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This Game is Too Short


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#1
Crazyhobo51

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My longest playthrough of this brief game was only about 50 hours. I mean WHAT THE CHRIST. In a true RPG classic I expect at least sixty, possibly seventy. Hell, some creative math games (Final Fantasy X) were about a 100 hours long! The game just feels kind of short too, and it's basically just realtime, violent Pokeymanz, I mean you're basically doing the same thing, except instead of visiting the gyms you're visiting different cities. For me to truly view this game as a classic, rather than simply very good, it has to atleast warrant seventy hours of play time. It just bothers me. Like the original two Fallouts, complete classics, both of those games I spent over eighty hours on, I loved them. Then the internal engine timer ran out and my game ended. Dragon Age on the other hand, not like that. Just kind of disappointing...

Any thoughts?

#2
Skellimancer

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0/10

#3
Georg Zoeller

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I can do a final fantasy mod. Easy to bring the playtime up to 200h if I drop a random battle on you every 2 minutes :P

Length of a single playthrough is a poor measurement of entertainment value.

Modifié par Georg Zoeller, 23 novembre 2009 - 12:19 .


#4
Skellimancer

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Georg Zoeller wrote...

I can do a final fantasy mod. Easy to bring the playtime up to 200h if I drop a random battle on you every 2 minutes :P

Length of a single playthrough is a poor measurement of entertainment value.


Only if Morrigan can be Aeris.

#5
Sloth Of Doom

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Georg Zoeller wrote...

I can do a final fantasy mod. Easy to bring the playtime up to 200h if I drop a random battle on you every 2 minutes :P

Length of a single playthrough is a poor measurement of entertainment value.


Just for suggesting that, I am building a fire and I expect you to hurl youself into it.   You do know that in a matter of hours there will be an "OMG Georg said there is going to be final fantasy DLC for DA " post right?  :?

Modifié par Sloth Of Doom, 23 novembre 2009 - 12:22 .


#6
KalosCast

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Final Fantasy games have 2 hours of game play and 78 hours of watching over the top animations for everything.

#7
Guest_Crawling_Chaos_*

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Yesterday, I watched paint dry for 55 hours.

I had more fun doing that than I could have possibly had playing any Final Fantasy game.

Modifié par Crawling_Chaos, 23 novembre 2009 - 12:23 .


#8
Blessed Silence

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Georg Zoeller wrote...

I can do a final fantasy mod. Easy to bring the playtime up to 200h if I drop a random battle on you every 2 minutes :P

Length of a single playthrough is a poor measurement of entertainment value.


Can you put .. Osmose in there?  I think that was that level 99 bubble thing.

#9
Red-Cell

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lol, what?



This game is incredibly long. In fact it's one of the longest single player RPG's I've played. I'm still not finished and when I do finish there is a lot of things I never did. I have around 80 hours timed by the game but that doesn't include all those times I had to restart because of so many deaths or pauses while playing.

#10
HardLuckRabbit

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My longest playthrough of this brief game was only about 50 hours. I
mean WHAT THE CHRIST. In a true RPG classic I expect at least sixty,
possibly seventy. Hell, some creative math games (Final Fantasy X) were
about a 100 hours long! The game just feels kind of short too, and it's
basically just realtime, violent Pokeymanz, I mean you're basically
doing the same thing, except instead of visiting the gyms you're
visiting different cities. For me to truly view this game as a classic,
rather than simply very good, it has to atleast warrant seventy hours
of play time. It just bothers me. Like the original two Fallouts,
complete classics, both of those games I spent over eighty hours on, I
loved them. Then the internal engine timer ran out and my game ended.
Dragon Age on the other hand, not like that. Just kind of
disappointing...

Any thoughts?


I don't have enough breadcrumbs to get home.

#11
darkblueglass

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Crazyhobo51 wrote...

My longest playthrough of this brief game was only about 50 hours. I mean WHAT THE CHRIST. In a true RPG classic I expect at least sixty, possibly seventy. Hell, some creative math games (Final Fantasy X) were about a 100 hours long! The game just feels kind of short too, and it's basically just realtime, violent Pokeymanz, I mean you're basically doing the same thing, except instead of visiting the gyms you're visiting different cities. For me to truly view this game as a classic, rather than simply very good, it has to atleast warrant seventy hours of play time. It just bothers me. Like the original two Fallouts, complete classics, both of those games I spent over eighty hours on, I loved them. Then the internal engine timer ran out and my game ended. Dragon Age on the other hand, not like that. Just kind of disappointing...

Any thoughts?


I finished Final Fantasy X in 25H.  Final Fantasy XII took much longer but 80% of time I was fighting not inspiring random monsters to bring my level good enough for next boss battle. It wasn't fun definitely not like DOA battles.

#12
Crazyhobo51

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Sure, you can make me a Final Fantasy mod, but only if lets me have mah uber party from FFX, all of my characters had maxed out sphere grids and my mages had 1MP plus Booster and Double cast on all of their items, so every turn I was essentially casting four Ultimas on the enemy for only 2MP.

#13
Mistersunshine

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159 hours first playthrough for me. Guess it comes down to playstyle.

#14
Skellimancer

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Mistersunshine wrote...

159 hours first playthrough for me. Guess it comes down to playstyle.


did you walk backwards?

#15
Crazyhobo51

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Oh yeah, make Morrigan bisexual too, I need that.

#16
Wickedjelly

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Georg Zoeller wrote...

I can do a final fantasy mod. Easy to bring the playtime up to 200h if I drop a random battle on you every 2 minutes :P

Length of a single playthrough is a poor measurement of entertainment value.


If you guys ever do this...

The fact that it was a thought in your mind even though you were joking.

That's enough to chill me to the bone within itself Image IPB 

#17
Xizel13

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I can't say I disagree, but I finished off the Archdemon in 30 hours on hard difficulty. I have never used a fourth companion, only Alistair and Morrigan (for obvious reasons). This game is short compared to most Square Enix games. Those games are usually over 50 hours. This excludes optional contents.

#18
bullman422

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If you don't do any of the several side quest that pop up all over the place , then I guess this game will probably be short for you; however, you are also robbing yourself of a lot of extra enjoyment.

#19
NetBeansAndJava

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Skellimancer wrote...

Mistersunshine wrote...

159 hours first playthrough for me. Guess it comes down to playstyle.


did you walk backwards?


LOL.  Nah, I bet he's reading the codex.  If you actually stop to read that stuff, it'll had a hefty chunk to your game right there.

#20
Redunzgofasta

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I am at 29:59:42 hrs. and have seen 15% of the game :)

Did I mention I don't realy like to play rpg's (got it for the toolset) and think this is just about the best game ever?

Modifié par Redunzgofasta, 23 novembre 2009 - 12:33 .


#21
HardLuckRabbit

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Crazyhobo51 wrote...

Sure, you can make me a Final Fantasy mod, but only if lets me have mah uber party from FFX, all of my characters had maxed out sphere grids and my mages had 1MP plus Booster and Double cast on all of their items, so every turn I was essentially casting four Ultimas on the enemy for only 2MP.


If it's god-mode you're after why not just play on Easy? :whistle:

#22
GoldenusG

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I'll agree on one point. Its not a classic. Oh, it may well be a modern-day classic, but its not up there with the all-timers. Personally speaking, there are a few things lacking for it to be raised to those lofty heights.



Also, on a single playthrough, the game is a touch short. Though I did manage 65-odd hours doing nigh on everything. On the other hand, there is so much left for alternate playthroughs, that it balances out.



Actually, on pondering it, its the pacing. The beginning is fine (I should hope so, with a name like 'Origins'), but as for the rest of it, its all middle, with an end thrown on. The length is fine, but. 90% of the game is gather the allies, attend the Landsmeet. Thats the middle, its what? Forty-Fifty hours?. That leaves the end far too short and unfulfilling. Even if you were just to have thrown in a battle or two en-route to the final battlefield, with little-or-no real roleplaying, just hack n' slash, then the end would be that much crunchier.



That is all of course just my opinion.

#23
Lyrandori

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This got to be a joke. It IS a joke, don't feed the joker.

#24
KirbySkywalker

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i know im gonna get a sweet face punch for this, but i wish this game had more cool places to discover and adventure in. like morrowind or even oblivion. this game stretches out game play by forcing you to solve the problems of whole towns just to get their alliance to fight the thing that is going to destroy your planet. (give me a break if aliens attacked earth all of the worlds leaders would form some form of alliance) also it stretches playtime by forcing you to go the long way around to get to the end of a dungeon because a tree fell and blocked the direct patch. then there is the silly instances where you need to search a whole area that has nothing to do with the main quest just to fulfill somebodies request for an item, which in turn they will give you an item that opens the door to the area you need to go to....



in "other games" i spent over 200 hours playing because i loved exploring the land and finding all the beautiful ruins/castles/landforms and such scattered around the land or hearing a rumor and exploring for some lost treasure. or taking on side quests that lead to fame such as becoming head of a guild or champion of the arena.



this games only strong point is its dialog and characters. besides that it feels super generic to me.

#25
Concentrate

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this is a completely ludicrous metric for game quality. number of hours for playthrough, srsly? naturally, i would understand if the game was great but happened to be packed in to, say, fewer than 10 hours. i'm thinking of the first fable, where i had planned to stay home from class the day it was released but beat it before my (night) class even started. that spoke badly for the game, i think. pay 50 bucks, get at most 10 hours out of it, then justifiably gripe about it on a forum. but 50 hours in a single playthrough?



hours of content is something you complain about AFTER the general quality (or qualities) of the game, but should never be placed as your highest value. what're you trying to avoid in life to make you just try to pack in as many hours as possible in a game? that's probably the saddest bit.



your approval or disapproval of a game should orient exclusively around how much you enjoyed, which is made up of several factors, of course. if you want to put time at the top of that list, go for it. obviously, you already have. a good game should make you happy whether or not it has 100 hours or 30 hours in it. it shouldn't only make you happy if it has 70.