Ah drat, I thought when the post didn't show up it was just my PC being weird. OK I guess I just have to type it all out again...
EDIT: No, it seems OK, it's just refusing to show in the top section. OK, from above:
To [the above] end I've created a
poll on which of the mini origin stories I should release as a demo. Basically each of these will be a small intro based upon certain backgrounds. Some make better sense for certain classes or races, but most can be chosen by anyone (allowing some unusual combinations, admittedly). It's great to see I already have 13 responses, but I figured I should elaborate a bit on what each entails.
Note that I can't promise I will actually go with the result of the poll (for example I've done a bit of work on Dwarf Noble and Scholar of the Tower but very little on, say, Merchant, so I'm more likely to pick one of those) but it'll give me a bit of a steer on what people find interesting and prompt me to focus on those first.
Noble
This one should be obvious, you're a noble. This origin will involve a bit of my awesome new Noble House system (a stronghold-like system for managing your peasants) and a little bit of story about the political intrigues of the Dragon Empire. Not to give too much away, the most likely way the story will go is that during a meeting of nobles or somesuch, you will get suckered in to the machinations of various factions.
If you are a Dwarf, you'll get a slightly different path where you have to travel to (mainly) human lands from the Dwarf Kindgoms of the north.
Merchant
In the lands where you live, merchants are looked down upon because they live off others and produce nothing. As a wandering peddler or somesuch you'll thus have quite a hard time of it. However, the world is changing, and a successful merchant can make it big when some of the oldest noble families are strapped for cash. I haven't really planned this story very much, but I imagine you'll be making your way to the big city to make your fortune. Possibly there'll be some trade stuff a la SoZ to go along with that.
Farmer
You're a peasant, a farmer, and pretty low in society - but like all fantasy-genre young people you want to go off and see a bit of the world before you settle down to a life of rice. Who knows what adventures you might have as you journey to the city to seek whatever it is you're seeking.
Streetwise
As mentioned on the poll, this is maybe not the most descriptive of names. To elaborate, this background is a background on the streets of the city. Think Kamal's Shadow Thief: Crimmor, but less awesome and much smaller. This will probably appeal to rogue characters, but anyone can go with it. Again, the story is still on the drawing board, but the main thread will just be trying to find work, somewhere to live, food to eat, etc. and you could end up going in a variety of directions.
Scholar of the Circle
The Iron Circle are responsible for the regulation of all magic in the realm. Those who fail to obey the law are outcast and mercilessly hunted down by the Jade Warriors. As a Scholar of the Circle, you are one of those allowed to practise magic - under the strict observation of your betters. One day, you could become a powerful spellcaster or a freelance mage, but at the moment you must conform to the rules of the Circle and learn enough to be safe outside their walls.
Soldier of the Circle
Rogue magic users abound, and the fear of hostile spirits, demons, witches, warlocks and creatures of darkness is never far away. As such, the Circle have a dedicated army of evil-hunters who seek to purge the land of dark magic - and in fact any use of magic not sanctioned by the Circle themselves. Those who excell could even be invited to join the Jade Warriors, the elite of the witch-hunters and undead-slayers.
I'm actually kicking myself now because I missed out one of the best background, the Wildlander. I anyone really wants to see this they should say so here, but I might just prioritise it as second or third, depending.
Wildlander
The reach of the law is absolute. No magic is tolerated except by strict order of the Iron Circle. Any other infringement is punishable by death by the Emporer's samurai. Yet, in the wildest and least touched parts of the realm, the Wildlands, where the influence of the Empire is strained at best, the law of the realm is superceeded by the law of a man's blade. Here, outcast spellcasters seek refuge or plot to overthrow the Empire, and a few hardy folk carve out a meagre and dangerous existance amonst the creatures of darkness which roam the lands. As a wildlander, you are shunned by others, yet you hope that one day you might make something of yourself, and either break into more civilized society... or seek to destroy it.
Anyway, vote, and feel free to discuss and ask questions etc.
Modifié par The Fred, 18 novembre 2011 - 05:28 .