I replaced all loading videos with a 1 second ME2 logo video so that's fixed. I haven't tested it on my new PC yet but I know for fact that if I want to start Texmod it takes Windows a minute to open it. Maybe I'm using a bad version of Texmod.alex90c wrote...
Fredvdp wrote...
Texmod is far from ideal. It takes a minute to even start up and it increases in-game load times.alex90c wrote...
Wulfram wrote...
alex90c wrote...
jlmaclachlan wrote...
YES PLEASE!!! Unfortunately Bioware seem to focus all their attention on pleasing the console crowd now. Lets just hope ME3 isn't the joke that DA2 was. Button Awesome anyone?
ME3 isn't a rushed pile of sh*t so no it won't be the joke DA2 was.
Ironically, "rushed PoS" had high res texture pack for the PC.
I was referring to the games as a whole, not the graphics.
And regarding ME3's graphics, well .... there's mods for PC (Jean-Luc has some hi-res textures in the ME characters & fan creations forum)
There's a mod you can DL to remove all of the irritating ME2 loading screens as well.
After the initial load after booting the game up, you should be fine unless you have an ancient computer.
Mass Effect 3 PC GRAPHICS
#26
Posté 17 novembre 2011 - 09:35
#27
Posté 17 novembre 2011 - 09:36
The texture pack from DA2 was well received. I hope they learn from past projects, even if it's from a different team.robarcool wrote...
While I will love to get it, I doubt that a high res textures pack or anything like that will be done specifically for PC.
#28
Posté 17 novembre 2011 - 09:39
Fredvdp wrote...
The texture pack from DA2 was well received. I hope they learn from past projects, even if it's from a different team.robarcool wrote...
While I will love to get it, I doubt that a high res textures pack or anything like that will be done specifically for PC.
Considering Mass Effect team was always concentrated on consoles( ME1 used to be XBOX exclusive, Demiurge studio ported ME1) I doubt that.
Especially on graphics part since most PC gamers have capable PC to run on those settings.
#29
Posté 17 novembre 2011 - 09:40
#30
Posté 17 novembre 2011 - 09:40
#31
Posté 17 novembre 2011 - 09:41
No Bioware has said that the Xbox 360 and PS3 version will look the same and that "you won't be able to see a difference". Nothing has been said about how the PC version will look, but it's expected that it will look better than the console version.CBKeffer wrote...
They have already stated that ME3 will look the same across the board, regardless of platform.
#32
Posté 17 novembre 2011 - 09:42
Modular consoles ? You mean PCs ?marstor05 wrote...
PCs are living on borrowed time now. The next generation of consoles will be modular removing the need for a PC.
#33
Posté 17 novembre 2011 - 09:43
Dragon Age II was also in the first place a console game. That's why it has an awesome button and a much lower difficulty. That didn't stop BioWare from adding high-res textures and DirectX 11 support on PC.Mesina2 wrote...
Fredvdp wrote...
The texture pack from DA2 was well received. I hope they learn from past projects, even if it's from a different team.robarcool wrote...
While I will love to get it, I doubt that a high res textures pack or anything like that will be done specifically for PC.
Considering Mass Effect team was always concentrated on consoles( ME1 used to be XBOX exclusive, Demiurge studio ported ME1) I doubt that.
Modifié par Fredvdp, 17 novembre 2011 - 09:47 .
#34
Posté 17 novembre 2011 - 09:45
#35
Posté 17 novembre 2011 - 09:45
CBKeffer wrote...
They have already stated that ME3 will look the same across the board, regardless of platform.
Except for the PC's considerably higher
- resolution
- framerate
- AA
- AF
and possibly driver additions like SSAO. But yeah, apart from those things, it'll look the same. ;-)
#36
Posté 17 novembre 2011 - 09:49
No doubt they did an excellent job optimizing ME2 for Xbox 360, but console gamers generally don't sit as close to their screen as PC gamers. I have a 1080p monitor within half an arm's reach. I see every flaw in the graphics and I have a machine capable enough to run a version of the game that doesn't have those flaws. For Xbox 360 these problems are small enough to be ignored because of the longer distance to the TV screen.BlaCKRodjj wrote...
The graphics from the Xbox 360 game look very nice. I'm very happy with the current graphics of the game.
Modifié par Fredvdp, 17 novembre 2011 - 09:50 .
#37
Posté 17 novembre 2011 - 09:50
onelifecrisis wrote...
CBKeffer wrote...
They have already stated that ME3 will look the same across the board, regardless of platform.
Except for the PC's considerably higher
- resolution
- framerate
- AA
- AF
and possibly driver additions like SSAO. But yeah, apart from those things, it'll look the same. ;-)
Right, even though I can play a console on a massive TV whereas with a PC you have to make sure your graphics card can handle higher resolutions (big difference in performance on say, BF3 on 1024x768 so as opposed to 1920x1080)
#38
Posté 17 novembre 2011 - 09:52
My old Geforce 9600 GT in a PC I no longer use could still run ME2 at 1080p. I value the components in that PC at €350-400. ME2 is not a demanding game and any current-gen mid-range gaming PC can handle ME2 at 1080p at 60 frames per second.alex90c wrote...
onelifecrisis wrote...
CBKeffer wrote...
They have already stated that ME3 will look the same across the board, regardless of platform.
Except for the PC's considerably higher
- resolution
- framerate
- AA
- AF
and possibly driver additions like SSAO. But yeah, apart from those things, it'll look the same. ;-)
Right, even though I can play a console on a massive TV whereas with a PC you have to make sure your graphics card can handle higher resolutions (big difference in performance on say, BF3 on 1024x768 so as opposed to 1920x1080)
Modifié par Fredvdp, 17 novembre 2011 - 09:54 .
#39
Posté 17 novembre 2011 - 09:53
Having said that i'd love an uber-rez version of the trilogy on my pc. Maybe the special anniversary collection in the future.
#40
Guest_LiveLoveThaneKrios_*
Posté 17 novembre 2011 - 09:54
Guest_LiveLoveThaneKrios_*
LOLmarstor05 wrote...
How am i being a troll? I have a kick arse gaming PC, PS3, plus various other gaming bits - I love PC gaming. I'm just saying thats the way it'll go. No Troll. You want trolls go watch the hobbit when it comes out.
#41
Posté 17 novembre 2011 - 09:56
#42
Posté 17 novembre 2011 - 09:56
That's another problem. The PC version of ME2 has horrible menu navigation. BioWare should take lessons from Demiurge. ME2 needed mouse wheel support in menus, double click support and menu shortcuts (J -> Journal). I had to program speech macros using voice recognition software to get to my journal more quickly. Yes, it bothered me that much.marstor05 wrote...
gameplay is everything. you can have all the visual wonders going, wether that be 3 x gfx cards running in SLi - eating up the local power grid, or x-box / PS3 gfx which are not as detailed... dont matter **** if the games crap.
Modifié par Fredvdp, 17 novembre 2011 - 09:57 .
#43
Posté 17 novembre 2011 - 09:56
Mesina2 wrote...
Aesthetics>Graphics
Forever married, they are.
Modifié par slimgrin, 17 novembre 2011 - 09:57 .
#44
Posté 17 novembre 2011 - 09:56
Screensize does not = Resolution. And you can easily use a TV as a monitor.alex90c wrote...
onelifecrisis wrote...
CBKeffer wrote...
They have already stated that ME3 will look the same across the board, regardless of platform.
Except for the PC's considerably higher
- resolution
- framerate
- AA
- AF
and possibly driver additions like SSAO. But yeah, apart from those things, it'll look the same. ;-)
Right, even though I can play a console on a massive TV whereas with a PC you have to make sure your graphics card can handle higher resolutions (big difference in performance on say, BF3 on 1024x768 so as opposed to 1920x1080)
#45
Posté 17 novembre 2011 - 10:03
alex90c wrote...
onelifecrisis wrote...
CBKeffer wrote...
They have already stated that ME3 will look the same across the board, regardless of platform.
Except for the PC's considerably higher
- resolution
- framerate
- AA
- AF
and possibly driver additions like SSAO. But yeah, apart from those things, it'll look the same. ;-)
Right, even though I can play a console on a massive TV whereas with a PC you have to make sure your graphics card can handle higher resolutions (big difference in performance on say, BF3 on 1024x768 so as opposed to 1920x1080)
Monitor 2 on my rig is a 52 inch dlp screen. It runs in the same resolution as my monitor 1, a 27 inch 1080p flatscreen.
I can play games on either screen, opting for my wireless mouse and keyboard. Or using a hub to bring the action to the couch with my higher resolution wired gaming mouse.
All I have to say is that I have a good number of games twice, once on PC, once on Xbox, because my wife is primarily an xbox player.
The comparison is not pretty. PC>Xbox every time.
#46
Posté 17 novembre 2011 - 10:14
Now we have a 40" LCD in the den, and a 55" 3D LED in the living room. All three of these TVs were 1080p HDTVs, but the LED has the best image quality, hands down. It has the best refresh rate (240), and even makes SD programming look fantastic. Blu Rays are unbelievable (as is the 3D).
So...long story short, you can't use "it looks like crap on my tv" as a basis for anything. Maybe your tv is crap.
That is all.
Modifié par happy_daiz, 17 novembre 2011 - 10:16 .
#47
Posté 17 novembre 2011 - 10:23
#48
Posté 17 novembre 2011 - 10:31
Platform wars are so easy to start.
#49
Posté 17 novembre 2011 - 10:34
#50
Posté 17 novembre 2011 - 10:43
slimgrin wrote...
Mesina2 wrote...
Aesthetics>Graphics
Forever married, they are.
Yet one does not necessarily follow the other. High tech Graphics are of little use without an uniting aestetic. Aestetic, by contrast, can stand on it's own.




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