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Mass Effect - General Protection fault!


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6 réponses à ce sujet

#1
Leatree

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I have found older posts on this and tried all the options in there with no luck what so ever. I have the NVIDIA GEforce 9600 GT. 

Rendering thread exception:
General protection fault!

History: GZLibfile::~GZLibFile()Adress= 0x1159ee15 (filename not found) [in C:Program Files (x86)\\Orgin Games\\Mass Effect™\\Binaries\\Mass Effect.exe]
Address = 0x18b33f80 (filename not found)
Address = 0xffffcc00 (filename not found)
Address = 0xffffcc00 (filename not found)

This normally happens during conversations of any sort and never during any other part of the game. I have learned to save very frequent due to this error. I do have things running in Admin mode. The latest patches for ME as far as I know. Every thing is up to date on my computer as of last week. I saw in another forum posted a year or so ago about having to go back to an older driver for my Video Card and I did try that and got the same error. On the bad side some of my other games hated me due to the 'roll back' so it is back up to the most recent driver.


When I first got this game from the EA downloader I had no problems what so ever but when Orgin came out that had been another thing all together. If I play DA:O with out Orgins there is no problem ... with Orgins there are issues. I do understand it is in Beta still so I can't be all to mad if that is an issue with Orgin. Any help would be appreciated :) I just want to play ME without having to save every 5 minutes without it crashing.

#2
Bogsnot1

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http://social.biowar...1/index/2012975

#3
Leatree

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Thanks for the link but I am about to give up on any type of EA support. I fixed the problem...or so it seems at the moment anyways. I thought I had all the updates/patches for ME1 but found out that I was wrong.

#4
Bogsnot1

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The link I posted was the "How to" thread, telling you exactly what info we ned to help troubleshoot your problem. Telling us what video card you have is next to useless if we dont know anything else about your system.

If you dont want to give us any details, then by all means, enjoy your crashes.

#5
Stryker1952

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I think I may have cracked this one, but stay with me this is a long one. THIS IS NOT A MACHINE ISSUE; IT IS A PROGRAMMING PROBLEM.

I'm new to Mass Effect, just started playing a couple of weeks ago (bought both ME1 and ME2 for less than ME3). I had heard about the game and thought it might be fun but the buzz about ME3 was what tipped the scales. I have to admit it is one of the best games I've ever played. Playing ME1 and then jumping right into ME2 was quite an experience and I've played through 5 times now with different profiles to see how the story changes.

I didn't run in to the GeneralProtection Fault GFLibFile error until the 5th play through and it really ticked me off. The game had played flawlessly the first 4 times and nothing on my system has changed. Then I remembered a posting I read from the good folks over at Campaign Creations a StarCraft modding community. They did an excellent series of campaigns about 8 years ago for StarCraft that were nearly as sophisticated as what was coming out of Blizzard. One caveat they offered was not to hit the Esc key during cut scenes or it would cause the game to hang (seems they didn't have access to some proprietary code Blizzard used).

Now I read on the Mass Effect website last week that you can hit the Spacebar during dialogues to jump through, so I figured on my fifth go round that would speed things up a bit - enter the GPF crash. I was terribly frustrated coming to the BioWare Social site because it quickly became appparent that EA has no interest in supporting its user community. I found dozens and dozens of queries concerning the GPF problem but no real solutions. I also found a number of rude and snotty replies from people who think they ar Oh So Superior, so I rapidly got a bad taste in my mouth about the community - but I digress.

After remembering the article from the Campaign Creations site I restarted my play through (number 5) and sat through all of the cut scenes without giving in to the temptation of Spacebar. The game played flawlessly - no blips, no faults, no errors. I work in IT and this behavior screams Programming Error. Sitting through the cut scenes can be tedious but it's better than having the game crash, and it's obvious from these many posts that EA doesn't give a tinker's damn about the problem.

So try this and respond back here. I'm pretty confident this will work and if it does it will make life easier for a lot of folks who are probably as frustrated as I was.

#6
Wolf550

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Ok but I have already played the game twice on the same system too and I didnt have this problem until I started new game several days ago. And in second playthrough I was using spacebar all the time and everything was good. Is there a possibility that the problem is connected to graphic drivers or directx?

#7
Stryker1952

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Using Spacebar worked for most of my Playthrough #4; it wasn't until #5 that the GPF started. Just finished #5 (ME1 & ME2) last night after sitting through all of the cut scenes and the game didn't crash once. There may be something else going on here but I'm sticking with the Spacebar solution. I'm 99.99999% certain this is a programming error which means it will NEVER be fixed. After struggling through issues with NWN, Crysis, and now ME it has become painfully clear that EA isn't interested.