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Dragon Age U.I. puts Witcher 2 and Skyrim to SHAME!


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#26
Sylvianus

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As a console gamer, I agree that the design of Skyrim U.I sucks, as much as DA2 U.I

Also I fail to see why DA2 U.I is superb and effective :huh:, compared to Skyrim, I wasn't at all impressed. I am playing Skyrim on my Xbox, and I don't have any problem. Maybe It's just a PC discussion, I don't know.

Modifié par Sylvianus, 20 novembre 2011 - 07:23 .


#27
Guest_PresidentCowboy_*

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HiroVoid wrote...

PresidentCowboy wrote...

Devs are designing their U.I.'s for their games with game consoles in mind? What the hell are they thinking?

It's a console's world baby.  Your computer's just living in it.

It's called sarcasm honey ;)

#28
maxernst

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I haven't played Skyrim or TW2, so I can't say. The DA2 interface was ok except for the skill tree screen. It's annoying to be unable to only be able to see the skills in one tree at a time.

#29
Porenferser

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The Witcher 2 >>>> DA2.

At least TW2 has some real Choices and Consequences.
And a Hero who is not as dumb and uninteresting then a middle-class bully.

#30
Atakuma

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Porenferser wrote...

The Witcher 2 >>>> DA2.

At least TW2 has some real Choices and Consequences.
And a Hero who is not as dumb and uninteresting then a middle-class bully.

This has nothing to do with the topic.

#31
HiroVoid

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PresidentCowboy wrote...

HiroVoid wrote...

PresidentCowboy wrote...

Devs are designing their U.I.'s for their games with game consoles in mind? What the hell are they thinking?

It's a console's world baby.  Your computer's just living in it.

It's called sarcasm honey ;)

:P Sorry.  My sarcasm detector must be malfunctioning.

#32
Alex Kershaw

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Yeah, I LOVED having to *click* into each abilities group to see what the ability does, before then *clicking* out of it then *clicking* into the next group to compare it to another, just to realise I forgot one detail of the original so I have to *click* out, *click* in and so on. /sarcasm

What did you do in DAO? You moved the mouse... How utterly amazing. No clicking involved. You hovered over each ability to compare them. In DAO, if you're trying to compare multiple abilities at once, you have to keep clicking in and out of groups to compare them.

I agree that The Witcher 2's interface sucked, but I wouldn't put consoles to blame. It was designed originally for PC.

I haven't played Skyrim yet so can't comment.

Perhaps DA2 has had the best RPG interface this year, but that doesn't make it a good interface. DAO's interface was considerably better.

Modifié par Alex Kershaw, 21 novembre 2011 - 12:02 .


#33
Alex Kershaw

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I also find it sad at the amount of console fans smugly and sarcastingly proclaiming that all UIs should be developed for consoles. You're twisting PC fans' words with your sarcastic comments: we expect the UI to be ALTERED for whichever hardware the game is designed for, whether it be PC, PS3, Wii and so on. If a game is released on PC, I expect it to have a UI more tailored to a mouse than a controller. I'm not saying that this should be the UI on all platforms - of course the console one should be designed first.

#34
Pedrak

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UIs:

DAO>>>DA2>TW2>>Skyrim

For example the latter's skill tree doesn't give the possibility to see and confront them clearly, planning the evolution of your character without having to move up and down, left and right.

Awful.

Modifié par Pedrak, 21 novembre 2011 - 12:17 .


#35
Realmzmaster

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The discussion is talking about the UI on the PC versions. The discussion is not about how great Skyrim is compared to DA2. It does not matter how great the game is if the person trying to play it cannot get a handle on the UI control system.

I will compare the UI of two games from the same company. TW2 may be a great game but its UI is worst than The Witcher. The Witcher allowed options. You could use a mouse only or keyboard/mouse. TW2 requires keyboard/mouse and even then it is not very user friendly. The menu system in TW2 is worst than The Witcher. TW2 uses a list system for inventory with unintuitive selection design. There is a very pretty map that is practically useless. TW2 has very few camera controls and options compared to the first game.

The biggest knock on the UI for DA2 is that it is not as pretty as DAO, but it is functional. The OP was simply stating his frustration with the UI of TW2 and Skyrim compared to DA2.
It made the games unplayable for him. YMMV.
The UI should never get in the way of the enjoyment of the game.

Note everything said in this post is my opinion

#36
Arivle

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Skyrim is a joke. It's a good reminder how great BW games actually are. It's an _utter_ joke. Laughable UI aside, try the mage questline for example. No options at all, no thrilling story, nothing at all!

You join as an apprentice you do all career in Winter Hold as their apprentice with poorly acting old guy as your mentor. This old man sends you for various items *yawn*. Only-god-knows-why-you, when you're just a fresh apprentice and he has much more seasoned and esteemed mages there, besides it's something their Archmage should solve in the first place.

However, in the end The Archmage gets killed (I felt nothing since anything like affection to any NPC is simply 100% non-existing in Skyrim), you kill the bad guy (I felt again nothing of course) and the old guy says with the same monotonous babbling: "We're saved, good job and when I think of it... Who else should be the Archmage now. So it will be you!" And all agree, no ceremony, no story no nothing, you're the Archmage now. Dressed in the new fancy robe, yet the first peasant you meet still tells you with a calm voice how your order sucks. Suicider, I guess.

I tried the main story too and it was exactly the same pain. The country is nice, the freedom of walking is nice, trinkets and rings visible on character are nice but everything else is UTTER joke!

Oh and the best is... ROMANCE! I hope Bethesda will patent this so no one can ever use it again! So romance by Skyrim™ works in the way, that you must buy some stupid amulet in some border-world village and if you have it worn, random (completely random!) NPCs offer you all of sudden in dialogs (regardless on if you were nice to them or not) - "oh you have that amulet! Wanna marry me? [Yes/No]"

I truly didn't know if I should laugh or cry. Stopped playing Skyrim just like any other TES (why I'm always so stupid to buy them), after two days and will never go back. Long live Bioware!

Modifié par Arivle, 21 novembre 2011 - 02:10 .


#37
Addai

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Witcher 2 was worst of the lot for me. Every menu was terribly awkward and it's the main reason I haven't finished the game as of yet.

Skyrim's UI is also awkward, especially if you like to click around rather than use keyboard shortcuts. It's frustrating.

DA2 was still a consolized game. The lack of iso camera and the extremely awkward AoE casting with mouse/keyboard was even more frustrating than navigating menus. Skyrim's combat moves more fluidly and you can zoom back even further than in DA2. So it's half dozen and six as far as I'm concerned.

Modifié par Addai67, 21 novembre 2011 - 02:15 .


#38
Mr.House

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Skyrims UI is fine for the console since it was designed for it, but it sucks hard on the PC and really annoying. I won't even waste my breath on that disaster called TW2 UI. So yes DA2 UI is better, not that it really matters.

#39
devSin

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Honestly, I think the Dragon Age team has been the weakest in the history of BioWare in terms of interface usability and design.

DA2 is an improvement over Origins in that respect, but the bar was set very low. It was kind of shock as to how many questionable decisions went into the Origins UI.

Better than the competition, but worse than they've proven themselves capable of in the past.

#40
Arivle

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Interface-wise... Nothing can beat WoW. Incredibly intuitive and powerful.

#41
Mr.House

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devSin wrote...

Honestly, I think the Dragon Age team has been the weakest in the history of BioWare in terms of interface usability and design.

DA2 is an improvement over Origins in that respect, but the bar was set very low. It was kind of shock as to how many questionable decisions went into the Origins UI.

Better than the competition, but worse than they've proven themselves capable of in the past.

Nope, ME2 UI was horrible, Biowares worst UI by far.

#42
csfteeeer

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Mr.House wrote...

devSin wrote...

Honestly, I think the Dragon Age team has been the weakest in the history of BioWare in terms of interface usability and design.

DA2 is an improvement over Origins in that respect, but the bar was set very low. It was kind of shock as to how many questionable decisions went into the Origins UI.

Better than the competition, but worse than they've proven themselves capable of in the past.

Nope, ME2 UI was horrible, Biowares worst UI by far.


nope

#43
Guest_Puddi III_*

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csfteeeer wrote...

Mr.House wrote...

devSin wrote...

Honestly, I think the Dragon Age team has been the weakest in the history of BioWare in terms of interface usability and design.

DA2 is an improvement over Origins in that respect, but the bar was set very low. It was kind of shock as to how many questionable decisions went into the Origins UI.

Better than the competition, but worse than they've proven themselves capable of in the past.

Nope, ME2 UI was horrible, Biowares worst UI by far.


nope


Chuck Testa.

#44
Dormiglione

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@OP
Im playing the xbox version of Skyrim. I have absolute no problem withe the command UI, maybe you didnt find the oprion of favorites?

#45
Realmzmaster

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Dormiglione wrote...

@OP
Im playing the xbox version of Skyrim. I have absolute no problem withe the command UI, maybe you didnt find the oprion of favorites?


The OP is playing on a PC. The control system works nicely on the console for which it was designed. The UI on the PC also works ok if you use a 360 controller. The UI system for Skyrim does not work very well for him using mouse and keyboard.

#46
FedericoV

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Pedrak wrote...

Skyrim is the first RPG ever in which I have chosen to use the Xbox controller rather than the keyboard/mouse combination.

It feels a lot smoother.


TW2 is the same. Ironically, combat is way more fluid and intuitive with a 360 controller, even if the UI remains amatorial. My experience with TW2 improved after I made that change.

Guys, let's be frank, if a game is developed with consolle in minds, it will allways be better to play with a controller than mouse+keyboard, because that's the setup that has been optimized. That's how I play every consolle game ported to consolle (action games but even RPG). There are very few games with controll scheme optimized for both.

DA2 plays better on PC because its gameplay (with all the changes) is still very PC-oriented at its heart.

#47
Firky

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I don't know how you'd make a party based RPG without stuff like click to move and mostly mouse commands. If they did, much as I love Origins and DAII, I'd probably be out. I'm really staying for the party.

(And the PC UI for DAII suits me heaps better than Witcher 2 - but not 1 - and Skyrim.)

#48
LTD

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DocRemo wrote...

After experiencing the miserable (and unplayable) control systems ported to the PC versions of Witcher 2 and Skyrim, I have a renewed appreciation for the user interface created by the devs of Dragon Age.   Thank you for the things I often overlook and take for granted, and for the many hours of enjoyable gameplay I've had with Dragon Age.


DA II's is the very same tried and tested UI we've seen in every single MMORPG released after 2003 or so. Of course it doesn't make it bad but after having more or less identical UIs around for such a long time, it really is difficult to appreciate or " notice" it. 

Item managment and the excuse of inventory in Skyrim is utter ****. Every other aspect of the UI is brilliant though. I LOVE not having anything but the world on screen. Half tempted to get rid of the compass too. Just wait two or so weeks after the release of TES for Skyrim and you can pick the UI and inventory you want anyway, so ehh!

Modifié par LTD, 21 novembre 2011 - 11:02 .


#49
FieryDove

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Mr.House wrote...

Nope, ME2 UI was horrible, Biowares worst UI by far.


I agree.

One of the BW Dev's posted way back when there were complaints about UI saying entire inferface schemes cost too much to develop for each platform. That gives me little hope for future titles.

#50
Guest_simfamUP_*

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Realmzmaster wrote...

simfamSP wrote...

Unplayable? That's about the biggest gross exagerration I've heard since back in the DA2 release...


No just an opinion based on the experience he has had with the games. Others opinions will vary based on their experiences.


No, it's exagerration. Skyrim's UI is bad. It's consolish, and PC gamers will rage, but at the end of the day, he's being over dramatic about something he doesn't like. It's his opinion, and It's an exagerration.