OK! so it's been a while since my last post...and as usual I'm here with QUESTIONS!!!
After playing DA II like a kazillion times I came across Kirkwall Exports mods for DAO and decided to give the game another try with this brand new mods, but thing is that as usual it wasn't enough so I decided to import some thing myself!!
I'm currently testing weapons that I already imported into DAO...so far so good!
Next step was messing up with armors and there comes the problem!! I manage to take the models and put them in the toolset they look good when you try to create a new item, tints overriding wroking well, blah, blah, blah....but (there's always a BUT!) when i try to put the new item brand new DA II armor to a random char (ex: Alistair) the model won't show it's just the head there...
So far the only one that "seems" to work fine is the Dead Space Set others won't even show when trying to add it to a character...
If anyone knows how to make it right the help would be must appreciated... thx a lot!!!
DA II Imports...problems! XD
Débuté par
raikwolf
, nov. 21 2011 07:53
#1
Posté 21 novembre 2011 - 07:53
#2
Posté 21 novembre 2011 - 10:40
Sounds like a too high ID number in your variation GDA. Drop it to a value under 255. Refer to this wiki page for more info - http://social.biowar...but_not_in_game
#3
Posté 21 novembre 2011 - 09:48
nice! in did that was the problem!! now I can start adjusting the armors to DAO bones, which is quite difficult =S
thanks a lot!!!
thanks a lot!!!





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