I'm looking to bunch up a number of script files (NCS), GDAs, etc into a single RIM file. Is there any way to do this?
I figured if PyGFF can extract and export the contents of RIM files, there must be a way to create them. (I actually need this for a Dragon Age 2 mod, but since there is no toolset for that, I will make do with whatever I get.)
On that note, does anyone know what a .RIMP file is?
Any way to create a .RIM file?
Débuté par
karthikc
, nov. 18 2011 07:43
#1
Posté 18 novembre 2011 - 07:43
#2
Posté 18 novembre 2011 - 02:11
Why a RIM and not an ERF?
#3
Posté 18 novembre 2011 - 04:54
Because here's what I'm trying to do:
Patch 1.03 to DA2 introduced a file called patch.rimp in packages/core/patch. This rim(p) file contains some NCS, GDA, UTI files, etc.
Through careful testing, I have determined that one of the NCS files in patch.rimp is responsible for introducing a (frustrating and artificial) 40% damage cap per hit on elites. I would like to extract patch.rimp (done) and rebuild it without this one solitary script file.
Naming patch.rimp anything else, or making it an ERF file, or putting blank NCS files in my override of the same name as the culprit does not seem to work.
Patch 1.03 to DA2 introduced a file called patch.rimp in packages/core/patch. This rim(p) file contains some NCS, GDA, UTI files, etc.
Through careful testing, I have determined that one of the NCS files in patch.rimp is responsible for introducing a (frustrating and artificial) 40% damage cap per hit on elites. I would like to extract patch.rimp (done) and rebuild it without this one solitary script file.
Naming patch.rimp anything else, or making it an ERF file, or putting blank NCS files in my override of the same name as the culprit does not seem to work.
#4
Posté 18 novembre 2011 - 10:34
As far as I know (not confirmed to function, but tried and it let me save and reopen) you can simply open the .RIM with the toolset, delete the resource you want and just save it. You can also insert a resource into it.
#5
Posté 18 novembre 2011 - 11:31
Thanks, I'll try that and see how it goes.
#6
Posté 19 novembre 2011 - 01:43
Well, the DA toolset refuses to open a DA2 rim/erf file. This means I'm back to square one.





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