME3's story will do well. I just hope there's enough game to give all the characters appropriate conclusions.
And they don't Anders anyone.
More than that, I just hope Bioware really does drop the "ME3 will stand alone" marketing. Or at least, that it proves to be completely untrue. Having just finished Assassin's Creed: Revelations, it's insane how reliant the plotline is on previous installments. There is continuity done correctly, I say. I think ME3 could take a few notes in terms of both marketing and content.
If you can skip ME and ME2 and still get the picture in ME3, it'll make the first two parts useless.
It's just as if JRR Tolkien comes back and tells his fans: "Don't read the first two parts of Lord of the Rings. They're pointless and all you need to know will be explained in the last book."
In my eyes ME is needed to explore the universe. That part has its flaws and that's why I'd like to see a reboot for this part: same story, bit enhanced but still fitting to ME2 and ME3 if only ME gets rebooted, new combat system, more interesting planets to explore (not more planets but more interesting
ME2 seems to be a bit pointless since there is no "real" story besides recruiting a big squad. The main story itself is way shorter than ME and no matter what you're doing, you don't really change the outcome. But maybe all those minor decisions in ME2 will make a difference, most notably who of your crew survived the SM or if you kept the base or not.
So ME2 is NOT pointless - it just seems to be a tad weaker than ME.
If you don't care for story and only for action you can go with ME3 without playing both predecessors, but then you shouldn't play ME3 at all - go for Battlefield or Call of Duty then. That's my opinion.
And therefore I hope veterans (PC / XBox: imported ME/ME2-Shepard, PS3 imported ME2-Shepard) will get some kind of reward newbies won't ever get unless importing their own ME/ME2-Shepard
#207
Posté 16 novembre 2011 - 06:54
It'll be DAII all over again...
#208
Posté 16 novembre 2011 - 07:03
Burdokva wrote...
Just another (to the already huge pile of) proof that the leaked beta sricpt is the actual story/dialogue... bury your headin the sand and deny it, people.
It'll be DAII all over again...
I said it before: given the fact there are only three months left before they should -finish- the job, there's not much time to change large parts of the main story. I have no idea how old that leaked script is, but even if it's just 6 months old the key points shouldn't have been changed that much till now and they won't get changed till release.
Side missions can be changed, the romance arcs can be reviewed, but the main story's key points won't get touched - and that's what I saw in the leaked script. Never read the dialogue!spoilers and I refuse doing so.
Besides that: it's BW's story. Take it as it is or don't and therefore don't buy ME3.
#209
Posté 16 novembre 2011 - 07:28
http://www.computera...effect-3s-plot/
#210
Posté 16 novembre 2011 - 12:16
Part of Didy's charm is that he's one of the best pure-facts, literal truths people on the board. He's the kind of person who disagrees with people not because of their position, but because of bad arguments, and he does it with FACTS.Fiery Phoenix wrote...
^
Well, you gotta admit: This place would be worth nothing without Didy. And I'm totally serious!
Of course, it gets so that when he even lets the shadow of opinion through, it shocks everyone.
#211
Posté 16 novembre 2011 - 12:33
So fahnee joake
Modifié par DCopeland, 16 novembre 2011 - 12:33 .
#212
Posté 16 novembre 2011 - 12:47
But Bioware shouldn't change the script due to a very vocal minority, who think they are superior over "the sheep". The game is about a war. Everyone could die, some no matter what choices are made. There will be betrayals and moments of really tough decisions.
For example, I love how many people wanted some really morally grey decisions, Bioware puts them in ME3, and suddenly it's not what people want because it means there is no perfect solution to the situation presented.
Listening to fans after a game is released is really sound, but listening to them about the story before the game is released, over a leak that while massive, doesn't give them the full picture? That doesn't include the visual and audio impact that will be in the final game? Sorry, but that is one huge fly in the game industries lotion.
Bioware has been working towards this since the first game. You would think they know what they are doing.
#213
Posté 16 novembre 2011 - 12:48
CptData wrote...
I second that.Il Divo wrote...
iakus wrote...
As to the topic, well, assuming Bioware actually focuses on teh galactic war and the Reapers rather than compartmentalizing everything to personal crises again, I think ME3's story will do well. I just hope there's enough game to give all the characters appropriate conclusions.
And they don't Anders anyone.
More than that, I just hope Bioware really does drop the "ME3 will stand alone" marketing. Or at least, that it proves to be completely untrue. Having just finished Assassin's Creed: Revelations, it's insane how reliant the plotline is on previous installments. There is continuity done correctly, I say. I think ME3 could take a few notes in terms of both marketing and content.
If you can skip ME and ME2 and still get the picture in ME3, it'll make the first two parts useless.
[snip]
See this is something I would definately call a legitimate concern, especially after ME2. If I had to comment on anything after seeing some of the ME3 spoilers it would be the danger of these (apparently very good) scenarios becoming sensationalist due to a lack of deeper context, subtext and interconnectivity to previous games and even previous events within the same game. The "must be accessable to new players" approach, in my view was taken way too far in ME2, to the point where it was detrimental to both the development of the protagonist as well as the evolving plot of the series. Because both were basically sidelined because BioWare took the approach that if new ME2 players couldn't "get it", it didn't happen.
Jessica: You asked for honest feedback, and without vitriol I can say this. As good as some of the individual short stories in ME2 were, to me the game ultimately failed in making a lasting impact, because it did not move the protagonist forward as a character and it threw around lavish cutscenes and story moments only to abandon them 15 minutes later. Shepard's death being the main culprit here. It was a fantastically crafted cutscene, the actors did a great job with it, but it felt ultimately pointless once you realized its sole purpose was to give BioWare an excuse to show their revamped CC, reset Shepard to Level 1 and to sideline pretty much everything that happened in ME1. Was it still a fun game, mostly? Yes, but I expect BioWare to go above and beyond that, especially in the story department. If you gloss over those things, you've lost that unique factor that makes me buy your games instead of Epic's or Bungie's. ME2 ultimately failed to satisfy me as a narrative sequel, especially as the second act of a declared trilogy and I really fear that the focus on new players in ME3 will once again cause the team to sidestep scenes which would ultimately expand on the characters and the setting. Include a summary, by all means but I would be a lot less worried about the character and narrative aspects of ME3 if we could get some indication that the devs are switching to designing for continuity first, people with no knowledge second, for the story. ME2 had too many moments where Shepard's lack of ability to react became jarring, to the point where it started to cut in on my enjoyment.
#214
Posté 16 novembre 2011 - 01:02
Gorosaur wrote...
A Bunch of Brilliant Stuff...
Oddly enough I was in a similar discussion on campus about story mechanics between open world RPGs like Elder Scroll and MMOs such as WoW with plot driven experiences such Mass Effect and Dragon Age.
What many don't realize is that no matter what, there are choke points in all games that have a plot, where no matter what you do the outcome is the same so that the plot can move on. The first Infamous is a great example. As you play through the game, your choices can change the whole city and Cole, ranging from a clean city and Cole to a very dirty/ravaged city and a demonic Cole. But in the plot, while choices are offered, it ends with a similar result down the line in order to move the plot along. The best example is the Trish decision, which was one of the nastiest sucker punches in plot design, but worked really well.
All in all, some people are just going to complain to complain. They will still play the game and make a final decision then, and I'm sure if they are a fan of Mass Effect, they will love this ending chapter.
Edit: Made sure I wasn't dipping MMOs in the Elder Scrolls...
Modifié par ArkkAngel007, 16 novembre 2011 - 02:06 .
#215
Guest_Catch This Fade_*
Posté 16 novembre 2011 - 01:05
Guest_Catch This Fade_*
ArkkAngel007 wrote...
Gorosaur wrote...
A Bunch of Brilliant Stuff...
Oddly enough I was in a similar discussion on campus about story mechanics between open world RPGs and MMOs like the Elder Scrolls...
#216
Posté 16 novembre 2011 - 01:37
[quote]ArkkAngel007 wrote...
[quote]Gorosaur wrote...
A Bunch of Brilliant Stuff...[/quote]
Oddly enough I was in a similar discussion on campus about story mechanics between open world RPGs and MMOs like the Elder Scrolls...
[/quote]
[/quote]
[quote]Gorosaur wrote...
A Bunch of Brilliant Stuff...[/quote]
Oddly enough I was in a similar discussion on campus about story mechanics between open world RPGs and MMOs like the Elder Scrolls...
[/quote]
I think the guy just mixed up the wording...
#217
Posté 16 novembre 2011 - 02:02
[quote]jreezy wrote...
[quote]ArkkAngel007 wrote...
[quote]Gorosaur wrote...
A Bunch of Brilliant Stuff...[/quote]
Oddly enough I was in a similar discussion on campus about story mechanics between open world RPGs and MMOs like the Elder Scrolls...
[/quote]
[/quote]
[quote]Gorosaur wrote...
A Bunch of Brilliant Stuff...[/quote]
Oddly enough I was in a similar discussion on campus about story mechanics between open world RPGs and MMOs like the Elder Scrolls...
[/quote]
I think the guy just mixed up the wording...
[/quote]
Whoops lol. Typed up a 20 page analysis last night for philosophy, so my sentence structure has been steadily deteriorating with each paragraph of madness. Thankfully there are edit options.
#218
Posté 16 novembre 2011 - 04:44
#219
Posté 16 novembre 2011 - 04:54
You are the audience first and a consumer second.D3MON-SOVER3IGN wrote...
Medhia Nox wrote...
The gaming industry is a strange field.
It has the potential of being an art form - but will never become one because "they will listen to the fans".
It has a consumer base that largely believes that entitlement comes before the purchasing of a product. This is not the norm. Yes, you can listen to reviews of a movie, book, song, or any other artistic endeavor - but never would you, the audiences of those things, ever feel entitled to anything during the creative process. Or, rather, the creators of these things in no way feel beholden to their audiences during the creative process.
This constant reminder that "We're listening." - it's funny, I almost admire Blizzards arrogance. I've read - several times from Blizzard representatives: "We make the game, quiet down children." ((I paraphrase of course))
If I do not like a movie, or a book, or a song - I do not watch or read the sequel - or I do not listen to that persons music.
But the gall of some people to think that they are entitled to be listened to during the creative process. It boggles the mind - and I hope the gaming industry nips this in the bud one day - or the medium will never become an actual art form.
Well, we are the consumers... Are we not supposed to give feedback? At least constructive criticism.
#220
Posté 16 novembre 2011 - 05:40
We are not an audience at all, this isn't a movie.Luigitornado wrote...
You are the audience first and a consumer second.
#221
Posté 16 novembre 2011 - 05:40
#222
Guest_D3MON-SOVER3IGN_*
Posté 16 novembre 2011 - 05:42
Guest_D3MON-SOVER3IGN_*
Feanor_II wrote...
I was slightly suspicious that this leak could be a carefully studied movement to make a "market survey", after these statements I'm a bit more convinced of it.......
Yeah, im starting to think this might have happened on purpose.
#223
Posté 16 novembre 2011 - 05:43
That doesn't make any sense, since there is no way they can do anything about it at this point.D3MON-SOVER3IGN wrote...
Feanor_II wrote...
I was slightly suspicious that this leak could be a carefully studied movement to make a "market survey", after these statements I'm a bit more convinced of it.......
Yeah, im starting to think this might have happened on purpose.
#224
Posté 16 novembre 2011 - 05:48
Atakuma wrote...
That doesn't make any sense, since there is no way they can do anything about it at this point.D3MON-SOVER3IGN wrote...
Feanor_II wrote...
I was slightly suspicious that this leak could be a carefully studied movement to make a "market survey", after these statements I'm a bit more convinced of it.......
Yeah, im starting to think this might have happened on purpose.
Changing a few points here and there, or maybe something like the ending aren't impossible. We're still a little less than 5 months out. Considering they'll go gold about a week before hand, maybe two weeks, thats still quite a good bit of time to change things. It wouldn't be the first time there was something in a game that was changed not too far from release.
#225
Posté 16 novembre 2011 - 05:48





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