I also vote to have it stickied.
Modifié par a silent warrior, 24 novembre 2009 - 08:07 .
Modifié par a silent warrior, 24 novembre 2009 - 08:07 .
Godeshus wrote...
The reality is that the mage will be as overpowered as the player makes him. I personally feel that a mage SHOULD be overpowered. Anyone who can manipulate the raw stuff of the universe should be a force to be reckoned with. The balancing issue for me lies in the years, possibly decades, that the mage had to spend in study before the player takes the reins, so to speak.
This is something I have been waiting for for a long time and I sincerely thank Bioware for bringing it to us.
as a quick appendix, Bioware makes the games. They shouldn't be there to hold your hand while you play it.
Modifié par Sloth Of Doom, 24 novembre 2009 - 08:07 .
Guest_jynthor_*
I will be fair here and state that I did at one point tell people to go back to WoW. This is directed at people who keep expecting a single-player party-based game to somehow be like a multiplayer single-character game.
Ticladesign wrote...
I will be fair here and state that I did at one point tell people to go back to WoW. This is directed at people who keep expecting a single-player party-based game to somehow be like a multiplayer single-character game.
Not everything has come from that MMO, you know. Actually.. it has stolen more systems and looks from many other games that is good for it. (Warhammer anyone?) But that's an entirely other discussion.
A rpg with a focus on your own character started with PnP D&D. You dont play all 4 adventurers and the DM in PnP all by yourself. Closest CRPG that had a focus on one character and have Multiplayer was NWN.
And in my book NWN still was there earlier than WoW.
Sloth Of Doom wrote...
Godeshus wrote...
The reality is that the mage will be as overpowered as the player makes him. I personally feel that a mage SHOULD be overpowered. Anyone who can manipulate the raw stuff of the universe should be a force to be reckoned with. The balancing issue for me lies in the years, possibly decades, that the mage had to spend in study before the player takes the reins, so to speak.
This is something I have been waiting for for a long time and I sincerely thank Bioware for bringing it to us.
as a quick appendix, Bioware makes the games. They shouldn't be there to hold your hand while you play it.
You pretty much summed up my personal views on mages as depicted in the DA world.
As Vaarsuvius of OOTS said:
"I am capable of rearranging the fundemental building blocks of the universe in under six seconds with enough time left over to move 30 feet. I am capable of manipulating matter and energy on a subatomic level by speaking. A mere flick of my fingers is sufficient to alter the gravitational pull of the planet. I shelve physics texts under "Fiction" in my personal library! I consider the laws of thermodynamics loose guidelines at best! In short, I am grasping the reins of the universe's carriage, and every morning I wake up, look to he heavens, and shout "Giddy up, boy!" You may never grasp the complexities of what I do but at least have the courtesy to feign something other than slack-jawed oblivion in my presence. I, sir, am a wizard, and I break mor natural laws before breakfast than of which you are even aware!"