I've had this game for about a year, but I've had a heck of a time beating it normal level. I tried a sword & shield warrior, dual-wielding warrior, two-hand warrior, 1 rogue, and a mage. All of them got "stuck" in various key fights for various reasons. I have beat the game on easy, but I wasn't satisified with that, as indeed it was "too easy".
My previous characters would get stuck in the following parts: 1) Logain fight (whether it be the en masse or individual duels) 2) Loghain's second, the one with the Summer Sword 3) Alienage battle PRIOR to the last one, the one with the traps, mass of archers and melees that come in on all sides 4) Final fight with the Arch Demon
I decided to give it one more go - a dwarven rogue, specialising in dual-wielding (though he used his bow often, depending on the battle situations). Some things I did differently that finally allowed me to beat the game on normal:
1) Maxed Coercion - this allowed me to both avoid that problematic alienage battle and also to convince Loghain to to a one-on-one duel
2) 3 paralyze runes on my rogue's weapons - this combined with the coup de grace talent (which does backstab damage on any incapacitated enemy) with dirty fighting and riposte, often allowed him to defeat many enemies taking only a little damage himself
3) Used a ton of poison, especially the one from deathroot extract which has a chance to stun targets
4) Thanks to the paralyze runes, poison, and rogue talents, my rogue actually defeated Loghain one-on-one.
5) Crafted a ton of health poultrices and also set tactics for 50% heals instead of 25%. For Branka battle, Morrigan and Ogren got killed early, so Sten and my rogue had to take her down. I had Sten self-heal on 75%, which kept him alive without my intervention (it was needed with all of Branka's stun/knockback effects)
6) Also due to the paralyze runes, Loghain's second wasn't able to slaughter the party with that nice sword of hers (she resists the cone of cold sometimes), and that battle was won easily this time around.
As for the final fight with the Arch Demon, I had myself (rogue), Alistair, the dog and Morrigan. I made sure to use greater spirit balms and also made sure Alistair wore the corruption helmet since the dragon's ranged attacks are spirit based. I would deal with the darkspawn if they got in the way, otherwise, the party tried to get to a ballista in range of the dragon, while the other ranged and dog would stay put in case we got bothered by darkspawn. Mages were my allies in this fight (only 1 mage survived the battle). Many times I would select the entire party to turn off their tactics, both to try to get to ballistas or to get out of those vortexes. Near the end, for some reason the archdemon stayed put, allowing my main character to fix/reload the same ballista numerous times. The dragon finally got low, which Alistair and the dog meleed, I finally let Morrigan cast some spells (I kept her mana for heals and darkspawn adds), while my rogue ballista-ed away and success!
Dragon Age is challenging, and it felt good to finally beat it fair and square.
Modifié par corey_russell, 17 novembre 2011 - 11:14 .





Retour en haut







