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Thank you Bethesda


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#26
Guest_Luc0s_*

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Rockworm503 wrote...

bussinrounds wrote...

One makes hiking simulators with **** writing (story, characters, dialog), horrible UI, innumerable glitches and bugs. Godawful and dull combat in all their games. Overrated and overhyped.


What an interesting interpretation for exploring, compelling quests and fun combat.

Something tells me you flat out skipped Skyrim just because Oblivion looked at you funny.


Hey Rocky, seems you and I agree once again. Funny world isn't it?

Anyway, I wouldn't say Skyrim is the best example of "roleplaying", but damn bro, this game is AWESOME!

#27
Guest_Catch This Fade_*

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Bryy_Miller wrote...

Titanominus wrote...

For keeping the "R" in RPG for Skyrim... Unlike what BioWare did with DA2.


You know, not to actually lend a thread like this any credibility, but Skyrim actually has less RPG staples than Dragon Age 2. Barely any stats, EVERYTHING gives you EXP to the point where no skill matters, no classes.

I love Skyrim. But come on.

If those are what make an RPG to you, sure. For me though, Skyrim is as much of an RPG as Mass Effect and Dragon Age.

#28
Pious_Augustus

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Please let us seperate Dragon Age Origins from Dragon Age 2 two completely different games

#29
Chromie

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Bryy_Miller wrote...

Titanominus wrote...

For keeping the "R" in RPG for Skyrim... Unlike what BioWare did with DA2.


You know, not to actually lend a thread like this any credibility, but Skyrim actually has less RPG staples than Dragon Age 2. Barely any stats, EVERYTHING gives you EXP to the point where no skill matters, no classes.

I love Skyrim. But come on.


Roleplaying game. Hawke will always be Hawke but in a Bethesda game my character is my character I have the freedom to be a kleptomaniac or an ****. DA2 I do not. I'm not some Bethesda fanboy either Skyrim is the first Bethesda game I actually enjoy.

Modifié par Ringo12, 19 novembre 2011 - 07:59 .


#30
Titanominus

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Pious_Augustus wrote...

Please let us seperate Dragon Age Origins from Dragon Age 2 two completely different games


DAO was a phenomenal game, period.

#31
slimgrin

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Ringo12 wrote...

Bryy_Miller wrote...

Titanominus wrote...

For keeping the "R" in RPG for Skyrim... Unlike what BioWare did with DA2.


You know, not to actually lend a thread like this any credibility, but Skyrim actually has less RPG staples than Dragon Age 2. Barely any stats, EVERYTHING gives you EXP to the point where no skill matters, no classes.

I love Skyrim. But come on.


Roleplaying game. Hawke will always be Hawke but in a Bethesda game my character is my character I have the freedom to be a kleptomaniac or an ****. DA2 I do not. I'm not some Bethesda fanboy either Skyrim is the first Bethesda game I actually enjoy.


I love my stats, crit effects, and all the RPG trimmings. As far as actual roleplaying, I'm comfortable with either a blank slate or a predefined character - as long as we're given proper freedom with that character. I think Hawke, Warden, and Shepard are somewhat pre-defined but give you ample freedom to be who you want. In Skyrim, you get total freedom.

Both approaches work for me.

 

Modifié par slimgrin, 19 novembre 2011 - 08:04 .


#32
Kaiser Arian XVII

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Thank you Bethesda for granting us Oblivion, Fallout and Skyrim engines.

Modifié par Jedi Sentinel Arian, 19 novembre 2011 - 08:11 .


#33
Chromie

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[quote]slimgrin wrote...
Roleplaying game. Hawke will always be Hawke but in a Bethesda game my character is my character I have the freedom to be a kleptomaniac or an ****. DA2 I do not. I'm not some Bethesda fanboy either Skyrim is the first Bethesda game I actually enjoy.[/quote]

I love my stats, crit effects, and all the RPG trimmings. As far as actual roleplaying, I'm comfortable with either a blank slate or a predefined character - as long as we're given proper freedom with that character. I think Hawke, Warden, and Shepard are somewhat pre-defined but give you ample freedom to be who you want. In Skyrim, you get total freedom.

Both approaches work for me.

 

[/quote]

Yea me to but to call Skyrim less of an rpg because it has less stats to worry about but offers imo more in terms of roleplay capability is nonsense. Also I never hated a protagonist as much as Hawke.

#34
Rockworm503

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Luc0s wrote...

Titanominus wrote...

For keeping the "R" in RPG for Skyrim... Unlike what BioWare did with DA2.


Skyrim had Roleplaying? Oh! I didn't know! I must have missed it (I've played Skyrim for 40+ hours now).

Where does Skyrim actually offer roleplaying experiences? Because I haven't had any roleplaying experiences during my 40+ hours playthrough, next to the typical stats & perks assigning (which isn't really roleplaying imo).


Roleplaying is being forced into a role that you as the player act out. For example: When you play Mass Effect, you are Commander Shepard, a certain person. But who is Commander Shepard really and what does he think? That's for you to decide and that's roleplaying. Mass Effect gives you a couple of tools to act as Commander Shepard (with the dialogue wheel and stuff) and the world of Mass Effect actually gives feedback to who you as Commander Shepard are and how you act.

Dragon Age 2 does the same as Mass Effect, but less succesful.

Skyrim doesn't do this at all. Your character is an empty slate. You don't really get to roleplay an actual character in Skyrim. Your character in Skyrim is merely your avatar. You as the player are a tourist in the world of Skyrim and your avatar is your vessel that allows you to travel through this amazing world. But that's not roleplaying, not really.

As the player, I feel a little disconnected to my character and the world of Skyrim. That's because I don't really get to play a specific character. The game doesn't give me the tools to roleplay my character, If I want to roleplay my character, I have to do it in my head. But then I'm roleplaying in my imagination, not in Skyrim.


Thats what most RPGs do.  You had to use your imagination in D&D is that any less roleplaying?

#35
Gatt9

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naughty99 wrote...

I believe this is the wrong forum if you want to send a message to Bethesda.


I think it's also the wrong company if you want to thank someone for an RPG.  OTOH,  if you want to thank someone for a LARPS,  then you've got the right company.

But Besthesda made a career out of eliminating anything that looks even slightly like an RPG mechanic...or a feature...or an opinion that isn't "Bethesda is the greatest thing ever!!!".

That's the one company that needs to go under the fastest.  Too many community "management" games go on with them.

#36
Bryy_Miller

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jreezy wrote...

Bryy_Miller wrote...

Titanominus wrote...

For keeping the "R" in RPG for Skyrim... Unlike what BioWare did with DA2.


You know, not to actually lend a thread like this any credibility, but Skyrim actually has less RPG staples than Dragon Age 2. Barely any stats, EVERYTHING gives you EXP to the point where no skill matters, no classes.

I love Skyrim. But come on.

If those are what make an RPG to you, sure. For me though, Skyrim is as much of an RPG as Mass Effect and Dragon Age.


Hence why I said "RPG staples", if we're going by the traditional concept of RPG mechanics.

#37
saMoorai

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Titanominus wrote...

For keeping the "R" in RPG for Skyrim... Unlike what BioWare did with DA2.


Really now? Because I found Role Playing to be incredibly easy and fun in Dragon age 2

#38
Nope Dot Avi

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saMOOrai182 wrote...

incredibly easy


Wait, so under what circumstances is role-playing hard?

#39
saMoorai

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Nope Dot Avi wrote...

saMOOrai182 wrote...

incredibly easy


Wait, so under what circumstances is role-playing hard?


Don't know, but  some of the people I've talked to say they've had a hard time Role playing in this game which just confuses me.

#40
CroGamer002

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Bryy_Miller wrote...

Titanominus wrote...

For keeping the "R" in RPG for Skyrim... Unlike what BioWare did with DA2.


You know, not to actually lend a thread like this any credibility, but Skyrim actually has less RPG staples than Dragon Age 2. Barely any stats, EVERYTHING gives you EXP to the point where no skill matters, no classes.

I love Skyrim. But come on.


So when does stats means Role Playing?

Does that means Call of Duty Black Ops and Sims 3 are also RPG's?

#41
Nope Dot Avi

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saMOOrai182 wrote...

Nope Dot Avi wrote...

saMOOrai182 wrote...

incredibly easy


Wait, so under what circumstances is role-playing hard?


Don't know, but  some of the people I've talked to say they've had a hard time Role playing in this game which just confuses me.


Haha confuses me as well. Maybe they mean it wasn't very immersive, which I could definitely see what with the bad writing and all.

#42
saMoorai

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Nope Dot Avi wrote...

saMOOrai182 wrote...

Nope Dot Avi wrote...

saMOOrai182 wrote...

incredibly easy


Wait, so under what circumstances is role-playing hard?


Don't know, but  some of the people I've talked to say they've had a hard time Role playing in this game which just confuses me.


Haha confuses me as well. Maybe they mean it wasn't very immersive, which I could definitely see what with the bad writing and all.


I didn't really have a problem with that either. 

#43
csfteeeer

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Luc0s wrote...

Skyrim doesn't do this at all. Your character is an empty slate. You don't really get to roleplay an actual character in Skyrim. Your character in Skyrim is merely your avatar. You as the player are a tourist in the world of Skyrim and your avatar is your vessel that allows you to travel through this amazing world. But that's not roleplaying, not really.


So 90% of the RPGs in the 90s are not actual RPGs?

good to know.

A Blank Slate is largely considered the only way of truly Roleplaying.

You may not like but it doesn't make it any less of a valid way of RPing.

#44
Leinadi

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The biggest "hit" that Skyrim takes in the roleplaying department for me personally is that, yes, you start out as a blank slate... This should allow you to shape the gameworld. But very little of what you do actually matter. You can be a dumb and clumsy brawler and finish the Thieves Guild and Dark Brotherhood just fine. Many people have plot-armor with no way to "break" the quests or circumvent them. Skyrim is a fine open world to explore but choices generally don't mean jack in it. The perk system is a fun way to enforce your character but again... it matters quite a bit in how you murder people/enemies, but other than that it just doesn't matter much. Stuff like Speech and Pickpocketing are largely useless because of how easy it is to accumulate wealth. Lockpicking will go up no matter what.

I'm quite enjoying Skyrim but I really wish they had opened up the quest interactions and factions more as well.

Arguing definitions of RPGs on the internet are, as we all know, always make for very fruitful discussions. I'd consider both DA2 and Skyrim to be different subgenres of action-RPGs (which I suppose could be considered a subgenre of its own), both fairly weak on the actual roleplaying part. I am enjoying Skyrim more than I ever did DA2 though.

#45
Rockworm503

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Gatt9 wrote...

naughty99 wrote...

I believe this is the wrong forum if you want to send a message to Bethesda.


I think it's also the wrong company if you want to thank someone for an RPG.  OTOH,  if you want to thank someone for a LARPS,  then you've got the right company.

But Besthesda made a career out of eliminating anything that looks even slightly like an RPG mechanic...or a feature...or an opinion that isn't "Bethesda is the greatest thing ever!!!".

That's the one company that needs to go under the fastest.  Too many community "management" games go on with them.


How someone this cynical hasn't slit their wrists by now is beyond me.

#46
Chromie

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Leinadi wrote...

The biggest "hit" that Skyrim takes in the roleplaying department for me personally is that, yes, you start out as a blank slate... This should allow you to shape the gameworld. But very little of what you do actually matter. You can be a dumb and clumsy brawler and finish the Thieves Guild and Dark Brotherhood just fine. Many people have plot-armor with no way to "break" the quests or circumvent them.



Dragon Age 2 has that same problem but the difference is DA2 has more emphasis on story rather than gameplay.

#47
Il Divo

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Rockworm503 wrote...

Thats what most RPGs do.  You had to use your imagination in D&D is that any less roleplaying?


Especially in sand-box RPGs like Skyrim/TES, emergent narrative is especially important.

#48
PaulSX

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have not played Skyrim yet. From my experience from oblivion, it gives you nothing but extensive character customization. I personally think saint row the third did better than them though.

#49
PaulSX

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double post

Modifié par suntzuxi, 20 novembre 2011 - 04:05 .


#50
PaulSX

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double post