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#76
horangi88

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I would leave the floor to you, but you keep addressing points that I never make. I play ALL of the classes multiple ways, I don't insist on Cloak Spam and I don't say anything about damage boosts. Cloaked shotgun blasts to the dome are their own reward and only available to Infiltrators. We can agree to disagree about the Rifles.

Peace

#77
xassantex

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i'm doing thane's recruit right now with the mantis.
in the first part i use cloak to shoot at the lokis ( after dealing with the annoying fenris dogs, using pistol ) because they don't take cover and i don't get shot at while aiming , and with a good aim, their heads blow right off after some shield stripping ( overload from kasumi and garrus) .
i'm going to use the incisor and try the same thing. 

Modifié par xassantex, 08 décembre 2011 - 07:17 .


#78
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horangi88 wrote...

I don't insist on Cloak Spam

I apologize for misunderstanding. I argued against Cloak Spam and you called that dubious advice, so I just assumed.

I don't say anything about damage boosts. Cloaked shotgun blasts to the dome are their own reward and only available to Infiltrators.

OK then. But you can say that about any ability, any weapon, any strategy. So what's the point in arguing.

btw I love Shotgun Infiltrator. But OP doesn't have bonus weapon yet afaik.

We can agree to disagree about the Rifles.

Yes.

xassantex wrote...

i'm doing thane's recruit right now with the mantis.
in the first part i use cloak to shoot at the lokis ( after dealing with the annoying fenris dogs, using pistol ) because they don't take cover and i don't get shot at while aiming , and with a good aim, their heads blow right off after some shield stripping ( overload from kasumi and garrus) .
i'm going to use the incisor and try the same thing. 

Mantis has an inherent +50% bonus vs. Armor. Incisor has +25% vs. Shields, Barriers and Armor. For me this difference is noticeable even on basic troopers, unless you're running Inferno/Armor Piercing Ammo which makes any sniper rifle good against Armor. Against heavily Armored enemies (e.g. Krogans), Mantis is usually superior. But Armored enemies are relatively rare and far between in the game (especially in the hardest fights, e.g. Arrival, LotSB, Suicide Mission). 

Also, LOKI mechs (and YMIRs as well, really) can be disabled part by part. It's not just the head - if you kill one leg, it's dead. And it's not just for sniper rifles - heavy pistols (especially the Phalanx) can work the same.

Modifié par iOnlySignIn, 08 décembre 2011 - 08:04 .


#79
xassantex

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i tried the incisor again (i had used it on Horizon and it did a decent job - and that mission always gives you lots of thermo clips ) and i find it more forgiving than the mantis where you waste a lot of time if you miss your aim because the incisor will shoot a second set of 3shots without reloading , and also if an enemy froze from the 1st set i could use the 2nd one on some other target.
The loki leg shooting is awesome, i'd never noticed that before. The best part is when they fly up and explode after . Thanks for the tip.

#80
capn233

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"Armored enemies are relatively rare and far between in the game (especially in the hardest fights, e.g. Arrival, LotSB, Suicide Mission)"

Hmmm... if the difficulty is up there are a lot of enemies with armor. The collector missions (like the Suicide Mission) have Husks, Scions, Harbinger, and Praetorians. The drones are the only enemies that won't show up with armor. Then the Blood Pack missions are all armor. Your random Blue Suns and Eclipse Merc or Geth leaders may have armor, and all the mechs do as well. Certainly is much more common than barriers, although it might be a little behind shields.

This almost makes me wish I had the Incisor to play around with. I watched a couple videos of it, but people like to mess around with its ammo stats and that makes it a little more useful than it would be otherwise. If I was going to edit the weapons maybe I would just make a super Mantis or Viper.

#81
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capn233 wrote...

Hmmm... if the difficulty is up there are a lot of enemies with armor. The collector missions (like the Suicide Mission) have Husks, Scions, Harbinger, and Praetorians. The drones are the only enemies that won't show up with armor. Then the Blood Pack missions are all armor. Your random Blue Suns and Eclipse Merc or Geth leaders may have armor, and all the mechs do as well.

Your knowledge of the game is impressive.

Certainly is much more common than barriers, although it might be a little behind shields.

As is your powers of understatement.

Also, clever manipulation of statistics there by splitting Shielded and Barriered enemies into separate categories, even though Incisor has bonus against both and Mantis has no bonus against either. Very misleading.

Bravo, bravo.

Modifié par iOnlySignIn, 09 décembre 2011 - 02:16 .


#82
capn233

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iOnlySignIn wrote...
...

Your power of ass-hattery is slightly more impressive.

I didn't list the Suicide Mission as one of the "hardest fights" in an effort to show that armor is rare when armor is more common than barriers on that mission.  And the toughest enemies have armor.

You can use your Incisor if you want and it will kill shielded and barrier protected non-armored enemies slightly faster than the Mantis.  But it will be slower on armored targets and you will be exposed longer.

Modifié par capn233, 09 décembre 2011 - 03:10 .


#83
ryoldschool

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Well maybe we can agree to disagree. Both guns are ok. The incisor is nice for a change of pace - I got people questioning me when I did my shotgun-heavy soldier videos using the incisor early-game. Its a good gun if its not your main weapon - you can get off multiple shots ( sets of three ) pretty fast and its great vs shields { ammo pickup is horrible - this is the big downside }. Mantis is, well, the baseline for sniper rifles - better than nothing, not as good as Widow or viper.

#84
capn233

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ryoldschool wrote...

Well maybe we can agree to disagree. Both guns are ok. The incisor is nice for a change of pace - I got people questioning me when I did my shotgun-heavy soldier videos using the incisor early-game. Its a good gun if its not your main weapon - you can get off multiple shots ( sets of three ) pretty fast and its great vs shields { ammo pickup is horrible - this is the big downside }. Mantis is, well, the baseline for sniper rifles - better than nothing, not as good as Widow or viper.

Yeah apparently by getting into the earlier pissing match about the Mantis I became the champion of that gun... when I was commenting on armor.

I more or less agree with what you say.

Modifié par capn233, 09 décembre 2011 - 09:33 .


#85
ryoldschool

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capn233 wrote...

ryoldschool wrote...

Well maybe we can agree to disagree. Both guns are ok. The incisor is nice for a change of pace - I got people questioning me when I did my shotgun-heavy soldier videos using the incisor early-game. Its a good gun if its not your main weapon - you can get off multiple shots ( sets of three ) pretty fast and its great vs shields { ammo pickup is horrible - this is the big downside }. Mantis is, well, the baseline for sniper rifles - better than nothing, not as good as Widow or viper.

Yeah apparently by getting into the earlier pissing match about the Mantis I became the champion of that gun... when I was commenting on armor.

I more or less agree with what you say.


Glad to see you have a sense of humor :wizard:

#86
xassantex

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 Thane's recruit mission. Took Mordin for his incineration blast and Kasumi for her improved flashbang grenade.
I used the incisor rifle, shuriken smg and carnifex pistol.

Currently at lever 15 i put :
cryo ammo - 4 ( squad ) 
cloak - 2
incinration - 1
agent - 4
neural shock - 2

Thane's recruit. 

#87
xassantex

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I picked up the shotgun on the DCS 
It's the first time i ever used that gun .
Had squad cryo ammo, rank 4 cloak and passive , rank 1 incineration and neural shock. 
Took Thane for his unstable warp and Kasumi for her improved flashbang grenade ... and what's not to like with Kasumi. =)


Collector Ship 

Modifié par xassantex, 15 décembre 2011 - 05:52 .


#88
capn233

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The platform battle looked too easy.

A little further on I was thinking "Boom! Toe Shot!" for that one frozen Collector.

edit: Almost forgot something.

I noticed this comment "I'm now hesitating between building up incinerate or maxing out my bonus for the flashbang grenade..."

If you were going to max flashbang and still use the shotgun your best bet would be to try to strip protections from a group then flashbang them so they all get knocked down, and then rush and finish them off.  I agree with your thinking that it might not mesh the best with shotgun though.  If you try to use it close you run the risk of blinding yourself.  That said, as a bonus on my solider I used it extensively against the husks on the Derelict Reaper and it worked out ok.  But I was using it in conjunction with pistol, Viper, or Revenant, not the shotguns.

You could probably make it work either way, but it would probably be easiest to use incineration, especially if you retain 1pt Neural Shock.  That is probably what I would do.  I typically max Kasumi's to Improved as soon as possible.  Her best power.  Caveat is you can't use it on her mission.  She usually ends up with all her points in SS, FB, and passive with none in overload...

Modifié par capn233, 15 décembre 2011 - 11:41 .


#89
xassantex

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@ capn233
i died a few times on the platforms :\\ , losing shield , health going down at warp speed .

regarding the flashbang, that's precisely my concern : if i throw one using the shotgun, i have to throw from a distance, which means i have to run up to the staggered enemy while on cooldown and by the time i get there the grenade's effect is over ...and CD might or might not be over . Precarious situation. But i could use two styles : grenade/viper and cloak/shotgun .

This entire run is very much a new experience : i've never used the scimitar , cryo ammo, grenade and/or incinerate on any of my other playthroughs .

#90
capn233

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I only actually played infiltrator once, but it was with AR training because the Viper is just too good.

I wasn't really a CQB guy though, more of just a DMR or something, who knows. Viper and Vindi meant that I had two great options for long and mid range, and Tempest kept me covered up close.

I used an unimaginative bonus power: AP Ammo. With the way you had been using Neural Shock I think you should just keep it unless you are dead-set on going flashbang.

As for the Scimitar, it is great for setting off ammo powers, which sort of offsets how weak it is per shot.

#91
xassantex

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you have a more organized play style from what i saw in Overlord than i do. My style challenges logic , lol.
i have mixed feelings about the scimitar .. i used the eviscerator on Grunt's loyalty and it worked fine in spite of its slowmo reload . ( didn't record that mission, i don't find it interesting ) .

i'm off to do Mordin's loyalty and will try out the flashbang there . ( knowing well incinerate would work fantastically on vorchas and krogans ..)

#92
ryoldschool

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capn233 wrote...

...  She usually ends up with all her points in SS, FB, and passive with none in overload...



Kasumi's passive is bugged and does not do any cooldown reduction, jwalker posted a video showing that, so feel free to avoid points in there.:(

#93
capn233

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ryoldschool wrote...

capn233 wrote...

...  She usually ends up with all her points in SS, FB, and passive with none in overload...



Kasumi's passive is bugged and does not do any cooldown reduction, jwalker posted a video showing that, so feel free to avoid points in there.:(

Does she at least get the health bonus?

Hmm now I already put a few in on her mission... SS can take about as much off shields as overload I think.

It almost doesn't matter because I try to just spam Improved Flashbang with her.

#94
xassantex

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 Mordin's Loyalty Mission 

tried one run using the flashbang grenade and it worked ok but i went back to neural shock .
If i max out the grenade i lose on squad cryo ammo or cloak , didn't want that right now. 
When i'm at a higher level, i'll give it another shot , or will wait till my assaut rifle run. 
 

#95
capn233

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Just watched that one. Pretty solid. Be careful with the Viper. You might end up using it too much and all the other weapons will get jealous.

#96
xassantex

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true , the viper is addictive. =) I've used the shotgun a lot on the DCS but no so much in Mordin loyalty. Neither did i use it much on jacob, garrus and jack's loyalty missions . But i plan to pull out the SG more on Miranda's loyalty , LotSB and IFF .

#97
xassantex

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 Helyme mining facility 

did that short side quest because it's a fun one, 
and it'll be a few days before i have anything else . ( going for LofSB next ) . 

#98
xassantex

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 Started recording LotSB .Doing it bits by bits, time is limited here. 
Barria Frontiers part 1 

#99
xassantex

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 Lair of the Shadow Broker

k,  i still had a bit of timeto continue this mission ( with a few "resume" , of course )  

Azure 

#100
xassantex

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 Inside Shadow Broker Ship 

didn't upload the Hatch, it was all sniper stuff /incinerate/neural shock . I tried CQC and it works near the end of each wave , but other than that i never managed. And i haven't found any videos of the LoSB except Barria and Azure. 
Had some issues with the final battle but i stayed alive at least. 
Made some cuts to skip thermo clip chasing and the usual cutscenes .