Am I the only one who's really excited about ME3's action mode?
#176
Posté 19 novembre 2011 - 03:32
#177
Posté 19 novembre 2011 - 03:34
The Messenger of Reason wrote...
Arkitekt wrote...
You know what? It's the RPG mode that offends me. Just sayin. And how dare Bioware make me actually walk n run n doin stuff. I don't wanna b distracted by that ****.
This guy gets it. Bioware, just give us the good parts of the game, not the **** surrounding it >.>
Ok, name off the 'good' parts of the game in ME2? I'll bet you money that none of them will involve a massive shoot-out you had. It's all going to be something funny Joker did, or Kasumi said, or blah, blah blah... All Dialoge that you might miss in "Action Mode".
#178
Posté 19 novembre 2011 - 04:02
Wulfram wrote...
I really don't see the attraction. Is clicking your button occasionally really all that much of a chore?
Bros don't like dialogue choices, different classes or moral conundrums. They get nervous and are liable to scatter if they hear a loud noise. It makes marketting very difficult in such circumstances.
Modifié par Swampthing500, 19 novembre 2011 - 04:03 .
#179
Posté 19 novembre 2011 - 04:12
Modifié par Norolim, 19 novembre 2011 - 04:25 .
#180
Posté 19 novembre 2011 - 05:19
#181
Posté 19 novembre 2011 - 07:19
#182
Guest_lightsnow13_*
Posté 19 novembre 2011 - 08:07
Guest_lightsnow13_*
Abrams216 wrote...
I for one am happy for Action Mode. I'll play the game for the great story, don't get me wrong. But once I get to my 10th playthrough, I just want to shoot things. I own Call of Duty and Gears of War, but sometimes I want throws and warp explosions in my game. Why do people want to shoehorn people into playing a game their way, and their way alone? That makes as much sense as the Ninja Gaiden community who scoffed at the idea of a very easy mode in their games. Or in New Super Mario Bros. Wii when people got upset because the game could play itself. These are different options. At the end of the day though, you can have your full story run on insanity difficulty using only biotics. And that's fine. I'm going to play what's fun, because that's what a video game is, a game.
Finally! Someone else understands. Yes! It's not like you're NEVER going to play RPG mode. But REALLY! The story gets so f**king boring after the 10th playthrough. Constantly mashing "x" and holding up or down depending on if you're playing a paragon or renegade playthrough.
It really did get that annoying to hear the same lines over and over and over and over and over and over again.
#183
Posté 19 novembre 2011 - 09:04
lightsnow13 wrote...
It really did get that annoying to hear the same lines over and over and over and over and over and over again.
#184
Guest_Catch This Fade_*
Posté 19 novembre 2011 - 09:07
Guest_Catch This Fade_*
#185
Posté 19 novembre 2011 - 09:22
Raptor2213 wrote...
Ok, name off the 'good' parts of the game in ME2? I'll bet you money that none of them will involve a massive shoot-out you had. It's all going to be something funny Joker did, or Kasumi said, or blah, blah blah... All Dialoge that you might miss in "Action Mode".
Crossing the bridge of the Dantius towers and fighting through hordes of Eclipse is one of my favorite moments from ME2 I can think of off the top of my head. Pretty much any class can go into that part of the mission and have an absolute blast.
#186
Guest_lightsnow13_*
Posté 19 novembre 2011 - 11:16
Guest_lightsnow13_*
iakus wrote...
lightsnow13 wrote...
It really did get that annoying to hear the same lines over and over and over and over and over and over again.
My bad. I meant It really did annoying to hear the same lines...etc. While it was great the first 3-5 playthroughs... I'm over it.
Modifié par lightsnow13, 19 novembre 2011 - 11:17 .
#187
Posté 19 novembre 2011 - 11:28
Swampthing500 wrote...
Bioware is no longer independent and geared towards making quality RPGs. It is owned by EA now and will be subject to the whims of their corporate masters.
Once the EA executives find out that their new CoD-Damaged audience mostly plays "action" mode, the scent of money will over-power them and they will compel Bioware to further "stream-line" their future titles by removing choice, simplifying combat and making the story fixed and linear.
EA will also insist on churning out numerous, derivative games every year in order to exploit their IPs as much as possible. Under pressure from longer working hours, shorter development times and top-down mandates, the original creative staff will either be fired or forced to quit. Eventually Bioware will be an empty shell, its remains being consumed so that EA may continue to defecate more games.
Lovely self-fullfilling prophecy you have there. Also a lovely slippery slope.
#188
Posté 20 novembre 2011 - 04:53
RiouHotaru wrote...
Swampthing500 wrote...
Bioware is no longer independent and geared towards making quality RPGs. It is owned by EA now and will be subject to the whims of their corporate masters.
Once the EA executives find out that their new CoD-Damaged audience mostly plays "action" mode, the scent of money will over-power them and they will compel Bioware to further "stream-line" their future titles by removing choice, simplifying combat and making the story fixed and linear.
EA will also insist on churning out numerous, derivative games every year in order to exploit their IPs as much as possible. Under pressure from longer working hours, shorter development times and top-down mandates, the original creative staff will either be fired or forced to quit. Eventually Bioware will be an empty shell, its remains being consumed so that EA may continue to defecate more games.
Lovely self-fullfilling prophecy you have there. Also a lovely slippery slope.
For real. Swampthang, we will all be completely behind you IF it comes to that. If Bioware moves away from making great RPGs, then you definitely have a point. Condemning them for differentiating for different players without detracting anything from their current paradigm is quite silly though. Differentiation is a good thing. It broadens the audience, and attracts more people to RPGs that otherwise would probably never play them. If I was an outsider to Mass Effect, I might play action mode, and then think, whoa that was awesome. I am now going to try RPG mode because I would love to go into greater depth with this game.
IF Bioware/EA does what you say they are going to do, we will deal with it when the time comes. As in, all of us will stop buying their games, and we are too large of a group, even though we are smaller than the Call of Duty group, to ignore.
#189
Posté 20 novembre 2011 - 10:14
Biotic Sage wrote...
RiouHotaru wrote...
Swampthing500 wrote...
Bioware is no longer independent and geared towards making quality RPGs. It is owned by EA now and will be subject to the whims of their corporate masters.
.....
Lovely self-fullfilling prophecy you have there. Also a lovely slippery slope.
...Condemning them for differentiating for different players without detracting anything from their current paradigm is quite silly though. Differentiation is a good thing. It broadens the audience, and attracts more people to RPGs that otherwise would probably never play them. If I was an outsider to Mass Effect, I might play action mode, and then think, whoa that was awesome. I am now going to try RPG mode because I would love to go into greater depth with this game...
THIS +100
If Mass Effect 1 was not a (part) shooter, it would have probably not bought it. And then I wouldn't have played Dragon Age 2, which I meant I then wouldn't play Dragon Age Origins or SW:KOTOR and enjoyed them. And if the friends I invite to play Mass Effect 3 multiplayer go on to discover other Bioware games or RPGs, so much the better. :happy:
#190
Posté 20 novembre 2011 - 01:44
Biotic Sage wrote...
Differentiation is a good thing. It broadens the audience, and attracts more people to RPGs that otherwise would probably never play them.
The only part of this, that I can agree with is about differentiation. It's good, as long as RPGs stay RPGs. You see ME1 and DA2 are RPGs...but only just. They have just about enough RPG features to be classified as an RPG. ME2, in my opinion, is not an RPG. It is a sci-fi shooter with RPG elements (some of those elements are deeper, like story; some are barely noticeable, like character customization). My problem with this is that all the players that were attracted to RPGs after playing those titles are made to believe, that this is the real RPG...this is what the acronym stands for. And it isn't. Baldur's Gate was a real RPG, Neverwinter Knights was a real RPG, Morrowind was a real RPG, Fallout 1 and 2 were real RPGs. Hell, even Diablo 2 had much more in common with a real RPG than ME2.
New masses of players are taught that RPGs are just another type of action games or platformers with some redundant dialogues and story distractions that can be skipped altogether. EAware is working very hard to make RPG a mainstream genre, and unfortunately they are successful. Role-playing games are products for casual gamers these days. There are already more "RPG players" that don't care about character customisation or development, stats, story, tactics, than those that want such features in their games. If this trend continues, by "Mass Effect 4" the name RPG will become obsolete, as the differences between that game and the next installment of say Metal Gear Solid will be cosmetic.
And this exactly is the problem I have with EAware now. That they are killing RPG genre.
Modifié par Norolim, 20 novembre 2011 - 11:16 .
#191
Posté 20 novembre 2011 - 01:59
#192
Posté 19 janvier 2012 - 12:53
#193
Posté 19 janvier 2012 - 12:55
i love the story, i love the charachters and i love the world for what mass effect is so yea rpg is for me
#194
Posté 19 janvier 2012 - 12:56
I also like how false your comment is.
#195
Posté 19 janvier 2012 - 01:01
AgitatedLemon wrote...
Amazing necro.
I also like how false your comment is.
lol. Is it called necro if I post in an old thread? I haven't heard that one before
Anyways, I hadn't been on here for a while because I was hoping I could come back and see that our great open space is back or that the cinematic-level of sci fi production was back, but instead I see that open exploration is gone, there is still an insistance on using angry firy Shepard and combat footage in trailers, and then there is some thing called Action mode that I am curious about the meaning of...
So I search it, read about it here, and respond. Sorry if there was a more recent thread about this, but this was the most discussed one I found in the search.
#196
Posté 19 janvier 2012 - 01:03
#197
Posté 19 janvier 2012 - 01:09
Wait, what?, I could not read any further seriously, DA2 an RPG?, you and I must have played different games, DA2 will remain in the shadow of DA:O forever in my opinion, that copy/paste travesty does not even earn the title "game" in my opinion.Norolim wrote...
Biotic Sage wrote...
Differentiation is a good thing. It broadens the audience, and attracts more people to RPGs that otherwise would probably never play them.
The only part of this, that I can agree with is about differentiation. It's good, as long as RPGs stay RPGs. You see ME1 and DA2 are RPGs...
OT
I'm in it for the RPG mode, but as others have said, if it starts to grind then I'll switch to action mode.
#198
Posté 19 janvier 2012 - 01:13
DJBare wrote...
Wait, what?, I could not read any further seriously, DA2 an RPG?, you and I must have played different games, DA2 will remain in the shadow of DA:O forever in my opinion, that copy/paste travesty does not even earn the title "game" in my opinion.Norolim wrote...
Biotic Sage wrote...
Differentiation is a good thing. It broadens the audience, and attracts more people to RPGs that otherwise would probably never play them.
The only part of this, that I can agree with is about differentiation. It's good, as long as RPGs stay RPGs. You see ME1 and DA2 are RPGs...
OT
I'm in it for the RPG mode, but as others have said, if it starts to grind then I'll switch to action mode.
Sorry but DA2 is as much of an RPG as ME2 and ME1 was. They are just action RPGs. If you don't like the game oh well but it is still a Action RPG.
Edit: Screw it I'm going to post on topic. Action mode if it works as intended then it should be pretty fun to play it after that 10th playthrough.
Modifié par 1136342t54 , 19 janvier 2012 - 01:14 .
#199
Guest_makalathbonagin_*
Posté 19 janvier 2012 - 01:14
Guest_makalathbonagin_*
that's exactly what i think of the "action mode" :happy:Eski.Moe wrote...
LOL
#200
Posté 19 janvier 2012 - 01:38





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