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Adding Characters to Party


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#1
trelephant

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I'm trying to write a script that adds/removes certain characters to/from the party.  I know that using "runscript zz_addparty" in the console adds the 10 selectable characters, and although I don't know how to integrate that knowledge into my toolset activities yet, I don't think that's necessarily what I want.  What are the commands that manipulate party composition?

#2
trelephant

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Found something here: http://social.biowar...dex.php/How-tos

Modifié par trelephant, 23 novembre 2009 - 01:35 .


#3
champion-one

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Thanks :-)

#4
trelephant

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I'm still trying to figure out the object names for the default characters. Anyone know where I can find a list?

#5
Craig Graff

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If you open up designercreatures.erf in \\\\modules\\\\single player\\\\data (just drag it over the toolset) you should find them under gen00fl_.

Alternately just #include "core_h" and use the GEN_FL_* constants.

Modifié par Craig Graff, 25 novembre 2009 - 01:16 .


#6
trelephant

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Craig Graff wrote...

If you open up designercreatures.erf in \\\\\\\\modules\\\\\\\\single player\\\\\\\\data (just drag it over the toolset) you should find them under gen00fl_.

Alternately just #include "core_h" and use the GEN_FL_* constants.


I love you.  But where would I have found this information on my own?