Aller au contenu

Photo

Any way to create a .RIM file?


  • Veuillez vous connecter pour répondre
5 réponses à ce sujet

#1
karthikc

karthikc
  • Members
  • 175 messages
I'm looking to bunch up a number of script files (NCS), GDAs, etc into a single RIM file. Is there any way to do this?

I figured if PyGFF can extract and export the contents of RIM files, there must be a way to create them. (I actually need this for a Dragon Age 2 mod, but since there is no toolset for that, I will make do with whatever I get.)

On that note, does anyone know what a .RIMP file is? 

#2
DarthParametric

DarthParametric
  • Members
  • 1 412 messages
Why a RIM and not an ERF?

#3
karthikc

karthikc
  • Members
  • 175 messages
Because here's what I'm trying to do:

Patch 1.03 to DA2 introduced a file called patch.rimp in packages/core/patch. This rim(p) file contains some NCS, GDA, UTI files, etc.

Through careful testing, I have determined that one of the NCS files in patch.rimp is responsible for introducing a (frustrating and artificial) 40% damage cap per hit on elites. I would like to extract patch.rimp (done) and rebuild it without this one solitary script file.

Naming patch.rimp anything else, or making it an ERF file, or putting blank NCS files in my override of the same name as the culprit does not seem to work.

#4
Cuvieronius

Cuvieronius
  • Members
  • 91 messages
As far as I know (not confirmed to function, but tried and it let me save and reopen) you can simply open the .RIM with the toolset, delete the resource you want and just save it. You can also insert a resource into it.

#5
karthikc

karthikc
  • Members
  • 175 messages
Thanks, I'll try that and see how it goes.

#6
karthikc

karthikc
  • Members
  • 175 messages
Well, the DA toolset refuses to open a DA2 rim/erf file. This means I'm back to square one. :(